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Zoekresultaten (302)

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HBO/WO

MBO

2 oktober 2026

Constructive, Collaborative, Contextual, and Self-Directed Learning

Problem-Based Learning (PBL) has shaped education at Maastricht University (UM) for more than five decades. Yet PBL is sometimes narrowly associated with one particular instructional format: the seven-step approach. Constructive, Collaborative, Contextual, and Self-Directed (CCCS) Learning at the Faculty of Science and Engineering (FSE) takes a broader perspective. It presents the four CCCS learning principles as a flexible set of design principles for meaningful teaching, learning, and assessment. The booklet brings together more than thirty examples from across FSE. Organised around Science, Technology, Engineering, Arts, and Mathematics (STEAM), the cases span educational levels from pre-university education to PhD training and cover a wide variety of formats, including tutorials, laboratories, projects, fieldwork, assessment, games, and technology-enhanced learning. Each case starts from an educational challenge, describes a concrete intervention, and reflects on the design through the CCCS lens. Readers encounter examples ranging from student-led mathematics tutorials and open-ended physics experiments to robotics projects, ecological fieldwork, co-created assessment, serious games, and authentic engineering challenges. Together, they demonstrate that student-centred learning can take many different forms while remaining academically rigorous and appropriate to the demands of STEAM education. Rather than prescribing a single method, the booklet inspires educators to rethink their own practice. It shows how CCCS learning principles can serve as a shared language for educational innovation while allowing room for disciplinary differences, creativity, co-creation, playful learning, technology, and different approaches to PBL. The collection is intended as a practical source of ideas for teachers, course coordinators, programme directors, educational developers, and University Teaching Qualification participants within Maastricht University and beyond. Its central message is simple: CCCS learning is not confined to one classroom format or one disciplinary tradition; it is a versatile foundation for designing engaging and meaningful higher education.

Open (Access) Tekst Boek

Martijn Boussé, Hanne Diliën, Joris van Poecke, Lonneke Bevers, Stefan Jongen

21 september 2026

Guide – Guide for Management Supervisors Approach to Digital Educational Resources

Want a quick overview of what the Digital Learning Materials Approach is all about, what it means for an academy, and what role you play as a manager in this approach? You can find the answers in the ADL management guide.

Document

Thamar Elissen, Jet Bosdijk, Marja Versantvoort

19 augustus 2026

Game Development with Students

The project Game Development with Students introduces interested educators to an innovative teaching tool with practical insights from the international relations classroom. Game development with students is a specialized form of game-based and project-based learning. It incentivizes both student creativity and in-class student-teacher co-creation and enables a particularly participative and result-oriented approach to the subject matter. The method is thematically flexible enough to travel across different fields of study and is adaptable to different levels of complexity. To enable other educators to implement this innovative teaching tool, we develop instructional materials (an educators handbook as well as educational videos), providing both general information on the experiential, game-based learning theory undergirding the method as well as practical, hands-on tips and trick on how to implement it in different educational settings. In doing so, we address the important, interconnected educational challenges of the transferability and sustainability of teacher developed tools.

Document

Saskia Ruth-Lovell, Bertjan Verbeek, Jorn Weessies

13 augustus 2026

Process – Quality checks in the digital educational resources cycle

This document describes the quality assurance process for digital educational resources at HAN and the elements required to make that process reliable, repeatable, and practical. It includes 1. The procedure for quality assurance of digital educational resources; 2. The HAN quality model for digital educational resources; 3. Guidelines and a template for (peer) review of digital educational resources; 4. An explanation of how to apply the quality model and (peer) review within the educational resources cycle.

Document

Marijn Post, Marja Versantvoort

1 augustus 2026

Open3DAnatomy - 3D model Inguinal and Femoral Canal and Surrounding Regions - English labels

3D model of the Inguinal and Femoral Canal and widely surrounding Regions. To see the posterior view of the inguinal area, as seen during laparascopic inguinal hernia approach, in the menu, click the groups 'Posterior trunk part' and 'Posterior thigh part'. This will hide all structures in the back, en bloc. Surgically relevant structures that are present include: inferior epigastric artery to obturator artery connection (corona mortis), lacunar ligament (Gimbernath), iliopubic tract, inguinal triangle (Hesselbach's), iliohypogastric and ilioinguinal nerves, etc.. Overlays (green transparent) are used to show*** structures with specific names that are part of larger structures. For instance: lacunar ligament, reflected inguinal ligament, iliopubic tract, femoral sheath, femoral canal, femoral ring, deep and superficial inguinal rings, inguinal (Hesselbach's) triangle, conjoint tendon, medial and lateral crus of superficial inguinal ring. The source model was created by the AnatomyTOOL Open3D Model Project.* Anatomical content: O. Paul Gobée, MD, anatomist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (muscles of abdomen and diaphragm) Prof. Marco C. DeRuiter, PhD, anatomist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (pelvis) Jan (J.) Kooloos, PhD, anatomist em., Radboud University Nijmegen, dept. Anatomy, Netherlands (muscles of lower limb) Prof. em. Koos-Jaap (K.J.) van Zwieten, PhD, anatomist, Hasselt University, dept. of Anatomy, Belgium (nerves and blood vessels of lower limb review) Prof. dr. Evie (E.) Vereecke, PhD, anatomist, KU Leuven Campus Kulak, Dept of Development and Regeneration, Belgium (muscle review of lower limb) Prof. em. George J.R. Maat, MD, PhD, anatomist, forensic anthropologist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (bones and articulations) 3D modeller: Eungyeol Lee, BFA, MSI, medical artist, 3D modeller, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands Web model: Daniël Jansma, MSc, anatomist, e-learning developer, Leiden University Medical Center, Netherlands This model is a further elaboration of the 3D models by the BodyParts project, and the Z-Anatomy project.Free to use if you follow the CC BY SA license.

