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Zoekresultaten (23)

HBO/WO

MBO

1 juli 2025

Transitioning towards a circular (healthcare) economy - BOOK

This book offers a comprehensive roadmap toward a circular and sustainable healthcare system, structured into three distinct parts. Part I describes circular principles and policy tactics. Chapter 1 outlines the essentials of sustainable healthcare and designates the paradox in daily practice of sustainability and the circular economy. In Chapter 2 the impact of leadership on policy together with best practices is discussed. The legislation and infrastructural web, in which many stakeholders and circular economy initiatives are strangled, is described. Despite the fact that politicians and policymakers are motivated to encourage sustainability, the infrastructure is designed to discourage circular economy projects. This chapter shows examples of setting-up intrinsic motivated teams of hospital staff, green teams, industry leaders and scientific motivated research teams. Swimming against the current is about the legislation paradox. In chapter 3 described as how legislation should be redesigned to accomplish the goals as set out in the green deal and the climate law. Part II serves as a practical guide to implementing circular strategies. In chapter 4 the reader is guided through the fundamentals of circular strategies by visualizing the circular economy. Chapter 5 reveals successful design strategies for products and processes which contribute to a zero-waste society. Using recycled materials by using waste as input for new products is described in chapter 6. In chapter 6 we will explore (surgical) waste as input for new products. Recycled should and could be used more. This is a fundamental concept within circular design principles but hardly used until this moment. Part III explores circular economy design principles on basis of successful examples. This part dives into real-world applications and measurable outcomes. It showcases successful circular design concepts and business models that have reshaped the market. Chapter 7: Is about leading by design. Success stories of circular concepts which have effectively changed the market with circular products and services are designated. Also entrepreneurial success stories of circular economy business models are presented. Chapter 8 investigates how to measuring effectiveness and impact of circular economy products and processes. In particular how reliable some facts are which are used by many to sell products or introduce new policies or legislation. How trustworthy is data from life cycle assessments (LCA’s)? What are the pitfalls? Is it possible to manipulate these data? Why should we characterize one-sided data from an LCA as greenwashing? Circular Economy principles, sustainability and, in broader sense, the climate discussion seem to trigger emotions. Using fundamental and reliable data is essential in order to be able to judge whether a product or process indeed reduces CO2 emissions is essential in decision-making. Chapter 9 focusses on how universities can contribute to sustainable solutions by presenting different cases which resulted in actual results which were implemented or are ready for upscaling. The role of universities as innovation hubs is highlighted through case studies with proven impact. The final chapter offers a reflective and forward-looking analysis on how circular strategies in healthcare can shape future societal developments. The authors reflect on the content in chapter 10. A final part in which a critical analysis is presented and the impact it could have on future developments and the society.

Open (Access) Tekst Boek

Bart van Straten, Bruno Bruins, Tim Horeman

10 december 2024

EEN PRAATPLAAT MAKEN

Dat iets visualiseren kan helpen om het te vereenvoudigen (en begrijpen) weet iedereen. Hoe je dit precies kunt aanpakken is dat minder bekend. Deze showcase helpt je niet alleen op een praktische manier verder, het is ook nog eens een goede manier om minder ervaren professionals 'over de tekendrempel' te helpen.

Document

Mark Jacobs, R. Logjes, Charley Muhren

28 november 2024

Le Visionnaire: Espace Francois Dalle

The world’s largest cosmetics company, L’Oréal, has renovated its headquarters in Paris. During this renovation, a cutting-edge glass façade was constructed in the building’s courtyard, featuring a meshed lamellar-type conical tower topped by a spherical dome, enclosing a space called Le Visionnaire - Espace François Dalle. Bellapart participated in optimizing and ensuring the buildability of the geometric design from the early stages, working on detailing, engineering, prototyping, testing, fabrication, and site installation. In this video, Arnau Bover shares his firsthand experience working on this challenging project. The interview was recorded at the Challenging Glass Conference 9 in June 2024 in Delft. The video was produced by the Open GLASSroom project, in collaboration with the NewMedia Centre at TU Delft. To learn more about the project, a link to a case study paper published in the Glass Structures & Engineering journal is provided. The creation of these resources has been (partially) funded by the ERASMUS+ grant program of the European Union under grant no. 2022-1-DE01-KA220-HED-000089750. Neither the European Commission nor the project's national funding agency DAAD are responsible for the content or liable for any losses or damage resulting of the use of these resources.

