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HBO/WO

MBO

21 september 2026

Guide – Guide for Management Supervisors Approach to Digital Educational Resources

Want a quick overview of what the Digital Learning Materials Approach is all about, what it means for an academy, and what role you play as a manager in this approach? You can find the answers in the ADL management guide.

Document

Thamar Elissen, Jet Bosdijk, Marja Versantvoort

16 september 2026

Guide Mendeley

Mendeley is a program that can easily store your information sources. You can also add notes or the full text if you like. You can put your information sources into folders and share these folders with other people. You can tag each source with keywords so you can easily find your sources in Mendeley. In short, you can create your own digital 'library' with your own structure.

Website

Annelies Kuijten, Els Holman-van Gorkum, Jeanine Geleijns

15 juli 2026

Guest Journey Basis - modulaire leermaterialen voor Hospitality, Tourism & Leisure

Guest Journey Basis is een complete set open leermaterialen voor het gemeenschappelijke basisdeel B1 van het herziene KD Hospitality, tourism & leisure (2025). De set is volledig modulair opgebouwd: vier modules van vier weken vormen samen één opleidingsonderdeel van zestien weken. Het onderwijs is ontworpen rond leeruitkomsten. Elke module heeft één heldere leeruitkomst met succescriteria. De student werkt aan concrete bewijsstukken en bouwt zo een portfolio op. Zo weet de student steeds wat hij leert en waar hij staat. De set gaat uit van formatief handelen. Per module oefent de student formatief; de summatieve afsluiting volgt op OPO-niveau via portfolio en praktijkexamen. Feedback en feedforward staan centraal, niet cijfers per opdracht. Samenwerkend leren zit ingebouwd. Studenten werken met wisselende samenwerking — geen vaste buddy — en oefenen in trio's met rollenspel en observatie. Gemengde niveaus en profielen versterken het leereffect. De materialen zijn geschreven in cocreatie met docenten Hospitality én Tourism, en volledig op basis van het nieuwe KD. Daardoor sluit de inhoud aan op de actualiteit van het werkveld. Belangrijk: dit zijn sjablonen om te verrijken. De set geeft een stevige, gevalideerde basis — de vaste structuur, de KD-koppeling en de bewijsstukken liggen vast (strak op WAT). Maar het HOE is bewust ruim gelaten: volgorde, tempo, eigen praktijkvoorbeelden, gastsprekers en accenten vult de docent zelf in. Zo wordt de set binnen jouw eigen context een echte methode. Andere mbo-instellingen kunnen er direct mee starten en verrijken waar nodig.

Document

Robbert Nijenhuis

19 juni 2026

Applied research

Wikiwijs

HboDocument

Tim Hageman, Carli Kleijnen, Alen Seuntiëns, Wesley Xu, Job Leenders, Senna van den Nieuwenhof, Daan van den Boomen

24 maart 2026

How the Data Logging System Works

Main Concepts: Data Log Manager as the core of the data logging system Enabling logging and debug options File naming, timestamping, file types, and delimiters Automatic creation of log folders Data collectors and their roles (continuous vs. event-driven logging) Ordering columns in CSV files Using Unity events to trigger data collection Learning Goals: Understand how to configure the Data Log Manager for logging data Learn how to organize and customize data logs, including file settings and folder structure Recognize the difference between continuous and event-driven data collection Understand how to link game events to data logging through scripts and Unity events Know when to seek developer assistance for custom data logging needs Key Takeaways: The Data Log Manager controls all aspects of data logging, including file creation and data formatting Data collectors can log data continuously or only when specific events occur Column order in CSV files can be customized using order values Unity events provide a flexible way to trigger data logging during gameplay Default settings simplify setup, but customization is possible for advanced needs Further Exploration: Search for “Unity Data Logging Best Practices” Search for “Unity Event System Tutorial” Search for “CSV File Handling in Unity” Read about “Custom Data Collectors in Unity” Explore “Runtime Folder Creation in Unity”

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin

19 maart 2026

ShareXR : Challenge-Based Learning with XR (BMS Lab, University of Twente)

ShareXR introduces a challenge-based learning (CBL) approach for integrating research, design, and development in engineering education through extended reality (XR). Developed at the University of Twente’s BMS Lab, the model addresses the increasing need for multidisciplinary collaboration by teaching students to speak a shared language across research, design, and technical development. Even for those without an engineering, scientific or STEM background. This course offers a hands-on, multidisciplinary learning experience where students take real research ideas and transform them into innovation projects within a complete and validated open learning XR ecosystem. With reusable multimedia course content, the course enables students to understand interdisciplinary collaboration, while each module focuses on one of the four pillars: Research, Design, Development, and Project Management — guided by principles of balance, iteration, and collaboration. By working with different tools like one-page project canvases, students will learn how to translate research ideas into structured user stories, requirements, and project management tasks, while exploring how XR tools can act as a human-centered medium for prototyping, testing, and validating ideas without requiring coding skills.

App

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin, Luca Frösler, Peter Slijkhuis, Mirjam Galetzka, Benno Pals, Jan-Willem van 't Klooster

2 september 2025

Intro to Open Science

Created for the GSLS Master introduction Days 2025, Utrecht University. This lecture will introduce you to the principles and practices of Open Science, a global movement aimed at making scientific research more accessible, transparent, and collaborative. You will learn why open science matters for accelerating discoveries, improving research quality, and enhancing reproducibility. Key topics include open access publishing, open and FAIR data, preprints, open peer review, and sharing research tools and methods. The session will also cover practical tips on how you can integrate open science practices into your own research from the start of your graduate journey. By embracing open science, you contribute to a more inclusive and impactful scientific community.

Presentatie

Annetrude de Mooij-van Malsen

23 juni 2025

Handleiding – Managementoplegger Aanpak Digitale Leermaterialen

Snel lezen waar Aanpak Digitale Leermaterialen over gaat, wat betekent het voor een academie en welke rol je als manager hebt in deze aanpak? De antwoorden lees je in de managementoplegger ADL.

Document

Thamar Elissen, Jet Bosdijk, Marja Versantvoort

1 juni 2025

e-learning module - Cite and reference your information sources

Short description: In this e-learning module, you’ll learn how to cite and reference correctly, how to avoid plagiarism, what sources to cite, how to make in-text citations, and how to write a reference list. Expected time to complete: 60 minutes. Learning goals: After finishing this e-learning module, you'll be able to avoid plagiarism; identify which sources to cite; make in-text citations; and write a reference list. Use the link to get direct access to the e-learning module Cite and reference your information sources Download the Xerte deployment ZIP if you want to make modifications to the e-learning module for your own institution. What to modify for your own institution: Slide 15 - Indicate which style your institution requires Slide 25 - Indicate how your institution requires students to cite, refer and document artificial intelligence Slide 29 - Indicate which reference manager software your institution support

Open (Access) Tekst Boek

Wageningen University & Research Library

1 juni 2025

Week 7: Presenting your Solution

Around this last inspiring video, a lesson has been built with specific learning objectives, activities, and supporting materials for students. The lesson and video provide essential guidance for delivering a professional and effective presentation. It covers how to communicate findings with clarity and confidence, engage the targeted audience, and leave a lasting impression. Students will learn strategies for using body language to project confidence, managing anxiety to stay focused, coordinating smoothly with their team, and handling Q&A sessions effectively. The video and supporting materials also offer practical tips for presenting online, including setup, delivery, and maintaining audience engagement. By applying these techniques, students will be able to deliver a polished presentation that showcases their work and supports their team’s success.

Document

Hans van Oudheusden, Britta Stoelinga