Go to homepage
Find educational resourcesKnowledge & expertiseCommunities
NL|EN
Privacy policy
Creative CommonsCreative Commons AttributionSURFFunded by the European Union

Filter

Search results (203)

…

HBO/WO

MBO

September 17, 2026

Teacher manual workshop pharmacotherapy acute pain EN

In this manual, the farmacotherapy workshop on Acute Pain is explained. Links to planetary health are explained and added to the 6-step method in prescribing medication.

Video

Jenneke Kramer

September 1, 2026

Sustainability and Generative AI

This package contains materials on the topic “Sustainability of (Generative) AI” and is designed to be used by and for teachers at a BSc University level (EQF-6). This material can be used as a stand-alone package on this topic or be used as separate components in existing teaching materials. The package contains a readers guide, a PowerPoint slide deck covering introductory slides, water, energy, land use, material use, and environmental justice, and an overview document feature background information and further relevant reading material.

Presentation

Serge Stalpers, Ieva Leimane, Meg Hayne, Anita Fiorini, Tijmen Kerstens

September 1, 2026

Integrated Infrastructure Design Guide

Infrastructure forms the backbone of our society – from roads and railways to waterworks and ports – as critical part of vital systems for mobility, water and space. But that backbone is under strain. Ageing systems, climate change and scarce resources force us to rethink fundamentally how we design, use and value infrastructure. This Design Guide starts with one urgent question: how can we make infrastructure future-proof in a world of uncertainty? It introduces integrated approaches in which design, engineering, policy and societal value come together through a wide range of inspiring examples related to urban and regional accessibility and development, spatial quality, flood protection, and ecological restoration. The book demonstrates how infrastructure can be more than merely a functional system. It becomes a driver of societal value and prosperity, and a strategic instrument that connects quality of life, sustainability and economic development. This Design Guide offers a clear conceptual framework to understand and design infrastructure that is not only more efficient, but also more sustainable, inclusive and meaningful. Drawn from thematical insights and lessons, and applicable methods, techniques and strategies by a broad range of scientists and professionals of practice with a background architecture, urban development and design, landscape architecture, civil engineering, economics, governance or policy. A substantial and indispensable guide for designers, engineers and policymakers committed to shaping the infrastructure and the society of tomorrow.

Open (Access) Text Book

Hans de Boer, Mark Voorendt, Maurice Harteveld, John Baggen

August 19, 2026

Game Development with Students

The project Game Development with Students introduces interested educators to an innovative teaching tool with practical insights from the international relations classroom. Game development with students is a specialized form of game-based and project-based learning. It incentivizes both student creativity and in-class student-teacher co-creation and enables a particularly participative and result-oriented approach to the subject matter. The method is thematically flexible enough to travel across different fields of study and is adaptable to different levels of complexity. To enable other educators to implement this innovative teaching tool, we develop instructional materials (an educators handbook as well as educational videos), providing both general information on the experiential, game-based learning theory undergirding the method as well as practical, hands-on tips and trick on how to implement it in different educational settings. In doing so, we address the important, interconnected educational challenges of the transferability and sustainability of teacher developed tools.

Document

Saskia Ruth-Lovell, Bertjan Verbeek, Jorn Weessies

July 3, 2026

Circulair Economy #5 - Shifting Mindsets for a Circular Future: Systems Thinking, Leadership & Circular Innovation

In this episode, Ilse van den Berckt (UCLL/CIMIO) and Mariam Ioseliani (International Business exchange student) join host Maerhaba Yishake to explore why shifting mindsets, from linear to circular thinking, is a crucial but often overlooked driver in sustainability transitions. Together, they discuss how systems thinking, leadership, and collaboration can help unlock real change in the circular economy.

