Ga naar de startpagina
Zoek leermateriaalKennis & expertiseCommunities
NL|EN
Privacy policy
Creative CommonsCreative Commons AttributionSURFFunded by the European Union

Filteren

Zoekresultaten (165)

…

HBO/WO

MBO

17 september 2026

Teacher manual workshop pharmacotherapy acute pain EN

In this manual, the farmacotherapy workshop on Acute Pain is explained. Links to planetary health are explained and added to the 6-step method in prescribing medication.

Video

Jenneke Kramer

13 augustus 2026

Process – Quality checks in the digital educational resources cycle

This document describes the quality assurance process for digital educational resources at HAN and the elements required to make that process reliable, repeatable, and practical. It includes 1. The procedure for quality assurance of digital educational resources; 2. The HAN quality model for digital educational resources; 3. Guidelines and a template for (peer) review of digital educational resources; 4. An explanation of how to apply the quality model and (peer) review within the educational resources cycle.

Document

Marijn Post, Marja Versantvoort

20 april 2026

Theme - international exchange

In this theme, you will practice speaking English in the context of preparing for an international exchange project.

HboDocument

Amy Klipp, Honorine de Keijzer-Davies, Jasmin Back, Noortje Cras

31 maart 2026

CLIL - Music

This is the template for the CLIL music theme

HboDocument

Amy Klipp, Honorine de Keijzer-Davies, Jasmin Back, Noortje Cras

30 maart 2026

CLIL - Cultural Heritage

This is the CLIL art theme: cultural heritage

HboDocument

Amy Klipp, Honorine de Keijzer-Davies, Jasmin Back, Noortje Cras

24 maart 2026

Adding UI Elements to your scene

Main concepts UI prefabs in VR as reusable building blocks for interaction and feedback Text and message panels with optional button input Look At and Slow Follow components to keep UI readable and user-focused in VR Hierarchy-based customization of UI content (text, headers, buttons) Button-driven flows to trigger actions such as animations and scene progression Learning goals After this lesson, learners will be able to: Locate and use VR-ready UI prefabs from the project assets Place and rotate UI panels correctly in a 3D VR scene Explain how Look At and Slow Follow scripts work and when to use them Customize UI text and button labels through the hierarchy Create a simple onboarding flow using a UI button to trigger scene actions Key takeaways UI prefabs are designed for reuse and consistency across VR experiences Proper orientation and positioning are essential for user comfort and readability Look At and Slow Follow help UI remain accessible without manual repositioning Buttons can act as control points in a step-by-step interaction flow Simple UI interactions can effectively guide users through onboarding and experiments Further exploration Search terms: Unity VR UI prefabs World-space canvas in VR XR Rig UI follow behavior Unity button events and animations Next steps: Experiment with multiple UI panels chained into a longer onboarding flow Connect buttons to other actions such as teleportation or scene transitions Test different UI distances and heights to optimize user comfort Explore accessibility considerations for VR UI design

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin

24 maart 2026

Pair your Meta Quest Device to the PC

Main concepts Pairing a MetaQuest headset with a PC MetaHorizon Link as the software used for PC VR setup Wired PC VR connection using a link cable Account requirements for using Meta software PC VR workflow where the PC renders and the headset displays Learning goals After this lesson, learners will be able to: Explain what pairing a MetaQuest with a PC means Identify the requirements for setting up PC VR Install and launch the MetaHorizon Link desktop application Connect a MetaQuest headset to a PC using a link cable Complete the initial pairing and verification process Key takeaways Pairing is required to enable PC VR streaming or execution A Meta account is mandatory to use Meta PC software MetaHorizon Link manages the connection between headset and PC A wired link cable offers a reliable first-time setup option A successful pairing is confirmed by device recognition and connection checks Further exploration Search terms: MetaHorizon Link PC VR setup MetaQuest link cable vs Air Link PC VR requirements MetaQuest MetaQuest device pairing troubleshooting Next steps: Test PC VR performance with a simple VR application Explore Air Link for wireless PC VR streaming Review Meta documentation for advanced PC VR settings Verify PC hardware compatibility for demanding VR experiences

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin

15 maart 2026

Beyond Google Scholar

Students often struggle to find relevant literature for their thesis projects. The main aim of this tutorial is two-fold, namely to teach students (1) how to find relevant literature using various databases and search strategies and (2) how to critically reflect on the role of digital databases and Generative AI tools in their search process. The package includes a lecturer’s manual and two versions of the same tutorial: one with steps in Excel and one without. The tutorial can be delivered as an in-class workshop (2–3 hours) or assigned as a take-home assignment. The databases and tools used in this tutorial include Zotero, Google Scholar, Project MUSE, JSTOR, ChatGPT, and Excel. The tutorial can be used in any higher education classroom and is particularly suitable for courses that prepare students for writing a BA or MA thesis.

Document

Jasmijn van Gorp

10 maart 2026

Testmateriaal AnatomyTOOL 10-3-2026: Manual ‘Requesting a sub model’ of the Open 3D model

This manual describes how to use the 'selection models' of the Open3DModel to create 'sub models'. Sub models are 3D models of the Open3DModel that contain only a limited number of structures and are aimed to view or demonstrate a specific anatomical topic, e.g. what is the spatial interrelation of structures a, b and c. They are meant to allow easily viewing or demonstrating of a specific (anatomical) topic. The sub models are collected at https://anatomytool.org/open3dmodel-learn.

Document

Open 3DModel

23 december 2025

Theme - Parent-teacher meeting

In this theme, speakers learn to conduct a parent-teacher meeting in English.

HboDocument

Amy Klipp, Honorine de Keijzer-Davies, Jasmin Back, Noortje Cras