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HBO/WO

MBO

October 20, 2025

Smart studying with AI (General, BA)

An e-learning course that teaches bachelor students how to use AI critically in their studies.

University, UASDocument

Rian Kriesels, Kim Dibbets, Linda Schoonmade, Emma Besijn, Sebastien Valkenberg, Arjan De Rooy, Ruben Wiering, Michèle Meijer, Anouk Nuijten, Rick Vermunt, Marijn de Groote, Harm le Grand (Kennisnet), Linde Voorend

October 1, 2025

Sustainable EU Economy: an interactive Textbook for Business Students

Dear Reader, Welcome to Sustainable EU Economy. This book is more than a textbook—it is an invitation to explore how the European Union shapes business, society, and sustainability in today’s interconnected world. My hope is that it will inspire you to think critically, engage actively, and see how Europe’s vision for a climate‑neutral and inclusive future connects directly to your own journey as a student and professional. This book was created to guide you through one of the most dynamic and influential regions in the world—the European Union. With its single market of over 450 million consumers and policies that shape global standards, the EU is not only a trading bloc but also a laboratory for resilience, sustainability, and innovation. This book will help you see the EU not just as an institution, but as a living system that directly impacts business, society, and the environment. You will explore how Europe is responding to challenges such as climate change, digital transformation, and shifting geopolitics, and how these responses create opportunities for businesses and professionals like you. This textbook is not a static resource but an interactive digital reference, designed to evolve alongside the changing study of European integration and sustainability. By combining case studies, discussion prompts, and applied exercises with live seminar content and guest lectures, it adapts to new research, policy debates, and global challenges. In this way, you may explore the EU not only as a historical and political project, but also as a dynamic economic system that continually reshapes business strategy, trade, and innovation. About the Jean Monnet Chair in Sustainable EU Economy: Awarded by the European Commission to Dr. Beata Kviatek and hosted by Hanze University of Applied Sciences, the Jean Monnet Chair in Sustainable EU Economy represents the first such Chair at a Dutch university of applied sciences. Co‑financed by the Erasmus+ Programme and Hanze University, the Chair advances knowledge of the EU’s transition toward a climate‑neutral, resource‑efficient, and socially inclusive economy. It promotes excellence in teaching and research, integrates sustainability priorities into business education, and fosters dialogue among academia, policymakers, businesses, and society. By producing impactful studies on green finance, energy transition, and corporate responsibility, and by linking local initiatives with EU goals, the Chair provides a vibrant platform for debate and engagement on Europe’s sustainable future.

Open (Access) Text Book

Beata Kviatek

October 1, 2025

An analysis of the current developments and scenarios for the transition to a fossil-free energy society this century

This century, greenhouse gas emissions such as carbon dioxide, methane, and nitrogen oxides must be significantly reduced. Greenhouse gases absorb and emit infrared radiation that contributes to global warming, which can lead to irreversible negative consequences for humans and the environment. Greenhouse gases are caused by the burning of fossil fuels such as crude oil, coal, and natural gas, but livestock farming and agriculture are also to blame. In addition, deforestation contributes to more greenhouse gases. Of the natural greenhouse gases, water vapor is the main cause of the greenhouse effect, accounting for 90%. The remaining 10% is caused from high to low by carbon dioxide, methane, nitrogen oxides, chlorofluorocarbons, and ozone. In addition, there are industrial greenhouse gases such as fluorinated hydrocarbons, sulphur hexafluoride, and nitrogen trifluoride that contribute to the greenhouse effect too. Greenhouse gases are a major cause of climate change, with far-reaching consequences for the welfare of humans and animals. In some regions, extreme weather events like rainfall are more common, while others are associated with more extreme heat waves and droughts. Sea level rise caused by melting ice and an increase in forest fires are undesirable effects of climate change. Countries in low-lying areas fear that sea level rise will force their populations to move to the higher-lying areas. Climate change is affecting the entire world. An estimated 30-40% o f the carbon dioxide released by the combustion of fossil fuels dissolves into the surface water, resulting in an increased concentration of hydrogen ions. This causes the seawater to become more acidic, resulting in a decreasing of carbonate ions. Carbonate ions are an important building block for forming and maintaining calcium carbonate structures of organisms such as oysters, mussels, sea urchins, shallow water corals, deep sea corals, and calcareous plankton.

