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HBO/WO

MBO

September 1, 2026

Integrated Infrastructure Design Guide

Infrastructure forms the backbone of our society – from roads and railways to waterworks and ports – as critical part of vital systems for mobility, water and space. But that backbone is under strain. Ageing systems, climate change and scarce resources force us to rethink fundamentally how we design, use and value infrastructure. This Design Guide starts with one urgent question: how can we make infrastructure future-proof in a world of uncertainty? It introduces integrated approaches in which design, engineering, policy and societal value come together through a wide range of inspiring examples related to urban and regional accessibility and development, spatial quality, flood protection, and ecological restoration. The book demonstrates how infrastructure can be more than merely a functional system. It becomes a driver of societal value and prosperity, and a strategic instrument that connects quality of life, sustainability and economic development. This Design Guide offers a clear conceptual framework to understand and design infrastructure that is not only more efficient, but also more sustainable, inclusive and meaningful. Drawn from thematical insights and lessons, and applicable methods, techniques and strategies by a broad range of scientists and professionals of practice with a background architecture, urban development and design, landscape architecture, civil engineering, economics, governance or policy. A substantial and indispensable guide for designers, engineers and policymakers committed to shaping the infrastructure and the society of tomorrow.

Open (Access) Text Book

Hans de Boer, Mark Voorendt, Maurice Harteveld, John Baggen

August 25, 2026

Library Essentials cursus VU Universiteitsbibliotheek

Library Essentials is een introductiecursus voor nieuwe medewerkers van de VU Universiteitsbibliotheek. De cursus biedt een laagdrempelige kennismaking met de organisatie, de verschillende afdelingen en de dienstverlening en expertise binnen de UB. De onderdelen van deze publicatie bevatten zowel inhoudelijke materialen van de cursus als begeleidende documenten die een beeld geven van de opzet van een dergelijke cursus. Ze kunnen gebruikt worden ter inspiratie voor het opzetten van een soortgelijke cursus bij andere instellingen. Deze publicatie bevat de volgende materialen: Leermateriaal eindproduct: E-module Library Essentials cursus (in ontwikkeling). Begeleidende documenten: Project Initiatie Document (PID) Library Essentials. Voorsteldocument ten behoeve van management team (MT). Draaiboek Library Essentials cursus VU. Schrijfhandleiding e-module. Script audiotour. Evaluatieformulier (in ontwikkeling).

Document

Kim Dibbets, Babette Claassen, Linde Voorend

July 13, 2026

Workshop Recognition and Rewards

The interactive workshop Recognition and Rewards focuses on the impact of recognition and rewards on the choices made within research regarding Open Science principles. It is notable that, in the current system, Open Science-related tasks receive less recognition and appreciation than 'traditional' research tasks. The workshop demonstrates how the societal impact of research can change through a cultural shift regarding recognition and rewards for Open Science tasks.

Presentation

Eef Benthem, Lars Feddema, Emma Mulder, Evelien Terwel, Addy Traficonte

June 30, 2026

Interactive video - using pipettes

This video explains the use of six different pipettes, regular -, or multichannel pipette, a pipetteboy, repeating pipette, positive displacement pipette or balloon pipette. Interactive elements can be applied to allow students to choose which pipettes to learn more about. Use the attached H5P file to create an interactive video.

Video

Marjo de Graauw, Maayke van Ruler

June 17, 2026

AgriLemma 2.0: A serious game for exploring dilemmas in agriculture

In AgriLemma, you are a farmer in Europe managing your own farm across 8 seasons. You grow six types of crops — potatoes, sugar beets, rapeseed, corn, wheat, and chickpeas — each requiring resources such as seeds, water, nutrients, and workers. Players must run, invest in, and improve their farm with sustainable technologies while balancing competing priorities and navigating uncertainties like weather events and pest attacks. The objective is to maximize overall farm health, which is determined by three dimensions: environmental health (positive ecological impact), social health (worker satisfaction), and financial health (farm profitability). Players must strategize across all three dimensions simultaneously — decisions that boost profit may come at an environmental cost, and vice versa. The game makes these trade-offs tangible, encouraging reflection on what sustainable farming really requires. ------------------------------ Learning objectives: · Experiment with different strategies — to operationalize and adapt an approach under pressure, and to reflect on how well it held up. · Expose students to issues of risk management — to plan, control, and explain the reasoning behind in-game choices relating to sustainability, soil conservation practices, integrated crop management, weeding, and pest management, and to learn how to respond when conditions change. · Experience the complexity of decision-making — to take into account weather and policy uncertainties, sustainability pressures, economic realities, and the broader context in which farm decisions are made. --------------------------------Practical information: · Format: Board game (physical/ print-and-play) · Players: 2-4 players (extendable to 8 by playing in teams of 2) · Duration: 3 hours, including onboarding and debrief · Level: Higher education / Stakeholder engagement · Language: English --------------------------------Credits: AgriLemma was originally designed as part of the WATERAGRI project. The second version, including a full redesign of the graphics, was developed with funding support from the TU Delft Open Science Programme course "Civic Engagement in Action: Empowering Researchers and Educators to Make an Impact". Game design: Dr. ir. Aashna Mittal - TU Delft, Faculty of Technology, Policy and Management Graphic design and illustration: Gracia Bovenberg-Murris and Michelle de Smit – TU Delft GameLab Note on image generation: The images in the tech cards and the border of the main game board were created using AI-generated imagery. The constructed wetlands card image is also AI-generated. All other cards and box art are hand-drawn or created in Adobe Illustrator. Note on usability: The print-and-play version of the game has been optimized for office printing.

