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MBO

February 4, 2020

Examples of boundary crossing learning activities

This document shows a variety of possible learning activities you can implement in your course. Every activity is described in how it could be used in a course, including several alternative options (though certainly not exhaustive!), the boundaries that are crossed, and the BC learning mechanisms that are typically addressed via this learning activity. The examples are meant to inspire you to make these activities your own or think of new kinds of boundary crossing learning activities yourself.

Document

Judith Gulikers

2023

Collaboration in interprofessional rehabilitation team lecture material

Learning outcomes You are able to: -Develop your understanding of interprofessional teamwork related to health literacy. -Gather knowledge to understand the person-centred approach using the ICF framework with interprofessional rehabilitation team. -Shared decision making-Person-centred goal setting using SMART principles (GAS). -Identify and support clients in limited health literacy and self-care.

Document

Janneke Luiken, Angelique Hagen

December 20, 2023

ICF education continuum: from basic knowledge to practical ICF implementation material.

It is recognized by the WHO that the use of the International Classification of Functioning, Disability and Health (ICF) requires knowledge of the ICF framework, its philosophy and principles, and practical tools. This report provides an overview of the iterative development processes of the "INPRO ICF Basic Course" materials and the "ICF in person-centered rehabilitation" advanced learning materials to support the interprofessional implementation of ICF. The added value of the INPRO ICF Basic course is the additional material developed to support the WHO ICF eLearning Tool, e.g., introduction and motivational lecture, slides and videos, and reflection seminar, where the participants discuss the most important aspects of ICF in small groups and the discussions is shared together in a big group. The developed ICF education continuum offers a learner-friendly, understandable basic knowledge of the ICF framework and additional ICF material for person-centered, interprofessional implementation. Even though the material follows the rehabilitation model, it can be used by any professional who uses the ICF.

Document

Jaana Paltamaa, Anu Myllyharju-Puikkonen

June 10, 2026

Learning Cycle Toolbox

The Learning Cycle Toolbox supports students and teachers in self‑regulated learning through a set of concise, practical tools aligned with every phase of the learning cycle. Originally developed for Maastricht University’s medical curriculum, it now serves as an easy‑to‑use resource for any SRL-promoting higher‑education context. The tools align with the phases and steps of the (self‑regulated) learning cycle (Plan – Act – Look Back) and can be used independently by students or initiated by the teacher. Additional sets of tools are included to offer structure for student team meetings and one‑on‑one coaching sessions. All tools are brief, practical, and easy to apply – no long texts. This toolbox is designed to help students strengthen their self‑regulated learning (SRL) skills. It also serves as a useful resource for teachers who support students in developing SRL. Although it was originally created for Maastricht University’s medical curriculum, it may also inspire use in other higher‑education contexts where SRL is encouraged. Because tools work best when tailored to their specific setting, the current materials are intentionally fit for purpose. However, they can be easily adapted for use in other educational environments. De ‘Learning Cycle Toolbox’ ondersteunt studenten en docenten bij zelfgestuurd leren door middel van een reeks beknopte, praktische hulpmiddelen die zijn afgestemd op elke fase van de leercyclus. Oorspronkelijk ontwikkeld voor het medische curriculum van de Universiteit Maastricht, dient het nu als een gebruiksvriendelijk hulpmiddel voor elke context in het hoger onderwijs waar zelfgestuurd leren wordt gestimuleerd. De hulpmiddelen sluiten aan bij de fasen en stappen van de (zelfregulerende) leercyclus (Plan – Act – Look Back) en kunnen zelfstandig door studenten worden gebruikt of door de docent worden geïnitieerd. Er zijn extra sets hulpmiddelen opgenomen om structuur te bieden voor teamvergaderingen van studenten en één-op-één coachingsessies. Alle hulpmiddelen zijn beknopt, praktisch en eenvoudig toe te passen – geen lange teksten. Deze toolbox is ontworpen om studenten te helpen hun vaardigheden op het gebied van zelfgereguleerd leren (SRL) te versterken. Het dient ook als een nuttig hulpmiddel voor docenten die studenten ondersteunen bij het ontwikkelen van SRL. Hoewel de toolbox oorspronkelijk is ontwikkeld voor het medische curriculum van de Universiteit Maastricht, kan deze ook inspiratie bieden voor gebruik in andere hogeronderwijssituaties waar SRL wordt aangemoedigd. Omdat hulpmiddelen het beste werken wanneer ze zijn afgestemd op hun specifieke context, zijn de huidige materialen bewust doelgericht ontworpen. Ze kunnen echter eenvoudig worden aangepast voor gebruik in andere onderwijsomgevingen.

