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Zoekresultaten (22)

HBO/WO

MBO

17 juni 2026

AgriLemma 2.0: A serious game for exploring dilemmas in agriculture

In AgriLemma, you are a farmer in Europe managing your own farm across 8 seasons. You grow six types of crops — potatoes, sugar beets, rapeseed, corn, wheat, and chickpeas — each requiring resources such as seeds, water, nutrients, and workers. Players must run, invest in, and improve their farm with sustainable technologies while balancing competing priorities and navigating uncertainties like weather events and pest attacks. The objective is to maximize overall farm health, which is determined by three dimensions: environmental health (positive ecological impact), social health (worker satisfaction), and financial health (farm profitability). Players must strategize across all three dimensions simultaneously — decisions that boost profit may come at an environmental cost, and vice versa. The game makes these trade-offs tangible, encouraging reflection on what sustainable farming really requires. ------------------------------ Learning objectives: · Experiment with different strategies — to operationalize and adapt an approach under pressure, and to reflect on how well it held up. · Expose students to issues of risk management — to plan, control, and explain the reasoning behind in-game choices relating to sustainability, soil conservation practices, integrated crop management, weeding, and pest management, and to learn how to respond when conditions change. · Experience the complexity of decision-making — to take into account weather and policy uncertainties, sustainability pressures, economic realities, and the broader context in which farm decisions are made. --------------------------------Practical information: · Format: Board game (physical/ print-and-play) · Players: 2-4 players (extendable to 8 by playing in teams of 2) · Duration: 3 hours, including onboarding and debrief · Level: Higher education / Stakeholder engagement · Language: English --------------------------------Credits: AgriLemma was originally designed as part of the WATERAGRI project. The second version, including a full redesign of the graphics, was developed with funding support from the TU Delft Open Science Programme course "Civic Engagement in Action: Empowering Researchers and Educators to Make an Impact". Game design: Dr. ir. Aashna Mittal - TU Delft, Faculty of Technology, Policy and Management Graphic design and illustration: Gracia Bovenberg-Murris and Michelle de Smit – TU Delft GameLab Note on image generation: The images in the tech cards and the border of the main game board were created using AI-generated imagery. The constructed wetlands card image is also AI-generated. All other cards and box art are hand-drawn or created in Adobe Illustrator. Note on usability: The print-and-play version of the game has been optimized for office printing.

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Aashna Mittal, Gracia Bovenberg-Murris, Michelle de Smit

1 september 2025

Economics in the Digital Age: Insights and Applications

This book serves as an essential resource for both undergraduate and graduate programs due to its comprehensive approach to digital economics: Theoretical Integration: It integrates classical economic theories with the digital economy, demonstrating how traditional principles apply to new digital realities. Practical Frameworks: It provides actionable insights for analyzing digital market trends and monetization strategies, relevant for students, managers, and business professionals alike. Case Studies and Real-World Applications offer concrete examples of digital transformations, making complex concepts more accessible and useful for research and coursework. Advanced Analytical Tools: The book helps students develop the analytical skills needed to evaluate digital business strategies, market dynamics, and the broader economic impact of digital technologies. For professionals, this book provides strategic guidance on navigating the challenges and opportunities of the digital economy. By understanding the core economic principles behind digital business models, managers can make informed decisions on everything from digital marketing to product development, all while anticipating and mitigating risks like cybersecurity threats or regulatory changes.

Open (Access) Tekst Boek

Shilpa Samplonius-Raut

1 juni 2025

Week 5: The special Role of Finance

Around an informative video, a lesson has been built with specific learning objectives, activities, and supporting materials for students. In clear language and step by step, it is explained why finance plays an important role in the case-solving process. Since students often find this challenging, a separate lesson is dedicated to this managerial area. Students learn how to integrate financial reasoning into their analysis and recommendations, even when limited data is available. Key topics include identifying revenue streams, estimating costs, projecting financial outcomes, and evaluating risk. With a focus on practical tools like forecasting, ROI, and risk matrices, this lesson helps students build confidence in using finance to strengthen their case arguments and support strategic decisions.

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Hans van Oudheusden, Britta Stoelinga

1 juni 2025

Week 3: Creating and Selecting Options

Around this video, a lesson has been built with specific learning objectives, activities, and supporting materials for students. The next steps in the case-solving cycle are being explained: generating and selecting solutions. Students explore ideation techniques like brainwriting and mind mapping to develop creative, practical ideas. Ground rules help keep the process focused, collaborative, and open. To evaluate ideas, the SFA framework (Suitability, Feasibility, Acceptability) is used to shortlist the most promising options. A real-world example shows how these tools lead to well-founded decisions. Finally, students learn to apply a decision-making matrix to compare options using relevant criteria. This lesson helps students move from insights to action by developing structured, team-driven solutions.

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Hans van Oudheusden, Britta Stoelinga

1 juni 2025

A Case Solving Guide with Videos

Looking to bring your business courses to life with real-world challenges and active learning? Discover our free, open-source experiential learning toolkit—a rich collection of video-based teaching resources built around solving business cases. This experiential approach focuses on learning by doing: students tackle real-world problems through case-solving, developing essential skills in critical thinking, strategic management, and leadership. Included in the toolkit are video-based explanations of the case-solving process and problem-based learning materials. This guide provides you with a full case-driven course of 8 weeks with interdisciplinary teaching videos; spread across weekly sessions of 100 minutes including a final student competition. All sessions are supported by a detailed lecture plan, a variety of cases, assignments, evaluation forms, and other supporting materials. Designed for undergraduate business education, this toolkit supports innovative pedagogy, combining interdisciplinary thinking with hands-on case analysis. Perfect for educators aiming to teach business through real problems, not just theory.

