16 september 2026
Mendeley is a program that can easily store your information sources. You can also add notes or the full text if you like. You can put your information sources into folders and share these folders with other people. You can tag each source with keywords so you can easily find your sources in Mendeley. In short, you can create your own digital 'library' with your own structure.
Annelies Kuijten, Els Holman-van Gorkum, Jeanine Geleijns
23 juli 2026
Kennismaking met UB en wetenschappelijke literatuur
Rian Kriesels, Kim Dibbets, Linda Schoonmade, Emma Besijn, Sebastien Valkenberg, Arjan De Rooy, Ruben Wiering, Michèle Meijer, Anouk Nuijten, Rick Vermunt, Marijn de Groote, Harm le Grand (Kennisnet), Linde Voorend
How to do literature research.
10 juli 2026
Throughout the later Middle Ages, bishops across Latin Christendom promulgated provincial canons and diocesan statutes to guide the clergy and instruct the faithful. Offering direct access to more than 1700 of these texts (many transcribed directly from manuscripts or rare early printings), Corpus Synodalium allows users to explore and compare these texts using a variety of simple text analysis tools (including fuzzy and faceted searches, collocation, and time series). In addition, users can look for spatial patterns within the text corpus by exporting search results to the first-ever digital atlas of the dioceses and ecclesiastical provinces of late medieval Latin Christendom. The project website also includes a working repertory of the extant synodal statutes and provincial canons from 1200-1500, which lists their date, location, issuing authority, principal sources/editions, and more.
Rowan Dorin
18 juni 2026
NHL Stenden
16 juni 2026
We created a ready-to-use menu with 17 different Open Education practices to be implemented in your education. With each practice turned into its own dish and recipe, you can easily see how the practice can be implemented, with its difficulty level and examples. The goal is to provide you with ideas and examples on how to implement Open Science practices into your education. Or use the menu as a starting point for conversations about open educational practices with colleagues! Already an expert? The menu can also be used for a 1-hour workshop on Open Educational practices for others interested in Open Science. Let the participants select a dish from the menu they are interested in, and help them to adapt the dish so they can turn their own ideas into real practices.
Jeroen Bosman, Ilcan Çiftcibaşi, Anneke van der Dussen, Ruud Dielen, Marie-Louise Goudeau, Pim Huijnen, Susanne Kirchhoff, Marc van Mil, Hanne Oberman, Annelies Pieterman-Bos
9 juni 2026
These are the Transparency & Reproducibility, Relevancy, Reliability, Coverage, Accuracy (TR3CA) evaluation criteria to evaluate whether results from an (AI-assisted) literature search are trustworthy and appropriate for your research.
Anna-Lena Hoh, Marieke Schor, Floor Ruiter, Candan Yılmaz
13 mei 2026
This publications presents two modules, one for lecturers and one for students, on inclusive teaching and critical searching. The modules highlight how search engines and databases are far from neutral. They provide handles to critically engage with the information found on these platforms and how to pass this information on to your students. The modules can be used as an extension to information literacy courses or guides. Besides general information, the modules contain VU specific information. This information can be adjusted to other contexts.
Michèle Meijer, Linde Voorend
24 maart 2026
Main Concepts: Audio Source prefab placement in a Unity scene Assigning audio clips to an audio source Understanding Minimum Distance and Maximum Distance settings for audio attenuation Learning Goals: Be able to add an audio source prefab to a Unity scene Learn how to assign and preview audio clips in Unity Understand how to configure audio distance settings to control audio volume based on player proximity Key Takeaways: Audio sources can be positioned anywhere in the scene to create spatial audio effects Previewing audio clips before assigning helps ensure the correct sound is used Minimum and maximum distance settings control how audio volume changes with distance, enhancing immersion Further Exploration: Search for “Unity Audio Source component” Search for “Unity audio spatial blend and 3D sound settings” Explore “Unity audio mixer and audio effects” Read Unity documentation on “Audio Source Minimum and Maximum Distance”
Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin, Luca Frösler
Main Concepts: Organizing assets in Unity using folders Importing images and audio files into Unity projects Setting the correct texture type for images (Sprite 2D and UI) Previewing audio files in the Inspector window Learning Goals: Create and organize folders for different asset types in Unity Import images and audio files into Unity projects correctly Configure image texture types to enable their use in scenes Preview and verify audio files before adding them to scenes Key Takeaways: Always organize your assets into folders for better project management Images must have their Texture Type set to "Sprite (2D and UI)" to be used in scenes Audio files can be previewed in the Inspector before use Proper asset setup ensures smooth integration into your Unity scenes Further Exploration: Search for “Unity asset management best practices” Search for “Unity texture types explained” Search for “How to use audio sources in Unity” Explore Unity’s official documentation on importing assets