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HBO/WO

MBO

March 24, 2026

How to change the color of an object in Unity

Main concepts Materials as the way to define an object’s visual appearance in Unity The Albedo color property for changing an object’s color Applying a material to a GameObject via the Mesh Renderer Learning goals After this lesson, learners will be able to: Create a new material in Unity Change the color of a material using the Inspector Apply a material to a 3D object to change its color Key takeaways Object colors in Unity are controlled through materials, not directly on the mesh The Albedo property defines the base color of a material Drag-and-drop is a simple way to assign materials to objects Further exploration Search terms: Unity materials basics Albedo color Unity Mesh Renderer material assignment Next steps: Experiment with different colors and materials on multiple objects Explore other material properties such as metallic and smoothness Try using the same material on multiple objects to see shared behavior

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin, Luca Frösler

February 12, 2026

Stappenplan + toelichting Taalbewuste Leeruitkomsten (NL en Engels)

Een stappenplan waar je meteen mee aan de slag kunt bij het beschrijven van taalbewuste leeruitkomsten en uitgangspunten voor het ontwerpen van het bijbehorende onderwijs voor een opleiding. Inclusief voorbeelden ter illustratie en tips voor de vervolgstappen: het toepassen van Taalbewust onderwijs als ontwerpprincipe.

Document

Annemarie Borst

September 24, 2025

Amateur Craft as Method-in-the-Making:

This research output documents a pandemic-era experiment in which academic researchers used knitting to record and reflect on their digital screen time, exploring craft as a critical research method and a tool for data sensitisation, feminist activism, and embodied knowledge making. Project Overview: A group of academics and amateur knitters from Maastricht University and partner institutions met online during 2020–2021, using knitting to document their own screen time over a week of lockdown. Their creative outputs—a collection of individually knitted rectangles—were later assembled as a tactile "knitted book" to display in arts and crafts contexts, as well as academic contexts. The project linked technofeminist thinking, craftivism, and artistic research practices, aiming to make visible both quantitative and qualitative aspects of technology use during social isolation. Main Topics and Learning Objectives: • Explore how amateur craftwork (knitting) can act as a research method to sensitise and interpret personal data. • Engage with concepts from technofeminism and critical craft studies to understand the role of tactile, embodied methodologies. • Foster social connection, experimentation, and reflection on digital dependency during the COVID-19 lockdown. • Develop awareness of how materials, technique, and individual interpretation shape both method and outcome in collaborative research. Audience: This work suits students, educators, and researchers interested in qualitative and artistic research methods, feminist theory, science and technology studies (STS), and creative digital-literacy pedagogies. It models interdisciplinary practice and encourages engagement with data, methodology, and making as interconnected experiential processes. Authors and Licensing: Authors: Denise Petzold (first and corresponding author), Laura Barendregt, Ruth Benschop, Anna Harris, Laudy van den Heuvel, Bernike Pasveer, Veerle Spronck, Sally Wyatt, affiliated with Maastricht University, TU Delft, Zuyd University of Applied Sciences, and HKU University of Arts Utrecht. The text is suitable for publication in open educational repositories and supports open, collaborative engagement with academic craftwork. The pictures of the digitised version of the book were taken by Eric Bleize. Suggested Citation: “Amateur Craft as Method-in-the-Making: Experiments in Knitting Screen Time during a Pandemic” by Denise Petzold, Laura Barendregt, Ruth Benschop, Anna Harris, Laudy van den Heuvel, Bernike Pasveer, Veerle Spronck and Sally Wyatt (2025), Maastricht University, is licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0). This license permits reuse, distribution, and adaptation, provided appropriate credit is given.

Document

Denise Petzold, Laura Barendregt, Ruth Benschop, Anna Harris, Laudy van den Heuvel, Bernike Pasveer, Veerle Spronck, Sally Wyatt

September 16, 2025

The life cycle assessment of everyday objects

This educational resource has been made as part of the Digital Impressions project and has been last updated at 16.19.2025. The resource encompasses a complete guide for teaching sustainability through objects. The table of content exists of: Reason for doing a life cycle assessment...........................................................................2 Limitations..........................................................................................................................2 Target audience..................................................................................................................3 Learning objectives............................................................................................................3 Activity................................................................................................................................4 Resources...........................................................................................................................5 Variations............................................................................................................................5 Variation 1: mini LCA........................................................................................................5 Variation 2: full LCA project.............................................................................................6 Appendix 1: assignment sheet............................................................................................7 Reference list.....................................................................................................................8

