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Zoekresultaten (107)

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HBO/WO

MBO

1 september 2026

Integrated Infrastructure Design Guide

Infrastructure forms the backbone of our society – from roads and railways to waterworks and ports – as critical part of vital systems for mobility, water and space. But that backbone is under strain. Ageing systems, climate change and scarce resources force us to rethink fundamentally how we design, use and value infrastructure. This Design Guide starts with one urgent question: how can we make infrastructure future-proof in a world of uncertainty? It introduces integrated approaches in which design, engineering, policy and societal value come together through a wide range of inspiring examples related to urban and regional accessibility and development, spatial quality, flood protection, and ecological restoration. The book demonstrates how infrastructure can be more than merely a functional system. It becomes a driver of societal value and prosperity, and a strategic instrument that connects quality of life, sustainability and economic development. This Design Guide offers a clear conceptual framework to understand and design infrastructure that is not only more efficient, but also more sustainable, inclusive and meaningful. Drawn from thematical insights and lessons, and applicable methods, techniques and strategies by a broad range of scientists and professionals of practice with a background architecture, urban development and design, landscape architecture, civil engineering, economics, governance or policy. A substantial and indispensable guide for designers, engineers and policymakers committed to shaping the infrastructure and the society of tomorrow.

Open (Access) Tekst Boek

Hans de Boer, Mark Voorendt, Maurice Harteveld, John Baggen

21 juli 2026

Introduction to Stochastic Hydrology

Hydrologic systems are both complex and extremely heterogeneous in time and space. As hydrological models are simplified versions of reality, their predictions are by definition subject to uncertainty. The field of stochastic hydrology focuses on quantifying this uncertainty along with prediction. This book aims to present an overview of the field of stochastic hydrology at an introductory level. A wide range of topics and methods will be treated, while each topic and method is only treated at a basic level: descriptive statistics; probability and random variables; hydrological statistics and extremes; random functions; time series analysis; geostatistics; forward stochastic modeling; and state prediction and Kalman filtering. The book can be used for a 10-15-week course at third-year undergraduate or first-year graduate level.

Document

Marc F.P. Bierkens

12 mei 2026

[ENG] Pressure cooker Transdisciplinarity – A theoretical approach

What – This pressure cooker is an introduction to the theory of the why and what transdisciplinary education. You’ll learn why transdisciplinary education can be useful and what it means. For whom – The format can be used (and adjusted) for a class of students (all levels; any group size) as well as a team of educational developers or teachers. Why – Guided training in, for instance, transdisciplinary education improves the actual working with, or teaching of, it. How long – In-class activities take under one hour. Preparation at home takes up to 40 minutes. Our practical approach (the how), which you can take after this pressure cookers takes op two hours.

Presentatie

Anke Swanenberg, Yvette Baggen, Programma Interdisciplinair Onderwijs

12 mei 2026

[ENG] Pressure cooker Transdisciplinarity – A practical approach

What – This pressure cooker is a practical approach to the how of transdisciplinary education. You’ll learn how you can embed transdisciplinary education. For whom – The format can be used (and adjusted) for a class of students (all levels; any group size) as well as a team of educational developers or teachers. Why – Guided training in, for instance, transdisciplinary education improves the actual working with, or teaching of, it. How long – In-class activities take two hours. Preparation at home takes up to 40 minutes. Please go to the pressure cooker about the theoretical approach (the why & what) if you first want to know more about the theory.

Presentatie

Yvette Baggen, Anke Swanenberg

15 april 2026

Curved Glass: An Industry Perspective

In this video, Ferran Figuerola, a third-generation leader of the nearly century-old family business Cricursa, traces curved glass from its traditional flat origins to its role in ambitious architectural facades. Curved glass is unique because it adapts to complex geometries, becoming exceptionally stiff and capable of resisting wind loads while offering dynamic light effects that change with the angle of light. Key challenges center on both manufacturing and logistics. The process requires specialized ovens, careful heat treatment choices, and precise molding or quenching techniques. Installing curved glass is trickier than flat glass because its three-dimensional shape demands specialized equipment and careful prediction of how the glass will behave when lifted or inclined. Beyond production, storing and shipping these unstable curved forms adds further difficulty. Figuerola emphasizes that despite nearly a century of shared experience, every day brings new learning opportunities and challenges. He explains how to anticipate unpredictable costs by accounting for risks and uncertainties in production. In extreme cases, five production attempts may yield solely one success. Yet surprises can go both ways: a complex glass ladder and slide created for Glasstec in Düsseldorf succeeded on the very first try, defying his own cautious expectations. The video was produced by the Open GLASSroom project. Special thanks to Ferran Figuerola and Cricursa for contributing to the Open GLASSroom OER collection. The creation of these resources has been (partially) funded by the ERASMUS+ grant program of the European Union under grant no. 2022-1-DE01-KA220-HED-000089750. Neither the European Commission nor the project's national funding agency DAAD are responsible for the content or liable for any losses or damage resulting of the use of these resources.

