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MBO

June 9, 2026

Handout - TR3CA: Evaluation of your (AI-assisted) literature search

These are the Transparency & Reproducibility, Relevancy, Reliability, Coverage, Accuracy (TR3CA) evaluation criteria to evaluate whether results from an (AI-assisted) literature search are trustworthy and appropriate for your research.

Document

Anna-Lena Hoh, Marieke Schor, Floor Ruiter, Candan Yılmaz

June 9, 2026

OER Flyer links

These links help instructors to make and share Open Educational Resources (OER).

Document

Tessa de Roo, Paul Gobée, Sonja Meeuwsen

March 24, 2026

Getting Started with Unity Hub

Main Concepts: Unity Hub: A management tool for Unity installations and projects Unity License: Required for using Unity, available as free Personal or paid versions Unity Editor: The software used to create and develop Unity projects, available in multiple versions including LTS Learning Goals: Understand how to download and install Unity Hub Learn how to create and activate a Unity license key Know how to download and install the appropriate Unity Editor version for your project Key Takeaways: Always use your university email to create your Unity ID for BMS lab collaboration Choose the Unity Editor version specified by your project developer, preferably the LTS version Use Unity’s Archive website to find older or specific Unity Editor versions not listed in Unity Hub Further Exploration: Search for “Unity Hub installation guide” Search for “Unity license types and activation” Search for “Unity Editor versions and LTS” Explore Unity’s official documentation on managing licenses and installations

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin, Luca Frösler

March 19, 2026

ShareXR : Challenge-Based Learning with XR (BMS Lab, University of Twente)

ShareXR introduces a challenge-based learning (CBL) approach for integrating research, design, and development in engineering education through extended reality (XR). Developed at the University of Twente’s BMS Lab, the model addresses the increasing need for multidisciplinary collaboration by teaching students to speak a shared language across research, design, and technical development. Even for those without an engineering, scientific or STEM background. This course offers a hands-on, multidisciplinary learning experience where students take real research ideas and transform them into innovation projects within a complete and validated open learning XR ecosystem. With reusable multimedia course content, the course enables students to understand interdisciplinary collaboration, while each module focuses on one of the four pillars: Research, Design, Development, and Project Management — guided by principles of balance, iteration, and collaboration. By working with different tools like one-page project canvases, students will learn how to translate research ideas into structured user stories, requirements, and project management tasks, while exploring how XR tools can act as a human-centered medium for prototyping, testing, and validating ideas without requiring coding skills.

App

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin, Luca Frösler, Peter Slijkhuis, Mirjam Galetzka, Benno Pals, Jan-Willem van 't Klooster

March 15, 2026

Beyond Google Scholar

Students often struggle to find relevant literature for their thesis projects. The main aim of this tutorial is two-fold, namely to teach students (1) how to find relevant literature using various databases and search strategies and (2) how to critically reflect on the role of digital databases and Generative AI tools in their search process. The package includes a lecturer’s manual and two versions of the same tutorial: one with steps in Excel and one without. The tutorial can be delivered as an in-class workshop (2–3 hours) or assigned as a take-home assignment. The databases and tools used in this tutorial include Zotero, Google Scholar, Project MUSE, JSTOR, ChatGPT, and Excel. The tutorial can be used in any higher education classroom and is particularly suitable for courses that prepare students for writing a BA or MA thesis.

Document

Jasmijn van Gorp

February 2, 2026

Scholingstraject AI-geletterdheid (UBVU)

Deze collectie bestaat uit verschillende materialen van het scholingstraject AI-geletterdheid. De doelgroep van dit specifieke traject is medewerkers bij de Universiteitsbibliotheek VU. Je kan het materiaal ook met eventueel wat aanpassingen ook voor andere doelgroepen gebruiken. Het scholingstraject bestaat uit 4 sessies: Introductie in AI Toelichting: Algemene introductie over wat AI is. Welke begrippen moet je weet van hebben? Wat kan een taalmodel? Etc. Verder diende deze sessie om het beginniveau van collega’s te bepalen, zodat wij hier rekening mee konden houden voor de opvolgende sessies. Effectief prompten Toelichting: Dit is een praktisch onderdeel, met als doel op een effectieve manier te leren prompten om de juiste informatie te verkrijgen. Verantwoord & kritisch omgaan met AI Toelichting: Dit is een meer theoretisch onderdeel met veel ruimte voor gesprek en discussie, over onderwerpen als: duurzaamheid, big tech, etc. AI-tools & werk Toelichting: In deze sessie nodigden wij 3 collega’s uit om hun ervaringen te delen en een demo te geven hoe zij AI gebruiken in hun werk. In deze collectie vind je de slides met inhoudelijke stof en interactieve opdrachten, inclusief een PDF voor de gebruikte exit ticket en toetsmatrijs (met leerdoelen gekoppeld aan de taxonomie van Bloom). Verder is ook een link naar de e-learning ‘AI-geletterdheid voor UB-medewerkers’ opgenomen. Deze werd gebruikt als aanvulling (voor- en/of nabereiding) op de fysieke sessies. Als laatste is een eindopdracht toegevoegd met bijbehorende rubric.

Document

Kim Dibbets, Jordy Gevers

January 1, 2026

Niet-pluis instrument: intervisie tool

Intervisietool voor het onderwijs. Het Niet-pluisinstrument kan houvast bieden bij het gesprek over een niet-pluisgevoel. Het is geen diagnostisch model, maar een intervisietool: het doel is om door uitwisseling van informatie en door het spiegelen van observaties en interpretaties, puzzelstukjes bij elkaar te leggen en het beeld van een jongere completer te maken. Daarmee kan een eventuele verdere onderzoeks- of zorgvraag scherper geformuleerd worden.

Document

Auteur Onbekend

January 1, 2026

Instructions to sail your VirtualShip!

This guide will help you get started on running your VirtualShip expedition.

Document

Emma Daniels, Jamie Atkins, Erik van Sebille

December 9, 2025

Learning Activities mapping exercise for interdisciplinary education

This tool can be used to create an overview of how the various learning activities of an interdisciplinary course are organised throughout time. It can help create flow in a course, but can also help find obstacles or hiccups in the planning of a course.

Presentation

Programma Interdisciplinair Onderwijs

October 2, 2025

Come to Your Senses

Seeing, tasting, smelling, hearing, feeling. After early education, sensory skills are rarely trained directly, but most professionals naturally develop them with practice. Come to Your Senses provides direct exercises that will help sharpen your and your students’ senses so that they can utilize them in their professional and personal lives. Senses-based learning is a pedagogical methodology that focuses on exploring and developing sensory awareness and skills, and critically reflecting on their importance in education, research and professional practice. Based on the research carried out at Maastricht University between 2021 and 2024, Emilie Sitzia, Elene Kadagidze and Tânia A. Cardoso show how to use your senses in a fun, visual manner. From Cookie Explosions and Visual Journalism to Sensory Mapping, with unique exercises different experts this guide demonstrates how to implement senses-based learning in your classes or everyday life. This open textbook functions as a manual on how to implement senses-based learning within and outside academia. Come to Your Senses re-balances and reasserts the importance of sensory skills in tertiary education and professional practice through interventions in the existing curriculum in the form of designed learning units, learning resources and activities.

Open (Access) Text Book

Emilie Sitzia, Elene Kadagidze, Tânia A. Cardoso