Open (Access) Text Book

Folkert Koopman

July 19, 2024

RElastiCity: een stedelijk veerkrachtig spel

NOTE: This is the Dutch version of RElastiCity: An urban resilience game. It includes showcases of actual use in real world settings (including in the Healthcare Domain). For the English version of the game, please see the related materials. Spellen zijn veilige plekken waar spelers vrij kunnen experimenteren met complexe en onzekere besluiten. RElastiCity is een spel over stedelijke veerkracht. In dit spel zijn de spelers verantwoordelijk voor de veerkracht van een stad, ze moeten de stad beschermen tegen spanningen en de stad aanpassen om meer veerkrachtig te maken. Op deze manier ervaren de spelers de keuzes die gemaakt moeten worden en de consequenties van deze keuzes. In deze versie van het spel wordt een fictieve stad gesimuleerd: een stad dat vergelijkbaar is met een gemiddelde West-Europese (Nederlandse) stad. Het is ook mogelijk om het spel te personaliseren naar een andere stad in de wereld. In de documenten kan je een Engelse facilitator handleiding vinden voor docenten over hoe je het spel kan gebruiken en voorbereiden. Je kan ook een Nederlandse versie van de spelregels die de regels in detail uitleggen en gegeven kan worden aan de spelers (in principe kunnen ze het spel spelen zonder facilitator). Je kan hier ook de print-and-play materialen voor het spel in het Nederlands vinden: algemene materialen A3-formaat, algemene materialen A4-formaat en de materialen set voor de systemen “Bebouwde Omgeving”, “Stedelijk Water”, “Transport”, “Energie” en “Zorg”. Voor achtergrondinformatie van het spel kan je de systeemanalysis rapporten vinden in het Engels (Basis en Zorgsysteem: Basis omvat alle systemen, behalve het Zorgsysteem). Afgezien van het Nederlandse basisspel inclusief de uitbreiding “Zorg”, kan je ook je eigen content ontwikkelen. In de facilitator handleiding kan je suggesties en ideeën vinden. Je kan de “Leeg Materialen” set gebruiken voor je eigen kaarten. Leerdoelen Na het spelen van het spel: ⁃ Begrijpen deelnemers de verschillende perspectieven van veerkracht en hoe deze “key performance indicators” en besluitvorming beïnvloeden. ⁃ Ervaren deelnemers de impact van rampen op de omgeving van het systeem. ⁃ Ervaren deelnemers de consequenties van verschillende maatregelen op rampen. ⁃ Ervaren deelnemers de consequenties van verschillende maatregelen op andere systemen (contra-intuïtieve effecten): a. Effect van een maatregel tijdens het implementeer en onder normale condities, b. Effect van een maatregel om tegen één ramp te beschermen terwijl een andere ramp plaatsvindt. ⁃ Ervaren deelnemers hoe ze crisispreventie en adaptatie moeten organiseren. Het basisspel is voornamelijk ontwikkeld voor techniek studenten (hoger onderwijs) als introductie in het onderwerp veerkracht. Dit spel kan een onderdeel zijn van een vak over veerkracht of het onderwerp veerkracht binnen een vak. Omdat de focus op techniek ligt, is de inhoud van het spel meer gefocust op technische uitdagingen en minder op maatschappelijke problemen. De uitbreiding “Zorg” van RElastiCity is ontwikkeld met en voor Veiligheidsregio Utrecht. Het zorgsysteem is natuurlijk een groot en complex systeem. Hier is de keuze gemaakt om vooral te richten op de crisis van infectieziekten verspreiding en gedeeltelijk de maatschappelijk problemen hierbij mee te nemen (zoals bijvoorbeeld nepnieuws), omdat deze crisis het meest waarschijnlijke is dat (weer) gebeurd. Voor meer informatie over de systeemanalyse kan je de systeemanalyse rapport “240408 System analyses report_zorgsysteem” lezen. In een breder perspectief kan het spel ook gebruikt worden voor professionele training, een onderzoeksproject over veerkracht of elk ander geïnteresseerde groep van spelers. De inhoud van het spel kan aangepast worden om geschikter te zijn met een specifieke stad of ander gebied van interesse. Meer informatie over het gebruik en de aanpassing van het spel kan gevonden in de Engelse facilitator handleiding. Credits: het basisspel is ontwikkeld en ontworpen door de TU Delft gamelab (website: https://seriousgaming.tudelft.nl/). De uitbreiding “Zorg” is ontwikkeld met Veiligheidsregio Utrecht.

Document

Geertje Bekebrede, Gracia Bovenberg-Murris, Michelle de Smit

May 24, 2024

Workshop material Power of Python for GIS

This workshop introduces a set of tools for geospatial data handling and vizualization using Python. The workshop targets beginning python programmers or people with no Python experience that want to learn about all the possibilities of Python. The workshop will mostly be a demonstration of the power of Python for various tasks such as accessing and handling satellite data, processing raster/vector data and visualization. You will also be provide with python code to perform the same steps on your own laptop. The workshop is given by the Geo Data team from faculty of Geosciences and UU Research Engineering, both from Utrecht University. The material contains a Github repository with workflows, playbooks, data and notebooks, a Zenodo publication with presentation slides and sample data and a Github repository with a template for Jupyter workshops

Website

Garrett Speed, Aristotelis Kandylas, Jelle Treep

August 23, 2023

Lecture: Generalizability and Artificial General Intelligence (AGI)

Limitations of currrent AI approaches Definition of Artificial General Intelligence (AGI) Capabilities & core requirements of AGI How can we test for AGI? How far away is AGI and what are the benefits and risks? Update test

Website

HCAIM Consortium

February 9, 2023

Ports and Waterways: Navigating the changing world

Before you lies the book ‘Ports and Waterways - Navigating the changing world’, written by the Ports and Waterways team, part of the Civil Engineering and Geosciences faculty at Delft University of Technology. It integrates the content of a number of separate lecture notes we used in our teaching activities and updates this information where relevant. The integration reflects our vision that ports and waterways should be viewed as parts of a coherent system that supports waterborne supply chains, and that their integral design and operation is essential.

