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HBO/WO

MBO

19 augustus 2026

Game Development with Students

The project Game Development with Students introduces interested educators to an innovative teaching tool with practical insights from the international relations classroom. Game development with students is a specialized form of game-based and project-based learning. It incentivizes both student creativity and in-class student-teacher co-creation and enables a particularly participative and result-oriented approach to the subject matter. The method is thematically flexible enough to travel across different fields of study and is adaptable to different levels of complexity. To enable other educators to implement this innovative teaching tool, we develop instructional materials (an educators handbook as well as educational videos), providing both general information on the experiential, game-based learning theory undergirding the method as well as practical, hands-on tips and trick on how to implement it in different educational settings. In doing so, we address the important, interconnected educational challenges of the transferability and sustainability of teacher developed tools.

Document

Saskia Ruth-Lovell, Bertjan Verbeek, Jorn Weessies

21 juli 2026

Introduction to Stochastic Hydrology

Hydrologic systems are both complex and extremely heterogeneous in time and space. As hydrological models are simplified versions of reality, their predictions are by definition subject to uncertainty. The field of stochastic hydrology focuses on quantifying this uncertainty along with prediction. This book aims to present an overview of the field of stochastic hydrology at an introductory level. A wide range of topics and methods will be treated, while each topic and method is only treated at a basic level: descriptive statistics; probability and random variables; hydrological statistics and extremes; random functions; time series analysis; geostatistics; forward stochastic modeling; and state prediction and Kalman filtering. The book can be used for a 10-15-week course at third-year undergraduate or first-year graduate level.

Document

Marc F.P. Bierkens

30 juni 2026

De kracht van verbinding

Smeltend poolijs, snel slinkende biodiversiteit, hittegolven en overstromingen, nog steeds armoede en onrecht in grote delen van de wereld. Geen redden meer aan? In dit boek laten wetenschappers uit diverse disciplines samen met professionals uit de praktijk zien hoe zij werken aan een duurzame, groene en rechtvaardige wereld. Hun verhalen benadrukken de urgentie van de problemen, maar tonen vooral ook uitwegen. Ze inspireren tot nadenken en tot handelen - of je nu socioloog, bioloog, arts, historicus of jurist in spe bent. Want met jouw academische kennis en vaardigheden kun je bijdragen aan een duurzamere wereld. Wetenschapsjournalisten Paul van den Broek en Bea Ros tekenden de verhalen op. Kunsthistoricus Peter Zunneberg selecteerde bij elk verhaal kunstwerken om je ook op een andere manier uit te dagen na te denken over de wereld van nu en morgen. Hoogleraar Cultuureducatie Edwin van Meerkerk ontwikkelde bij elk hoofdstuk lessuggesties, met stof tot nadenken én doen. Een fraaie paperbackeditie van dit open accessboek is te verkrijgen via boekenbestellen.nl

Open (Access) Tekst Boek

Paul van den Broek, bea ros, Edwin van Meerkerk

17 juni 2026

AgriLemma 2.0: A serious game for exploring dilemmas in agriculture

In AgriLemma, you are a farmer in Europe managing your own farm across 8 seasons. You grow six types of crops — potatoes, sugar beets, rapeseed, corn, wheat, and chickpeas — each requiring resources such as seeds, water, nutrients, and workers. Players must run, invest in, and improve their farm with sustainable technologies while balancing competing priorities and navigating uncertainties like weather events and pest attacks. The objective is to maximize overall farm health, which is determined by three dimensions: environmental health (positive ecological impact), social health (worker satisfaction), and financial health (farm profitability). Players must strategize across all three dimensions simultaneously — decisions that boost profit may come at an environmental cost, and vice versa. The game makes these trade-offs tangible, encouraging reflection on what sustainable farming really requires. ------------------------------ Learning objectives: · Experiment with different strategies — to operationalize and adapt an approach under pressure, and to reflect on how well it held up. · Expose students to issues of risk management — to plan, control, and explain the reasoning behind in-game choices relating to sustainability, soil conservation practices, integrated crop management, weeding, and pest management, and to learn how to respond when conditions change. · Experience the complexity of decision-making — to take into account weather and policy uncertainties, sustainability pressures, economic realities, and the broader context in which farm decisions are made. --------------------------------Practical information: · Format: Board game (physical/ print-and-play) · Players: 2-4 players (extendable to 8 by playing in teams of 2) · Duration: 3 hours, including onboarding and debrief · Level: Higher education / Stakeholder engagement · Language: English --------------------------------Credits: AgriLemma was originally designed as part of the WATERAGRI project. The second version, including a full redesign of the graphics, was developed with funding support from the TU Delft Open Science Programme course "Civic Engagement in Action: Empowering Researchers and Educators to Make an Impact". Game design: Dr. ir. Aashna Mittal - TU Delft, Faculty of Technology, Policy and Management Graphic design and illustration: Gracia Bovenberg-Murris and Michelle de Smit – TU Delft GameLab Note on image generation: The images in the tech cards and the border of the main game board were created using AI-generated imagery. The constructed wetlands card image is also AI-generated. All other cards and box art are hand-drawn or created in Adobe Illustrator. Note on usability: The print-and-play version of the game has been optimized for office printing.