Video

Arnau Bover

1 oktober 2024

Pressure Cooker Design Thinking

What – This pressure cooker is an introduction to design and design thinking. This pressure cooker can be used to quickly familiarize a group of people with what the characteristics of a design process are and have them experience one iteration of a design process. For whom – The format can be used (and adjusted) for a team of teachers that are not yet familiar with design thinking, as well as a group of students (all levels; any group size). Why – Guided training in integration of design thinking in a research project. How long – Approximately 2-2,5 hours in class and two 15 minutes pre- and post-class assignments Made by Nina Bohm On behalf of IDO

Presentatie

Programma Interdisciplinair Onderwijs

1 september 2024

Learning objectives minor Science, Technology & Innovation: Biomimicry

The learning objectives of the Biomimicry minor blend theoretical understanding with practical skills. Students engage with a broad spectrum of scientific disciplines including chemistry, biology, physics, and engineering, gaining a comprehensive grasp of biomimicry principles. Practical objectives emphasize hands-on experiences, where students apply these principles through advanced prototyping techniques such as CAD, 3D printing, and microcontroller programming. The course aims to enhance students’ abilities to think critically and solve problems creatively, preparing them to design and execute bio-inspired projects. Additionally, the program nurtures team collaboration and communication skills, essential for articulating project insights to diverse audiences, and managing long-term, complex projects effectively.

Document

Morten Stromme

23 maart 2024

DESIGN THINKING BEYOND POST-ITS

Dit e-book is ontwikkeld als een project van het Centre of Expertise for Creative Innovation, als onderdeel van de stimuleringsregeling open en online onderwijs: pijler Open leermateriaal. Alle cases zijn terug te vinden en gratis te downloaden via de DORP community op edusources.

Document

Mark Jacobs, Esther Bouw, Guido Stompff, Ruben Logjes

29 februari 2024

Computational design for (industrial) designers using Rhino Grasshopper

This interactive textbook provides an educational resource into computational design for (industrial) designers. The book focusses on the use of computational design of products/artifacts at a human scale, which might be contrasted by the architectural/build environment scale – a domain which also extensively utilizes computational design principles and tools. Throughout the book, we make use of (commercial) computer-aided-design software, namely Rhinoceros®, and specifically the (build-in) module Grasshopper®. The lessons and knowledge base offered in this book focus on topics that are specifically relevant for and/or attuned to product design (scale), which are categorized in relation to its goal (e.g. design for personalized fit/comfort/aesthetics), by its means (e.g. design for digital fabrication), or for its role in the design process (e.g. for design exploration or design simulation). The book is intended for students both at bachelor and master level. As we believe in a learning-by-doing approach, we aimed for a hands-on, easy-to-get-started set of introductory lessons, which is complemented with a knowledge base. The introductory lessons do not assume any specific prior skills or knowledge (in general or with Rhino Grasshopper) to get started. Yet, (some) experience with computer-aided design (CAD), programming, data processing, and/or mathematics will likely be helpful to really delve into the more complex topics, such as those covered in the knowledge base. The book is currently used as course material in two courses taught at Industrial Design Engineering: “Prototyping with/for Digital Fabrication” (BSc level, part of the Minor Advanced Prototyping), and “Computational design for Digital Fabrication” (MSc level, Elective). The content in this book is in part based on course materials from the above-mentioned courses, which have been been taught to and applied by students with diverse (technical) backgrounds (e.g. industrial design, mechanical engineering, computer science, and electrical engineering). Other parts of the book are inspired by student (graduation) projects and/or follow from research activities by the various contributing authors.

Open (Access) Tekst Boek

Willemijn Elkhuizen, Anne van den Dool, Jose Martinez Castro, Wolf Song, Mehmet Ozdemir, Zjenja Doubrovski, Toon Huysmans

27 februari 2024

DORP WORKSHOP SCHETSEN

Schetsen is een goede manier om je idee te verbeelden en de communicatie hierover te starten. Dit kan aan het einde van de ideefase zijn, of bij de start van de prototypefase. Als je in een team werkt is het bovendien een goede manier om het idee wat in jouw hoofd zit te verbeelden en zo aan anderen voor te leggen. Hebben alle teamleden eigenlijk wel hetzelfde idee voor ogen? Met deze workshop leer je bovendien dat iedereen kan schetsen. Of je het nu gelooft of niet... Probeer het maar uit!

Document

Esther Bouw

27 februari 2024

DE DUCT TAPE CASE

Nudging, een methode voor gedragsverandering, geeft mensen op subtiele wijze een duwtje in de goede richting. Maar hoe kunnen we nudging in de praktijk brengen en welke creatieve oplossingen kunnen we daarbij bedenken? Een – inmiddels – klassiek voorbeeld komt van het KeizerKarelplein in Nijmegen.

Document

Mark Jacobs

27 februari 2024

EVERYONE CAN CODE MET KEYNOTE

Krijg je studenten in de creatieve modus, door ze meteen met brainstormen aan de slag te laten gaan. Met deze aanpak kun je bovendien laten zien hoe eenvoudig (en inspirerend) het kan zijn, om zelf aan het coderen te gaan. Zowel voor het snelle uitwerken van app-ideeën, als voor het oefenen met maken, biedt deze aanpak een stap-voor-stap proces. Het eindresultaat: een digitaal (clickable) prototype. En dat kan al binnen een tijdsbestek van 2 uur!

Document

Mark Jacobs