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Britta Stoelinga, Hans van Oudheusden

1 juni 2025

Week 1: An Introduction to Case Solving and Case Competitions

Around 4 captivating videos, a lesson has been built with specific learning objectives, activities, and supporting materials for students. The core principles of case solving are being introduced—a hands-on, engaging approach to addressing real business challenges. Students learn how to think like consultants, working in diverse teams to analyze complex problems and develop practical solutions. The case-solving process follows a structured cycle: understanding the case, analyzing root causes, generating solutions, planning implementation, and presenting recommendations. Alumni reflect on how these experiences strengthened their confidence, teamwork, and decision-making skills—benefits that continue to serve them in their careers. By the end of this introduction, students will grasp what business cases are, how to approach them strategically, and how to collaborate effectively in teams.

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Hans van Oudheusden, Britta Stoelinga

1 juni 2025

Week 2: Analysing a Case

Around an inspiring video, a lesson has been built with specific learning objectives, activities, and supporting materials for students. Essential case-solving techniques to help students tackle complex real-world problems, are being introduced and trained. The instructors explain that effective analysis goes beyond listing facts—it’s about uncovering insights that address the “so what” question. Key methods covered include critical thinking, analytical frameworks (like VRIO, Porter’s 5 Forces, and GAP analysis), and the 5 WHY technique for identifying root causes. Using a concrete case example, they show how a deeper issue—ineffective communication—was the true cause of low user engagement. By the end of this lesson, students understand how to structure their analysis, avoid common mistakes, and use insights to drive solution development.

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Hans van Oudheusden, Britta Stoelinga

1 juni 2025

Week 4: Creating an Implementation Plan

Around an engaging video, a lesson has been built with specific learning objectives, activities, and supporting materials for students. The focus is on a key phase in the case-solving cycle: turning strategy into action through effective implementation. The instructors introduce a six-step framework that guides students in building a clear, realistic plan to bring strategic solutions to life. From setting SMART goals and allocating resources (using the MMM framework) to creating timelines, assigning responsibilities, and assessing risks, this lesson shows how to structure implementation at different levels. Using a case example, students see how thoughtful planning ensures feasibility and alignment across business functions. By the end of the lesson, students are equipped to translate ideas into impact with a well-structured roadmap.

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Hans van Oudheusden, Britta Stoelinga

27 februari 2024

Pressure Cooker Interdisciplinary Research Process (IRP)

What – This pressure cooker is an introduction to the Interdisciplinary Research Process (IRP) by Repko & Szostak (2021). This pressure cooker can be used to quickly familiarize a group of people with interdisciplinary research and have them experience the integration process themselves. For whom – The format can be used (and adjusted) for a team of teachers that are not yet familiar with the IRP, as well as a group of students (all levels; any group size) . Why – Guided training in integration of disciplinary insights. How long – Approximately 3 hours.

Presentatie

Programma Interdisciplinair Onderwijs

12 september 2023

Creating a circular healthcare economy: Circular strategies for a sustainable healthcare

Our world is the only planet, as far as we know, which harbors life. The number of humans on our planet has grown tremendously in recent centuries. In 1800 one billion humans occupied our earth; on 15 November 2022, this number reached 8 billion. A result of this growth, the emissions of carbon dioxide (CO2), the primary greenhouse gas emitted by human activities, drastically increased. The increased concentrations of greenhouse gases in our atmosphere foster the long-term increase of our earth’s temperatures, also referred to as global warming. While the earth’s population grew, so did our mass consumption society. After the Second World War humanity witnessed gigantic global economic development with great technological improvements. Computers, laptops, airplanes, tablets and Internet of Things connected humans all over the world. The hunger for plastics and steel grew as all products had to be manufactured in ever-increasing volumes. As the economy developed, our consumption grew apace. The healthcare sector has seen the same increase of consumption. The number of patients grew, and so did the number of single-use medical products. As products become more complex and more different materials were combined., recycling became more difficult. Thus, hospitals transformed into waste factories with ever-growing waste streams. The consumption of (disposable) medical devices takes up scarce raw materials and contributes to the growing CO2 emissions. In this book, Van Straten, Alvino and Horeman present their findings on how to create a sustainable healthcare economy by introducing different circular strategies. In 9 chapters, they present a wide variation of studies as practical cases to show what strategies and actions can be taken in order to implement sustainable strategies for a circular healthcare. This book was written in line with the courses the authors developed at TU Extension School, the open online education edX platform of Delft University of Technology/TU Delft, a leading university in science and technology, recognized for its world-class research. This book is a manual for everyone who follows the online course ‘Circular strategies for a sustainable healthcare’, but certainly also for everyone who wants to discover more about circular strategies and wants to understand the principles and practices of circular economy and urban mining. This book is suitable for students, researchers, policymakers and practitioners in the fields of healthcare sustainability, management, business and economics.

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Bart van Straten, Letizia Alvino, Tim Horeman