Printbaar object

Paul Gobée, Marco C de Ruiter, Jan Kooloos, Koos-Jaap van Zwieten, Evie Vereecke, George J.R. Maat

21 juli 2026

Introduction to Stochastic Hydrology

Hydrologic systems are both complex and extremely heterogeneous in time and space. As hydrological models are simplified versions of reality, their predictions are by definition subject to uncertainty. The field of stochastic hydrology focuses on quantifying this uncertainty along with prediction. This book aims to present an overview of the field of stochastic hydrology at an introductory level. A wide range of topics and methods will be treated, while each topic and method is only treated at a basic level: descriptive statistics; probability and random variables; hydrological statistics and extremes; random functions; time series analysis; geostatistics; forward stochastic modeling; and state prediction and Kalman filtering. The book can be used for a 10-15-week course at third-year undergraduate or first-year graduate level.

Document

Marc F.P. Bierkens

16 juli 2026

Handleiding AI-bewust onderwijsontwerp voor hbo-docenten

De handleiding AI-bewust onderwijsontwerp voor hbo-docenten helpt docenten en opleidingsteams om bestaand onderwijs opnieuw te ontwerpen voor een context waarin generatieve AI breed beschikbaar is. De centrale vraag is niet hoe AI kan worden tegengehouden, maar welke kennis, vaardigheden en professionele afwegingen studenten zelfstandig moeten blijven beheersen. De handleiding biedt een praktische herontwerpcyclus. Docenten onderzoeken eerst de invloed van AI op leeruitkomsten, opdrachten en toetsing. Daarna bepalen zij welk bewijs nodig is om beheersing zichtbaar te maken. Zij kiezen bewust welke rol AI krijgt en ontwerpen passende beoordelingscriteria, validatiemomenten, leeractiviteiten en begeleiding. Het leerdoel en de professionele oordeelsvorming van de student blijven steeds centraal staan. AI mag het denken ondersteunen, maar niet vervangen. Daarom verschuift de aandacht van alleen het eindproduct naar het denkproces, de gemaakte keuzes en de zelfstandige toepassing van kennis in nieuwe situaties. De methodiek sluit aan bij onder meer constructive alignment, backward design en het ADDIE-model. Praktijkvoorbeelden, ontwerpvragen en concrete werkvormen maken de aanpak direct toepasbaar. Zo ondersteunt de handleiding hbo-opleidingen bij het ontwikkelen van betekenisvol, valide en toekomstgericht onderwijs waarin studenten verantwoord leren handelen met én zonder AI.