Document

Aashna Mittal, Gracia Bovenberg-Murris, Michelle de Smit

April 8, 2026

ACA-bot

ACA-bot is an engaging chatbot designed for Automated Conversational Assessment (ACA). Drawing inspiration from traditional oral exams, this text-based conversational agent transforms assessment into a dynamic learning experience. It supports both formative and summative evaluation by offering students personalised feedback and guidance at every step of their learning journey. The first ACA-bot prototype focuses on assessing students’ understanding of basic statistical concepts, but its flexible design allows for easy adaptation to a wide range of subjects and learning contexts. Through interactive dialogue, students can practise explaining ideas clearly under exam-like conditions, apply their knowledge to new and challenging questions, and refine their reasoning as they respond to follow-up prompts. They gain valuable insights into their own understanding, identify areas for improvement, and gradually build confidence for both oral and written assessments. For educators, ACA-bot offers a powerful way to scale oral examinations and enhance formative assessment without increasing workload. It automates parts of the assessment process, provides structured and actionable insights into student performance, and opens the door to more personal, interactive feedback at scale. By combining the strengths of conversational AI and educational assessment, ACA-bot turns evaluation into a collaborative, insightful process. It empowers students to think aloud, reason more effectively, and grow, while giving educators a smarter, more innovative way to understand and support learning. ACA-bot is een slimme en inspirerende chatbot die onderwijs en Artificial Intelligence samenbrengt. Geïnspireerd door het klassieke mondelinge examen tilt deze tekstgebaseerde gespreksagent Automated Conversational Assessment naar een nieuw niveau. Studenten krijgen via natuurlijke gesprekken directe, persoonlijke feedback en begeleiding, waardoor leren en toetsen samenvloeien in één boeiende ervaring. Het prototype van ACA-bot is ontwikkeld om kennis over statistiek te beoordelen, maar dankzij het flexibele ontwerp kan het systeem eenvoudig worden aangepast aan andere vakgebieden en toepassingen. Tijdens interactieve dialogen leren studenten helder uitleg geven, hun kennis toepassen op nieuwe vragen en hun redenering aanscherpen. Ze ontdekken waar hun begrip nog verdiept kan worden en groeien zichtbaar in zelfvertrouwen — waardevolle voorbereiding op zowel mondelinge als schriftelijke examens. Ook voor docenten biedt ACA-bot een slimme oplossing. Het maakt mondelinge toetsing schaalbaar, ondersteunt formatieve beoordeling via gesprek, en vermindert de werkdruk door delen van het beoordelingsproces te automatiseren. Bovendien geeft het gestructureerde inzichten in de voortgang en denkwijze van studenten, waardoor elke dialoog bijdraagt aan beter onderwijs. ACA-bot laat zien hoe Automated Conversational Assessment het leren persoonlijker, interactiever en effectiever maakt. Studenten denken hardop, verkennen hun eigen begrip, en verbeteren met vertrouwen — terwijl docenten op een innovatieve, datagedreven manier inzicht krijgen in hoe kennis werkelijk wordt begrepen.

App

Aki Härmä, Julie Bauer

February 27, 2026

Teaching & learning for a better future: Education for sustainable development (ESD)

This is a brief introduction to the topic of Sustainable Development in higher education teaching create for teachers. It touches on three areas: 1) Why all higher education teachers should know about sustainable development & should implement ESD into their own teaching. 2) How you, irrespective of your discipline, can address the topic sustainable development in your own teaching. 3) Places where you can find more information & teaching resources.

Presentation

Sandra Klaperski-van der Wal

December 15, 2025

Systems Thinking Pressure Cooker

What – This pressure cooker is an introduction to systems thinking. This pressure cooker can be used to quickly familiarize a group of people with what the characteristics of a system are and have them experience various examples of using systems thinking to explore a topic or question. For whom – The format can be used (and adjusted) for a team of teachers that are not yet familiar with systems thinking, as well as a group of students (all levels; any group size). Why – Guided training in integration of systems thinking in a research project. How long – Approximately 2-2,5 hours in class and a 10 minutes pre-class video.

Presentation

Programma Interdisciplinair Onderwijs

November 19, 2025

The Stream-of-Consciousness (SoC) Dialogue Method

Using timed speaking turns, alternating roles (speaking and listening), and carefully crafted ‘prompts’ (sentence starters), this simple but potent method gradually moves pairs into deeper layers of exploration and sharing, while fostering reflection, attentive listening, and connection.

Document

Annick de Witt

November 7, 2025

The Matter of Hospitals

This book invites readers to discover never-before-told stories of hospitals through an unusual assortment of materials, offering a unique and timely glimpse into one of society’s most feared, essential, and sensorially rich institutions. Hospitals, with their distinctive smells, acute pain, births, writhing bodies, incessant beeping, endless waiting, cardboard food and never-ending corridors, have fascinated writers for centuries. Edited by the prize-winning author of A Sensory Education and Making Sense of Medicine, this book shares a never-before-told story of hospitals through an unusual collection of objects. A great deal that matters happens in hospitals – from new life to the end of life. There is also a great deal of matter, in its material form, within hospitals. Sometimes there is too much: when we see the mountains of clinical waste with dirty syringes and used gloves. Sometimes there is too little: when we saw empty pharmacy shelves during the pandemic. More often, matter circulates in ways that are taken for granted, invisible yet critical to how hospitals function. Each essay in this book takes the matter of hospitals as a starting point to explore broader themes. Organised alphabetically, The Matter of Hospitals investigates what we can learn from the institution’s materiality about creativity, waste, patient care, community, attention and design. From ‘A’ for atmosphere to ‘Z’ for zips, each essay is a close sensory study of what seem, on the surface, to be mundane things. Beautifully illustrated with artistic photographs and hand-drawn illustrations by the editor, The Matter of Hospitals offers an inspiring and unique examination of the stuff that so many of us take for granted, in a place that we never do.

Open (Access) Text Book

Anna Harris