Video

Hogeschool Saxion

June 17, 2026

AgriLemma 2.0: A serious game for exploring dilemmas in agriculture

In AgriLemma, you are a farmer in Europe managing your own farm across 8 seasons. You grow six types of crops — potatoes, sugar beets, rapeseed, corn, wheat, and chickpeas — each requiring resources such as seeds, water, nutrients, and workers. Players must run, invest in, and improve their farm with sustainable technologies while balancing competing priorities and navigating uncertainties like weather events and pest attacks. The objective is to maximize overall farm health, which is determined by three dimensions: environmental health (positive ecological impact), social health (worker satisfaction), and financial health (farm profitability). Players must strategize across all three dimensions simultaneously — decisions that boost profit may come at an environmental cost, and vice versa. The game makes these trade-offs tangible, encouraging reflection on what sustainable farming really requires. ------------------------------ Learning objectives: · Experiment with different strategies — to operationalize and adapt an approach under pressure, and to reflect on how well it held up. · Expose students to issues of risk management — to plan, control, and explain the reasoning behind in-game choices relating to sustainability, soil conservation practices, integrated crop management, weeding, and pest management, and to learn how to respond when conditions change. · Experience the complexity of decision-making — to take into account weather and policy uncertainties, sustainability pressures, economic realities, and the broader context in which farm decisions are made. --------------------------------Practical information: · Format: Board game (physical/ print-and-play) · Players: 2-4 players (extendable to 8 by playing in teams of 2) · Duration: 3 hours, including onboarding and debrief · Level: Higher education / Stakeholder engagement · Language: English --------------------------------Credits: AgriLemma was originally designed as part of the WATERAGRI project. The second version, including a full redesign of the graphics, was developed with funding support from the TU Delft Open Science Programme course "Civic Engagement in Action: Empowering Researchers and Educators to Make an Impact". Game design: Dr. ir. Aashna Mittal - TU Delft, Faculty of Technology, Policy and Management Graphic design and illustration: Gracia Bovenberg-Murris and Michelle de Smit – TU Delft GameLab Note on image generation: The images in the tech cards and the border of the main game board were created using AI-generated imagery. The constructed wetlands card image is also AI-generated. All other cards and box art are hand-drawn or created in Adobe Illustrator. Note on usability: The print-and-play version of the game has been optimized for office printing.

Document

Aashna Mittal, Gracia Bovenberg-Murris, Michelle de Smit

June 12, 2026

Circulair Economy #4 - Making Sustainability Tangible: LCA, ECI, and the Circular Transition

In this episode, host Maerhaba Yishake speaks with Paul Prinssen, co-founder of EcoReview, about how Life Cycle Assessment (LCA) and the Environmental Cost Indicator (ECI/MKI) help organizations make sustainability measurable and actionable. Paul shares practical examples of how businesses and public organizations can use these tools to support circular design, sustainable procurement, and informed decision-making. Joining the conversation is Saxion student Stein Wieskamp, who brings a student perspective to the discussion.

Video

Hogeschool Saxion

April 28, 2026

Lessuggestie bij hoofdstuk 9

Dit is een lessugestie bij hoofdstuk 9 van het boek De kracht van verbinding Leerdoel: studenten kunnen dwarsverbanden identificeren in een maatschappelijke casus en kunnen beargumenteren welke bijdrage hun discipline kan leveren aan een beter inzicht in of oplossing voor deze problematiek.

Document

Edwin van Meerkerk

February 27, 2026

Teaching & learning for a better future: Education for sustainable development (ESD)

This is a brief introduction to the topic of Sustainable Development in higher education teaching create for teachers. It touches on three areas: 1) Why all higher education teachers should know about sustainable development & should implement ESD into their own teaching. 2) How you, irrespective of your discipline, can address the topic sustainable development in your own teaching. 3) Places where you can find more information & teaching resources.

Presentation

Sandra Klaperski-van der Wal

February 2, 2026

Eindverslag You Have a Part to Play

Eindverslag van het Radboudproject You Have a Part to Play. De afgelopen drie jaar hebben wij als projectteam met veel plezier en bevlogenheid gewerkt aan de verduurzaming van het hoger onderwijs. Met het project You Have a Part to Play hebben we bijgedragen aan de integratie van duurzaamheid in het curriculum en het onderwijsontwerp van universitaire bacheloropleidingen. Gedurende anderhalf jaar zijn we in gesprek gegaan met duo’s van docenten en studenten uit 38 bacheloropleidingen van de Radboud Universiteit en ArtEZ Hogeschool voor de Kunsten. Samen hebben we onderzocht hoe duurzaamheid op dit moment een plek heeft in het onderwijs en waar ruimte is voor versterking van de maatschappelijke relevantie. Via een combinatie van twee individuele interviews per opleiding, een facultaire workshop en een universiteitsbrede werkbijeenkomst in Soeterbeeck hebben we dit proces vormgegeven. Dit intensieve traject heeft veel inzichten en materiaal opgeleverd. We hebben besloten dit op verschillende manieren te bundelen, verwerken en (open) verspreiden.

Document

Edwin van Meerkerk, Elize de Mul, Britt Broekhaus