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HBO/WO

MBO

August 19, 2026

Game Development with Students

The project Game Development with Students introduces interested educators to an innovative teaching tool with practical insights from the international relations classroom. Game development with students is a specialized form of game-based and project-based learning. It incentivizes both student creativity and in-class student-teacher co-creation and enables a particularly participative and result-oriented approach to the subject matter. The method is thematically flexible enough to travel across different fields of study and is adaptable to different levels of complexity. To enable other educators to implement this innovative teaching tool, we develop instructional materials (an educators handbook as well as educational videos), providing both general information on the experiential, game-based learning theory undergirding the method as well as practical, hands-on tips and trick on how to implement it in different educational settings. In doing so, we address the important, interconnected educational challenges of the transferability and sustainability of teacher developed tools.

Document

Saskia Ruth-Lovell, Bertjan Verbeek, Jorn Weessies

March 19, 2026

ShareXR : Challenge-Based Learning with XR (BMS Lab, University of Twente)

ShareXR introduces a challenge-based learning (CBL) approach for integrating research, design, and development in engineering education through extended reality (XR). Developed at the University of Twente’s BMS Lab, the model addresses the increasing need for multidisciplinary collaboration by teaching students to speak a shared language across research, design, and technical development. Even for those without an engineering, scientific or STEM background. This course offers a hands-on, multidisciplinary learning experience where students take real research ideas and transform them into innovation projects within a complete and validated open learning XR ecosystem. With reusable multimedia course content, the course enables students to understand interdisciplinary collaboration, while each module focuses on one of the four pillars: Research, Design, Development, and Project Management — guided by principles of balance, iteration, and collaboration. By working with different tools like one-page project canvases, students will learn how to translate research ideas into structured user stories, requirements, and project management tasks, while exploring how XR tools can act as a human-centered medium for prototyping, testing, and validating ideas without requiring coding skills.

App

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin, Luca Frösler, Peter Slijkhuis, Mirjam Galetzka, Benno Pals, Jan-Willem van 't Klooster

October 1, 2025

Sustainable EU Economy: an interactive Textbook for Business Students

Dear Reader, Welcome to Sustainable EU Economy. This book is more than a textbook—it is an invitation to explore how the European Union shapes business, society, and sustainability in today’s interconnected world. My hope is that it will inspire you to think critically, engage actively, and see how Europe’s vision for a climate‑neutral and inclusive future connects directly to your own journey as a student and professional. This book was created to guide you through one of the most dynamic and influential regions in the world—the European Union. With its single market of over 450 million consumers and policies that shape global standards, the EU is not only a trading bloc but also a laboratory for resilience, sustainability, and innovation. This book will help you see the EU not just as an institution, but as a living system that directly impacts business, society, and the environment. You will explore how Europe is responding to challenges such as climate change, digital transformation, and shifting geopolitics, and how these responses create opportunities for businesses and professionals like you. This textbook is not a static resource but an interactive digital reference, designed to evolve alongside the changing study of European integration and sustainability. By combining case studies, discussion prompts, and applied exercises with live seminar content and guest lectures, it adapts to new research, policy debates, and global challenges. In this way, you may explore the EU not only as a historical and political project, but also as a dynamic economic system that continually reshapes business strategy, trade, and innovation. About the Jean Monnet Chair in Sustainable EU Economy: Awarded by the European Commission to Dr. Beata Kviatek and hosted by Hanze University of Applied Sciences, the Jean Monnet Chair in Sustainable EU Economy represents the first such Chair at a Dutch university of applied sciences. Co‑financed by the Erasmus+ Programme and Hanze University, the Chair advances knowledge of the EU’s transition toward a climate‑neutral, resource‑efficient, and socially inclusive economy. It promotes excellence in teaching and research, integrates sustainability priorities into business education, and fosters dialogue among academia, policymakers, businesses, and society. By producing impactful studies on green finance, energy transition, and corporate responsibility, and by linking local initiatives with EU goals, the Chair provides a vibrant platform for debate and engagement on Europe’s sustainable future.

Open (Access) Text Book

Beata Kviatek

September 24, 2025

Amateur Craft as Method-in-the-Making:

This research output documents a pandemic-era experiment in which academic researchers used knitting to record and reflect on their digital screen time, exploring craft as a critical research method and a tool for data sensitisation, feminist activism, and embodied knowledge making. Project Overview: A group of academics and amateur knitters from Maastricht University and partner institutions met online during 2020–2021, using knitting to document their own screen time over a week of lockdown. Their creative outputs—a collection of individually knitted rectangles—were later assembled as a tactile "knitted book" to display in arts and crafts contexts, as well as academic contexts. The project linked technofeminist thinking, craftivism, and artistic research practices, aiming to make visible both quantitative and qualitative aspects of technology use during social isolation. Main Topics and Learning Objectives: • Explore how amateur craftwork (knitting) can act as a research method to sensitise and interpret personal data. • Engage with concepts from technofeminism and critical craft studies to understand the role of tactile, embodied methodologies. • Foster social connection, experimentation, and reflection on digital dependency during the COVID-19 lockdown. • Develop awareness of how materials, technique, and individual interpretation shape both method and outcome in collaborative research. Audience: This work suits students, educators, and researchers interested in qualitative and artistic research methods, feminist theory, science and technology studies (STS), and creative digital-literacy pedagogies. It models interdisciplinary practice and encourages engagement with data, methodology, and making as interconnected experiential processes. Authors and Licensing: Authors: Denise Petzold (first and corresponding author), Laura Barendregt, Ruth Benschop, Anna Harris, Laudy van den Heuvel, Bernike Pasveer, Veerle Spronck, Sally Wyatt, affiliated with Maastricht University, TU Delft, Zuyd University of Applied Sciences, and HKU University of Arts Utrecht. The text is suitable for publication in open educational repositories and supports open, collaborative engagement with academic craftwork. The pictures of the digitised version of the book were taken by Eric Bleize. Suggested Citation: “Amateur Craft as Method-in-the-Making: Experiments in Knitting Screen Time during a Pandemic” by Denise Petzold, Laura Barendregt, Ruth Benschop, Anna Harris, Laudy van den Heuvel, Bernike Pasveer, Veerle Spronck and Sally Wyatt (2025), Maastricht University, is licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0). This license permits reuse, distribution, and adaptation, provided appropriate credit is given.