Document

Sofia Zampedri, Linde Voorend

July 1, 2025

Educational resources for Object Based Teaching and Learning

This collection consists of several educational resources pertaining to teaching with objects. These resources aim to support you in getting started with the numerous ways that objects can be implemented in education and to inspire you in creating your own version of these lesson plans. Every publication below includes documents with instructions and (a link to) the specific object that is used in the lesson plan. Some of the educational resources are linked to a digitized clay tablet. If this is the case, the publication of that resource will include a link to that digitized clay tablet. Moreover, the links & downloads underneath present you with a guide that presents several practical methods of Object Based Teaching and Learning (OBTL) linked to the learning objectives to which they cater. The guide includes numerous links to articles and case studies. In addition, you’ll find some information pages on OBTL as a didactical theory and its implementation at the VU.

Document

Linde Voorend, Kim Dibbets, Michèle Meijer, Aidan Houtkamp, Sofia Zampedri

July 1, 2025

Object Based Teaching and Learning

Library collections don't just consist of (online) articles and books. At the University Library of the Vrije Universiteit Amsterdam, we possess a wealth of special collections, from academic heritage to maps and globes. The objects from these collections are used in teaching and research. Through technology, such as 3D scanning and printing, we can present these objects even more vividly to education. For example, students will be able to pass replicas of ancient clay tablets through their hands. In addition, at the VU, numerous other models have been 3D printed and used in educational contexts in recent years. This publication encompasses a selection of the clay tablets of the VU special collections that were digitized as part of the project Digital Impressions, as well as other 3D printed objects, and a collection of educational resources for teaching with objects. Click on one of the two publications in this set to access the resources that you are looking for. Moreover, the link underneath presents you with more information on the Digital Impressions project on the VU website.

Website

Linde Voorend, Kim Dibbets

May 8, 2025

Checklist assessing GenAI content

Since commonly used evaluation criteria—such as a well-known author or reputable organization—often do not apply to GenAI-generated content, this type of content requires different and additional points of attention. For this reason, a checklist has been developed specifically for higher education to help assess the quality and reliability of texts generated by generative AI. This checklist can be adapted to institution-specific needs; the repository includes versions tailored to institutions such as the Amsterdam University of Applied Sciences (HvA) and the University of Amsterdam (UvA). The questions and follow-up checks are structured step by step to support users in critically evaluating aspects such as relevance, source referencing, factual accuracy, objectivity, and the inclusion of multiple perspectives. Both a printable version and an interactive online version are available. This allows each user to apply the checklist in a way that best suits their educational or research context. Please note: the interactive features—such as per-section checklists and explanatory tooltips for “fact-checking” and “checking perspectives” (visible on hover)— will only work if the checklist is first downloaded and opened in Adobe (Acrobat). Dutch-language versions can be found by searching for “Checklist beoordelen GenAI content".

Document

Harrie van der Meer

November 27, 2024

Libguide Wikipedia

Wikipedia is an online encyclopedic reference work, which is mainly useful for a first orientation on a topic. In this LibGuide you will find information about using Wikipedia for scholarly purposes.

Website

Universiteitsbibliotheek Utrecht

October 1, 2024

Object Orientation Pressure Cooker

What — This methodology fits research projects that use a concrete “surprising” object as the starting point of “more complex” inquiry. The methodology invites students: to make an inventory of different perspectives to study a central object, and understand what knowledge these perspectives will yield about particular elements of their research project topic; to understand the relations/connections between these various disciplinary perspectives and elements, and; to make an informed decision about which perspectives and elements to pursue and which ones to leave out For whom – The format can be used (and adjusted) for a seminar/working group of students (bachelor 3, honours and ma/rma students) as well as educational developers or teachers. Why – Guided training in object orientation supports the appreciation of multi-perspectivity (identity dimension and/or social-interactive dimension of interdisciplinary learning) which aids in grasping defining elements of various disciplines (cognitive dimension). How long—Depending on the context, it can be done as a quick starter or as a class-filling activity. In-class activities take up to two and a half hours. Preparation at home takes around two hours. Made by Gillina Bezemer and Koen Leurs On behalf of IDO

Presentation

Programma Interdisciplinair Onderwijs

July 15, 2024

Evaluating sources at a surface level

In this module you will learn to describe which criteria should be used when evaluating a source, and recognise different tools to evaluate source quality.

Website

Maastricht University Library