Open (Access) Text Book

Judith Sieben

March 1, 2021

HAN Cookbook Learning Spaces

Het cookbook bevat inzichten en materialen over het ontwerpen, inrichten en in gebruik nemen van Technologierijke Learning Spaces.

Website

Huib Langenberg, Marijn Post, Mariella van de Ven

2024

Blended learning design game (English)

The blended learning design game is a fun, inspiring and effective method to rapid-prototype designs for blended learning programs. Using the learning outcome as a starting point, you work backwards from the assessment methods to choose teaching and learning activities, and match them with tools and resulting products that could be used as pinput for a formative assessment. The materials don't explain what all the methods are, but there are great sources of information online. The purpose of the game is to offer you a method of design and dozens of tools, activities and products that can be combined in countless ways, across different modalities both online and on-site. The method is inspired by the blended waves game by Joanne Heidinga, and based on the learning wave (Barend Last et al) and Laurillard's conversational framework. The files contain all elements of the game and the designs include 3mm print margins and trim marks for the printer. We normally give the instructions below for printing: 200gsm brilliant white paper, full color print. All cards in the file "ABL education design game [version number].pdf" should be printed and cut, sorted in the order in which they appear in the file. The file "BLGame instructions [version number].pdf" printed on 200gsm brilliant white, full color, double sided and cut along marks. Fold along the grey dotted lines.

Document

Patrick van Aalst, Margreeth Temmen

May 1, 2024

Interdisciplinarity and Interprofessionality explained

This material intends to explain to students and/or colleagues in an educational setting the way interprofessional and interdisciplinary teaching and research relate to each other. Through unambiguous use of terms and concepts, learning objectives, learning activities and learning outcomes can be better aligned (constructive alignment). The material consists of a Word-document and an accompanying slide depicting interdisciplinary and interprofessional education. J. Oudenampsen, Z. Shewangizaw, J. van de Poel (2024).

Document

Programma Interdisciplinair Onderwijs

May 24, 2024

Workshop material Power of Python for GIS

This workshop introduces a set of tools for geospatial data handling and vizualization using Python. The workshop targets beginning python programmers or people with no Python experience that want to learn about all the possibilities of Python. The workshop will mostly be a demonstration of the power of Python for various tasks such as accessing and handling satellite data, processing raster/vector data and visualization. You will also be provide with python code to perform the same steps on your own laptop. The workshop is given by the Geo Data team from faculty of Geosciences and UU Research Engineering, both from Utrecht University. The material contains a Github repository with workflows, playbooks, data and notebooks, a Zenodo publication with presentation slides and sample data and a Github repository with a template for Jupyter workshops

Website

Garrett Speed, Aristotelis Kandylas, Jelle Treep

March 4, 2020

Leiden - E-learning CASK Inguinal Area

An extensive e-learning lesson about the anatomy of the inguinal area (student version). NOTE: THIS LESSON IS NOT UNDER CREATIVE COMMONS BUT IS OPEN (=FREE READ) ACCESS.

Website

O.Paul Gobée, Prof. GertJan Kleinrensink, Prof. Johan Lange, Ron Slagter, Bas Blankevoort

March 17, 2020

How can AnatomyTOOL help you to create distance learning in anatomy

A page that gives suggestions how AnatomyTOOL can help you when you create distance learning in anatomy, by finding anatomy teaching and learning assets that you can freely use.

Website

O. Paul Gobée