Document

Hans Rader, Michael Hendriks

6 juli 2026

Thirst for Justice: The International Court of Justice

This textbook goes beyond a straightforward account of the International Court of Justice. At its heart lies a deeper question: does the work of the ICJ retain meaningful relevance for the world community, and if so, does it do so despite the emerging dynamics of a multipolar world order, or perhaps precisely because of them? To answer that question, the book takes a deliberately judicial approach. The bulk of its pages are devoted to the close examination of some of the most significant cases in the Court’s entire history, including those of its predecessor, the Permanent Court of International Justice (PCIJ). In doing so, it uncovers what are often the best-kept secrets of this venerable institution: its actual judgments, and what they reveal about the evolution of international law across the decades. Three chapters structure the work around the Court’s past, present, and future. The opening chapter traces the history of the ICJ from its institutional roots, including the Permanent Court of Arbitration (PCA) and the PCIJ, through the exceptional and often turbulent arc of the twentieth century. Written in accessible language, it introduces readers to the Court’s main functions, its composition, and its structure, offering a nuanced portrait of an institution that came of age during one of history’s most consequential periods. The cases examined in the two subsequent chapters were selected through a rigorous process involving a broad pool of experienced international lawyers. In total, fourteen cases and one Advisory Opinion are analysed, proceedings that have already shaped the international legal order and are likely to continue doing so in matters of considerable consequence. Dit leerboek gaat verder dan een rechtlijnige beschrijving van het Internationaal Gerechtshof (ICJ). Centraal staat een diepere vraag: behoudt het werk van het ICJ een wezenlijke betekenis voor de internationale gemeenschap, en zo ja, doet het dat ondanks de opkomende dynamiek van een multipolaire wereldorde, of misschien juist dankzij die dynamiek? Om die vraag te beantwoorden, kiest het boek bewust voor een rechterlijke benadering. Het grootste deel van het boek is gewijd aan een nauwgezette analyse van enkele van de belangrijkste zaken uit de volledige geschiedenis van het Hof, waaronder die van zijn voorganger, het Permanente Hof van Internationale Justitie (PCIJ). Daarbij worden de vaak best bewaarde geheimen van deze eerbiedwaardige instelling blootgelegd: haar daadwerkelijke uitspraken en wat deze onthullen over de ontwikkeling van het internationaal recht door de decennia heen. Drie hoofdstukken structureren het werk rond het verleden, het heden en de toekomst van het Hof. Het openingshoofdstuk schetst de geschiedenis van het ICJ, vanaf zijn institutionele wortels – waaronder het Permanente Hof van Arbitrage (PCA) en het PCIJ – tot aan de uitzonderlijke en vaak turbulente ontwikkeling van de twintigste eeuw. In toegankelijke taal maakt het de lezer vertrouwd met de belangrijkste taken, de samenstelling en de structuur van het Hof, en biedt het een genuanceerd beeld van een instelling die tot volle wasdom kwam tijdens een van de meest ingrijpende perioden uit de wereldgeschiedenis. De zaken die in de twee daaropvolgende hoofdstukken worden behandeld, zijn geselecteerd via een zorgvuldig proces waarbij een brede groep ervaren internationaal juristen betrokken was. In totaal worden veertien zaken en één advies (Advisory Opinion) geanalyseerd: procedures die de internationale rechtsorde reeds diepgaand hebben beïnvloed en naar verwachting ook in de toekomst richtinggevend zullen blijven voor vraagstukken van groot internationaal belang.

Open (Access) Tekst Boek

Mónica García-Salmones Rovira

17 juni 2026

AgriLemma 2.0: A serious game for exploring dilemmas in agriculture

In AgriLemma, you are a farmer in Europe managing your own farm across 8 seasons. You grow six types of crops — potatoes, sugar beets, rapeseed, corn, wheat, and chickpeas — each requiring resources such as seeds, water, nutrients, and workers. Players must run, invest in, and improve their farm with sustainable technologies while balancing competing priorities and navigating uncertainties like weather events and pest attacks. The objective is to maximize overall farm health, which is determined by three dimensions: environmental health (positive ecological impact), social health (worker satisfaction), and financial health (farm profitability). Players must strategize across all three dimensions simultaneously — decisions that boost profit may come at an environmental cost, and vice versa. The game makes these trade-offs tangible, encouraging reflection on what sustainable farming really requires. ------------------------------ Learning objectives: · Experiment with different strategies — to operationalize and adapt an approach under pressure, and to reflect on how well it held up. · Expose students to issues of risk management — to plan, control, and explain the reasoning behind in-game choices relating to sustainability, soil conservation practices, integrated crop management, weeding, and pest management, and to learn how to respond when conditions change. · Experience the complexity of decision-making — to take into account weather and policy uncertainties, sustainability pressures, economic realities, and the broader context in which farm decisions are made. --------------------------------Practical information: · Format: Board game (physical/ print-and-play) · Players: 2-4 players (extendable to 8 by playing in teams of 2) · Duration: 3 hours, including onboarding and debrief · Level: Higher education / Stakeholder engagement · Language: English --------------------------------Credits: AgriLemma was originally designed as part of the WATERAGRI project. The second version, including a full redesign of the graphics, was developed with funding support from the TU Delft Open Science Programme course "Civic Engagement in Action: Empowering Researchers and Educators to Make an Impact". Game design: Dr. ir. Aashna Mittal - TU Delft, Faculty of Technology, Policy and Management Graphic design and illustration: Gracia Bovenberg-Murris and Michelle de Smit – TU Delft GameLab Note on image generation: The images in the tech cards and the border of the main game board were created using AI-generated imagery. The constructed wetlands card image is also AI-generated. All other cards and box art are hand-drawn or created in Adobe Illustrator. Note on usability: The print-and-play version of the game has been optimized for office printing.

Document

Aashna Mittal, Gracia Bovenberg-Murris, Michelle de Smit

16 juni 2026

Open Education menu

We created a ready-to-use menu with 17 different Open Education practices to be implemented in your education. With each practice turned into its own dish and recipe, you can easily see how the practice can be implemented, with its difficulty level and examples. The goal is to provide you with ideas and examples on how to implement Open Science practices into your education. Or use the menu as a starting point for conversations about open educational practices with colleagues! Already an expert? The menu can also be used for a 1-hour workshop on Open Educational practices for others interested in Open Science. Let the participants select a dish from the menu they are interested in, and help them to adapt the dish so they can turn their own ideas into real practices.

Presentatie

Jeroen Bosman, Ilcan Çiftcibaşi, Anneke van der Dussen, Ruud Dielen, Marie-Louise Goudeau, Pim Huijnen, Susanne Kirchhoff, Marc van Mil, Hanne Oberman, Annelies Pieterman-Bos