Video

Ferran Figuerola

8 april 2026

ACA-bot

ACA-bot is an engaging chatbot designed for Automated Conversational Assessment (ACA). Drawing inspiration from traditional oral exams, this text-based conversational agent transforms assessment into a dynamic learning experience. It supports both formative and summative evaluation by offering students personalised feedback and guidance at every step of their learning journey. The first ACA-bot prototype focuses on assessing students’ understanding of basic statistical concepts, but its flexible design allows for easy adaptation to a wide range of subjects and learning contexts. Through interactive dialogue, students can practise explaining ideas clearly under exam-like conditions, apply their knowledge to new and challenging questions, and refine their reasoning as they respond to follow-up prompts. They gain valuable insights into their own understanding, identify areas for improvement, and gradually build confidence for both oral and written assessments. For educators, ACA-bot offers a powerful way to scale oral examinations and enhance formative assessment without increasing workload. It automates parts of the assessment process, provides structured and actionable insights into student performance, and opens the door to more personal, interactive feedback at scale. By combining the strengths of conversational AI and educational assessment, ACA-bot turns evaluation into a collaborative, insightful process. It empowers students to think aloud, reason more effectively, and grow, while giving educators a smarter, more innovative way to understand and support learning. ACA-bot is een slimme en inspirerende chatbot die onderwijs en Artificial Intelligence samenbrengt. Geïnspireerd door het klassieke mondelinge examen tilt deze tekstgebaseerde gespreksagent Automated Conversational Assessment naar een nieuw niveau. Studenten krijgen via natuurlijke gesprekken directe, persoonlijke feedback en begeleiding, waardoor leren en toetsen samenvloeien in één boeiende ervaring. Het prototype van ACA-bot is ontwikkeld om kennis over statistiek te beoordelen, maar dankzij het flexibele ontwerp kan het systeem eenvoudig worden aangepast aan andere vakgebieden en toepassingen. Tijdens interactieve dialogen leren studenten helder uitleg geven, hun kennis toepassen op nieuwe vragen en hun redenering aanscherpen. Ze ontdekken waar hun begrip nog verdiept kan worden en groeien zichtbaar in zelfvertrouwen — waardevolle voorbereiding op zowel mondelinge als schriftelijke examens. Ook voor docenten biedt ACA-bot een slimme oplossing. Het maakt mondelinge toetsing schaalbaar, ondersteunt formatieve beoordeling via gesprek, en vermindert de werkdruk door delen van het beoordelingsproces te automatiseren. Bovendien geeft het gestructureerde inzichten in de voortgang en denkwijze van studenten, waardoor elke dialoog bijdraagt aan beter onderwijs. ACA-bot laat zien hoe Automated Conversational Assessment het leren persoonlijker, interactiever en effectiever maakt. Studenten denken hardop, verkennen hun eigen begrip, en verbeteren met vertrouwen — terwijl docenten op een innovatieve, datagedreven manier inzicht krijgen in hoe kennis werkelijk wordt begrepen.

App

Aki Härmä, Julie Bauer

24 maart 2026

How to onboard and support an immersed user

Recommendations and guidelines for first-time VR users (research context) Explain what to expect before putting on the headset Briefly describe what the person will see and hear in VR, and reassure them that they can stop at any time. Check comfort and safety first Ensure the headset fits comfortably, the straps are not too tight, and the play space is clear of obstacles. Start with a calm, simple environment Avoid overwhelming visuals or fast movement during the first experience. Begin with a neutral or static scene. Introduce controls gradually Explain one interaction at a time, such as pointing or selecting, before introducing more complex actions. Encourage slow movements Ask the participant to move their head and body slowly to reduce the risk of discomfort or motion sickness. Maintain verbal contact throughout Stay in communication, regularly asking how they feel and offering guidance while they explore. Observe body language and reactions Watch for signs of discomfort, confusion, or anxiety, and be ready to pause or stop the experience if needed. Normalize uncertainty and mistakes Let participants know it’s normal to feel unsure or awkward during their first VR experience. Provide an easy exit option Clearly explain how to remove the headset or exit the experience if they want to stop. Debrief after the experience Ask how it felt, what was clear or unclear, and address any concerns before continuing or ending the session. These guidelines help ensure a safe, supportive, and positive first VR experience, especially in research and educational settings.

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin

1 januari 2026

Rubric to grade (simple) student presentations

This rubric can be used to grade student presentations after their VirtualShip expedition. This is a more simple version that students with little programming knowledge should be able to do sufficiently.

Document

Emma Daniels, Jamie Atkins, Erik van Sebille

1 januari 2026

Rubric to grade (advanced) student presentations

This rubric can be used to grade student presentations after their VirtualShip expedition. This is a more complex version that also requires students to deal with problems, derive a quantity and do an animation.

Document

Emma Daniels, Jamie Atkins, Erik van Sebille

1 januari 2026

Virtual sea-going marine science fieldwork with VirtualShip

Marine science relies heavily on fieldwork at and in the ocean for data collection. Consequently, marine science students need training in sea-going fieldwork. However, such training is expensive, logistically demanding, and environmentally burdensome because research vessels emit substantial amounts of CO₂. To provide students with an opportunity to experience the realities of working at sea, we developed a platform for virtual oceanic fieldwork: the VirtualShip Classroom, which provides Python code, exercises, and 360 videos as virtual reality (VR) covering different aspects of fieldwork such as expedition planning, sampling, and data analysis. Whenever possible, students work with authentic tools and realistic datasets, such as the Marine Facilities Planning platform for designing research expeditions. Basic programming skills are advantageous, particularly when students analyze self-collected data. Students formulate their own research question in a region of the global ocean of their choice. They then investigate this question with a virtual research vessel operated through the bespoke VirtualShip software. Instruments currently implemented for deployment or onboard use are ADCP, CTD, XBT, Argo floats, surface drifters, and underway temperature and salinity sensors. This collection of teaching materials is accompanied by a suggested workflow, which outlines a series of classes on virtual ocean research.

Document

Emma Daniels, Erik van Sebille, Jamie Atkins