Document

Aashna Mittal, Gracia Bovenberg-Murris, Michelle de Smit

16 juni 2026

Open Education menu

We created a ready-to-use menu with 17 different Open Education practices to be implemented in your education. With each practice turned into its own dish and recipe, you can easily see how the practice can be implemented, with its difficulty level and examples. The goal is to provide you with ideas and examples on how to implement Open Science practices into your education. Or use the menu as a starting point for conversations about open educational practices with colleagues! Already an expert? The menu can also be used for a 1-hour workshop on Open Educational practices for others interested in Open Science. Let the participants select a dish from the menu they are interested in, and help them to adapt the dish so they can turn their own ideas into real practices.

Presentatie

Jeroen Bosman, Ilcan Çiftcibaşi, Anneke van der Dussen, Ruud Dielen, Marie-Louise Goudeau, Pim Huijnen, Susanne Kirchhoff, Marc van Mil, Hanne Oberman, Annelies Pieterman-Bos

12 mei 2026

[ENG] Pressure cooker Transdisciplinarity – A practical approach

What – This pressure cooker is a practical approach to the how of transdisciplinary education. You’ll learn how you can embed transdisciplinary education. For whom – The format can be used (and adjusted) for a class of students (all levels; any group size) as well as a team of educational developers or teachers. Why – Guided training in, for instance, transdisciplinary education improves the actual working with, or teaching of, it. How long – In-class activities take two hours. Preparation at home takes up to 40 minutes. Please go to the pressure cooker about the theoretical approach (the why & what) if you first want to know more about the theory.

Presentatie

Yvette Baggen, Anke Swanenberg

5 mei 2026

Collaboration and Personal Development

In this reader, a teaching programme (assignments, underlying models and theories) is described to develop collaborative skills in a transdisciplinary-oriented educational context in between science and society. The focus lies on creating awareness about mechamisms that promote pleasurability, effectiveness and responsibility in professional collaborative practices. The MSc course for which it was created, is called Academic Consultancy Training, taught at Wageningen University and Research

Document

Marjan Wink, Michel Kropman, Valentina Tassone

28 april 2026

Lessuggestie bij hoofdstuk 16

Dit is een lessugestie bij hoofdstuk 16 van het boek De kracht van verbinding Leerdoel: studenten kunnen dwarsverbanden identificeren in een maatschappelijke casus en kunnen beargumenteren welke bijdrage hun discipline kan leveren aan een beter inzicht in of oplossing voor deze problematiek.

Document

Edwin van Meerkerk

15 april 2026

The Origins of Structural Gass design

In this video, Tim Macfarlane, a structural engineer in London, traces structural glass from its hesitant beginnings in 1989 to its role in contemporary architecture. Glass is unique not because it is new, but because of its magical simplicity: a thin sheet that keeps weather out while connecting inside to outside. Through constant innovation, glass has undergone numerous processes such as lamination, toughening, or coatings that, while improving performance, also reduce reusability and raise environmental questions about whether large, complex glass is truly sensible. Early projects with architects Eva Jiřičná and Rick Mather forced Tim to question fundamental issues the industry had not addressed: how strong glass really is, how to calculate it, and how to make it safe, information once treated as private intellectual property. His role became one of moral integrity, negotiating between market pressures and client ambitions. Tim advises young engineers to keep an open mind, love life, and have fun with curiosity. True intelligence comes from within, not from AI. The journey of asking questions and fulfilling yourself as a human being is what matters. The video was produced by the Open GLASSroom project. Special thanks to Tim Macfarlane for contributing to the Open GLASSroom OER collection. The creation of these resources has been (partially) funded by the ERASMUS+ grant program of the European Union under grant no. 2022-1-DE01-KA220-HED-000089750. Neither the European Commission nor the project's national funding agency DAAD are responsible for the content or liable for any losses or damage resulting of the use of these resources.

Video

Tim Macfarlane

15 april 2026

The Evolution of Structural Glass Design

In this video, James O'Callaghan traces structural glass from its emergence in the mid‑1990s as a substitute for wood and steel through to its use in the present day. Glass offers unique transparency, strength, and stiffness, making it suitable for beams, floors, and columns. However, its purely elastic behavior provides no warning before failure. Key challenges center mainly on connections, where failure can occur without visible signs of overstress. Because bolted connections create such problematic local stresses, novel inserted connections were developed to preserve transparency and improve structural efficiency . Realised projects include Apple's Fifth Avenue cube (2006 and 2011), Zorlu in Istanbul, and the Steve Jobs Theater. Lastly, James O'Callaghan advises future engineers to approach glass with curiosity, not limiting it to windows or structural roles, but exploring its full potential. Despite its embodied carbon, glass remains vital for connecting people to light and the outdoors. Its future depends on fresh, naive eyes that ask what glass can do, not what it has done. The video was produced by the Open GLASSroom project. Special thanks to James O'Callaghan for contributing to the Open GLASSroom OER collection. The creation of these resources has been (partially) funded by the ERASMUS+ grant program of the European Union under grant no. 2022-1-DE01-KA220-HED-000089750. Neither the European Commission nor the project's national funding agency DAAD are responsible for the content or liable for any losses or damage resulting of the use of these resources.

Video

James O'Callaghan