Open (Access) Text Book

Mark van Koningsveld, Henk Verheij, Poonam Taneja, Huib de Vriend

2023

Maker Lab Lecture Slides and Lecture Announcements

This collection of the Maker Lab's Lecture Slides and Lecture Announcements (alongside the Lecture Notes and several Assignments files) detail the learning material and activities that prepare students for the open inquiry phases. Specifically, students learn about experimental design and uncertainty analysis, and learn and practice some important programming skills for controlling sensors and processing and analyzing data. For context of how these lectures fit into the course activities, please see the example course schedule (published as a sub-page of the main "Maker Lab: full course materials" page). The Lecture Slides are .PDF files of the Powerpoint slides, while the .TXT documents are pre- or post-lecture announcements posted to the course's digital learning environment. The course runs over 15 teaching weeks, with two 90 minute class sessions per week ("a" and "b"), which explains the naming system of these files, with names that begin with the week number and session letter. Note that many class sessions (especially after the open inquiry phases begin in session 5b) have no lectures or other materials because they are devoted to students' team presentations or individual meetings between teams and instructor. Additionally, lectures 1b and 2a include exercises and discussions using Arduino code files, with the file extensions .INO, which are also included here. NOTE: These uploads are not yet working. Please reach out if you're interested in the files. NOTE: Instructors interested in having the original powerpoint files of the Lecture Slides are encouraged to reach out to me via forrestbradbury ("AT") gmail.com .

Document

Forrest Bradbury

February 12, 2022

Heuristic Trees as a Digital Tool to Foster Compressionand Decompression in Problem‑Solving

This design-based study addresses the issue of how to digitally support students’problem-solving by providing heuristics, in the absence of the teacher. The problemis that, so far, digital tutoring systems lack the ability to diagnose students’ needsin open problem situations. Our approach is based on students’ ability to self-diag-nose and find help. To this purpose, we introduce a new type of digital, interactive,help-seeking tool called a heuristic tree. Students’ use of this tool is supported by ahelp-seeking flowchart. The design of heuristic trees is based on our reinterpretationof the notion of heuristic in terms of terms of compression. Our research questionis: How do heuristic trees and the help-seeking flowchart influence students’ prob-lem-solving behaviour? This question was studied in the context of a number theorycourse for in-service mathematics teachers. During five weeks, fifty students workedon fifty-five problems supported by heuristic trees. Our data consists of video obser-vations of two small groups of students, a teacher log, interviews with these twogroups, and a survey filled in by twenty-three students. The main results are that thesupport by heuristic trees and the help-seeking flowchart allows students to work inthe absence of a teacher and to engage strongly with problems, maintaining owner-ship of the solution methods. Moreover, as intended by the tree structure, studentslearned to focus not just on the small steps of the solutions, but also on the generalheuristic techniques, theorems, and concepts that should be learned in the process offinding those solutions.

Document

Rogier Bos, Theo van den Bogaart.

July 19, 2021

Organizing for Sustainability - A Guide to Developing New Business Models

This upper-level Open Access textbook aims to educate students and professionals on how to develop business models that have a positive impact on people, society, and the social and ecological environment. It explores a different view of how to organize value creation, from a focus on an almost exclusively monetary value creation to one that creates positive impact through multiple values. The book offers students and entrepreneurs a structured approach based through the Business Model Template (BMT). It consists of three stages and ten building blocks to facilitate the development of a business model. Users, be they students or practitioners, need to choose from one of the three offered business model archetypes, namely the platform, community, or circular business models. Each archetype offers a dedicated logic for vale creation. The book can be used to develop a business model from scratch (turning an idea into a working prototype) or to transform an existing business model into one of the three archetypes. Throughout the book extra sources, links to relevant online video clips, assignments and literature are offered to facilitate the development process. This book will be of interest to students studying the development of business models, sustainable management, innovation, and value creation. It will also be of interest executives, and professionals such as consultants or social entrepreneurs seeking further education. Is supported by a self-paced MOOC, also Open Access, holding seven chapters and over 50 teaching units ready to use: https://bit.ly/3oFZ3jj

Open (Access) Text Book

Jan Jonker, Niels Faber