Document

Denise Petzold, Laura Barendregt, Ruth Benschop, Anna Harris, Laudy van den Heuvel, Bernike Pasveer, Veerle Spronck, Sally Wyatt

September 1, 2025

Economics in the Digital Age: Insights and Applications

This book serves as an essential resource for both undergraduate and graduate programs due to its comprehensive approach to digital economics: Theoretical Integration: It integrates classical economic theories with the digital economy, demonstrating how traditional principles apply to new digital realities. Practical Frameworks: It provides actionable insights for analyzing digital market trends and monetization strategies, relevant for students, managers, and business professionals alike. Case Studies and Real-World Applications offer concrete examples of digital transformations, making complex concepts more accessible and useful for research and coursework. Advanced Analytical Tools: The book helps students develop the analytical skills needed to evaluate digital business strategies, market dynamics, and the broader economic impact of digital technologies. For professionals, this book provides strategic guidance on navigating the challenges and opportunities of the digital economy. By understanding the core economic principles behind digital business models, managers can make informed decisions on everything from digital marketing to product development, all while anticipating and mitigating risks like cybersecurity threats or regulatory changes.

Open (Access) Text Book

Shilpa Samplonius-Raut

January 28, 2025

Digital Arms for Digital Consumer Harms

Since 2010, technologists have warned about online businesses using dark patterns in user interfaces, which are designs that may behaviorally manipulate consumers. This book tunes into the academic debate on regulating dark patterns in EU consumer protection law. It connects it with discussions on technology regulation in law and technology scholarship to map policy solutions. It also draws on web measurement literature to explore the technical feasibility of computationally detecting unlawful dark patterns to improve digital market enforcement. This exercise challenges policy and academic preferences for technology-neutral regulation by showing how technology neutrality may hinder the design of compliant user interfaces and the development of computational methods for digital enforcement. Its findings and recommendations are relevant to academics, policymakers, and enforcement authorities.

Open (Access) Text Book

Constanța Roșca

September 4, 2024

Didactical Design Tool Interdisciplinary Education

As a teacher, you face some major challenges in designing, teaching and evaluating interdisciplinary education. So we have developed a design instrument to support you in your role as a teacher in choosing specific learning objectives, activities and assessment formats, which together design the students’ interdisciplinary learning process. This instrument utilises the constructive alignment design concept for interdisciplinary education.

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Programma Interdisciplinair Onderwijs

April 23, 2024

Navigating the Landscape of Blended Higher Education

In recent years, blended teaching formats have become increasingly important in higher education. Designing effective blended education is challenging and requires a profound knowledge of digital tools and technologies, as well as the didactical proficiency to deploy them effectively and efficiently within the learning environment. However, little is known about didactical design principles to support teachers in creating an effective blended design. This chapter reports on the combined results of two independently conducted extensive literature reviews that investigated (a) didactical strategies, methods, and techniques concerning online education in the existing empirical research on higher education, and (b) the effects of different blended teaching formats, compared to face-to-face education, on learning outcomes and/or psychosocial outcomes in higher education students. It was found that blended education can enhance student achievement and psychosocial well-being, yet that the instructional approach plays a crucial role. Combining the insights of both studies has subsequently led to a series of evidence-informed recommendations to design effective blended education with a view to the broad development of students. Readers will be provided with practical guidance on how to implement these design principles in educational practice.

UniversityWebsite

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December 1, 2023

ICF in Person-centred Rehabilitation

The International Classification of Functioning, Disability and Health (ICF) is a linking framework for interprofessional collaboration and structuring the needs of a client. The person's functioning is the starting point for person- and goal-oriented iterative rehabilitation, for which ICF applications are needed. This material aims to support the use of the ICF in person-centred rehabilitation and interprofessional practice by offering ICF tools. It is based on the MAGPIED rehabilitation process: Meet, Assess, Goal set, Plan, Implement, Evaluate, and Document. Even though the material follows the rehabilitation model, it can be used by any professionals who uses the ICF. The idea of the material is to offer a short theoretical background, examples, and tools as well as examples of assignments for the reader. It can be used by any professionals as an inspiring package of ICF tools or supporting material when educating the usage of ICF in higher education institutions. For the lectures, the material includes a supplement PowerPoint presentation for the Assess and Plan phases.

Document

Jaana Paltamaa, Anu Myllyharju-Puikkonen

November 22, 2023

INPRO Competency Framework: User's Guide

The INPRO CF (Competency Framework) User's Guide is a comprehensive resource designed to assist users in effectively navigating and utilizing the INPRO CF. This guide aims to provide clear instructions, tips, and insights for a smooth and successful experience with the framework. Whether you are a student, a professional, a manager, or an educator, this user's guide will support you in understanding and making the most of the INPRO CF. This manual specifically targets individuals who wish to utilize interprofessional competencies, not only within educational institutes but also in practical settings. It aligns with the objective of the INPRO project, making it suitable for both education and practice contexts.

Document

Ingrid Aerts, Claudia de Weerdt