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MBO

October 2, 2026

Constructive, Collaborative, Contextual, and Self-Directed Learning

Problem-Based Learning (PBL) has shaped education at Maastricht University (UM) for more than five decades. Yet PBL is sometimes narrowly associated with one particular instructional format: the seven-step approach. Constructive, Collaborative, Contextual, and Self-Directed (CCCS) Learning at the Faculty of Science and Engineering (FSE) takes a broader perspective. It presents the four CCCS learning principles as a flexible set of design principles for meaningful teaching, learning, and assessment. The booklet brings together more than thirty examples from across FSE. Organised around Science, Technology, Engineering, Arts, and Mathematics (STEAM), the cases span educational levels from pre-university education to PhD training and cover a wide variety of formats, including tutorials, laboratories, projects, fieldwork, assessment, games, and technology-enhanced learning. Each case starts from an educational challenge, describes a concrete intervention, and reflects on the design through the CCCS lens. Readers encounter examples ranging from student-led mathematics tutorials and open-ended physics experiments to robotics projects, ecological fieldwork, co-created assessment, serious games, and authentic engineering challenges. Together, they demonstrate that student-centred learning can take many different forms while remaining academically rigorous and appropriate to the demands of STEAM education. Rather than prescribing a single method, the booklet inspires educators to rethink their own practice. It shows how CCCS learning principles can serve as a shared language for educational innovation while allowing room for disciplinary differences, creativity, co-creation, playful learning, technology, and different approaches to PBL. The collection is intended as a practical source of ideas for teachers, course coordinators, programme directors, educational developers, and University Teaching Qualification participants within Maastricht University and beyond. Its central message is simple: CCCS learning is not confined to one classroom format or one disciplinary tradition; it is a versatile foundation for designing engaging and meaningful higher education.

Open (Access) Text Book

Martijn Boussé, Hanne Diliën, Joris van Poecke, Lonneke Bevers, Stefan Jongen

September 10, 2026

Open3DModel - Spinal cord and surroundings section - English labels

3D model of a section of the spinal cord and its surroundings: the meninges, vertebra and the spinal nerves that exit the vertebral column. Individual structures can be hidden or shown, the model can be rotated, zoomed, panned. Version: Sept. 2026 The source model was created by the Open3D Project. Anatomical content: Alexander (A.) Bijnsdorp, MD, anatomist, Amsterdam University Medical Center, location VUmc, dept. Anatomy & Neurosciences, Netherlands (spinal cord) Ivar (I) Kommers, MD, neurosurgeon, Amsterdam University Medical Center, location VUmc, Netherlands (spinal cord) Prof. em. George J.R. Maat, MD, PhD, anatomist, forensic anthropologist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (bones and articulations) 3D modeller: Eungyeol Lee, BFA, MSI, medical artist, 3D modeller, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands Web model: Daniël Jansma, MSc, anatomist, e-learning developer, Leiden University Medical Center, Netherlands This model is a further elaboration of the 3D models by the BodyParts project, and the Z-Anatomy project. Free to use if you follow the CC BY SA license. All Open3Dmodels can be found at https://anatomytool.org/open3dmodel-learn.

Website

Open3D project, Eungyeol Lee, Alexander Bijnsdorp, Ivar Kommers, Prof. George J.R. Maat, Daniël Jansma

August 19, 2026

Game Development with Students

The project Game Development with Students introduces interested educators to an innovative teaching tool with practical insights from the international relations classroom. Game development with students is a specialized form of game-based and project-based learning. It incentivizes both student creativity and in-class student-teacher co-creation and enables a particularly participative and result-oriented approach to the subject matter. The method is thematically flexible enough to travel across different fields of study and is adaptable to different levels of complexity. To enable other educators to implement this innovative teaching tool, we develop instructional materials (an educators handbook as well as educational videos), providing both general information on the experiential, game-based learning theory undergirding the method as well as practical, hands-on tips and trick on how to implement it in different educational settings. In doing so, we address the important, interconnected educational challenges of the transferability and sustainability of teacher developed tools.

Document

Saskia Ruth-Lovell, Bertjan Verbeek, Jorn Weessies

July 6, 2026

Middeleeuwen | (ZOMERSPECIAL) De speelbare Middeleeuwen

De eerste Zomerspecial van 2026 brengt ons naar de speelbare Middeleeuwen: naar de Middeleeuwen in computergames! Met Tirreg Verburg, die daar tijdens zijn studie aan de Universiteit twee scripties over schreef, verkennen we hoe makers van games de Middeleeuwen de afgelopen decennia verbeeld hebben op ons scherm. Wat horen en zien we terug in die games? Welke elementen tonen de makers... en wat tonen ze juist niet?Zomer en seizoen 2Vanaf maandag 6 juli luister je de hele maand juli naar de 'Zomerspecials' van Middeleeuwen! De maand augustus staat in het teken van de 'Summerschool' van Middeleeuwen. Op maandag 7 september start seizoen 2 van Middeleeuwen... kortom: maak je klaar voor een zomer vol Middeleeuwen!Shownotes???? Volg Middeleeuwen op Bluesky???? Stuur een mail???? Luister hier naar de aflevering van 'Oudheid' over 'De Oudheid in games' met promovenda Corine Gerritsen (Universiteit Leiden)???? Tirreg schreef een artikel in een prachtig deel van het tijdschrift Madoc (vol. 32.4): 'De populaire middeleeuwen' (online) of fysiek hier te bestellen???? Luister hier naar de themamuziek in Rollercoaster Tycoon 2???? Bekijk hier een lijst met games waar de Middeleeuwen een rol in spelen (samengesteld door Tirreg)???? Timo EppingSupport de show???? Word ‘Fan’ of doe een eenmalige donatie via petjeaf.com/middeleeuwenZelf een (historische) podcast maken????? Stuur een mail (info@eppingproductions.nl)All music by Epidemic Sound Hosted on Acast. See acast.com/privacy for more information.

Audio

Timo Epping, Tirreg Verburg

July 5, 2026

Open3DAnatomy - 3D model Inguinal Ligament and related structures - English labels

3D model of the Inguinal Ligament and the structures that are related to it. The inguinal ligament is a thickened part of the external abdominal oblique muscle aponeurosis. Several structures are closely related to it, such as the reflected (inguinal) ligament, the lacunar ligament (Gimbernath), and the medial and lateral crus of superficial inguinal ring. The iliopubic tract is a thickening of the fascia transversalis, that runs parallel to, and is the counterpart of, the inguinal ligament, recognized in laparascopic inguinal hernia surgery. Other ligamentous structures identified in this region are e.g. the pectineal ligament (Cooper's), and the iliopectineal arch. Overlays (green transparent) are used to show several of these structures, as they are specifically named parts of larger structures. This model contains a very small selection of the structures that are present in the model 'Open3DAnatomy - 3D model Inguinal and Femoral Canal and Surrounding Regions - English labels' The source model was created by the AnatomyTOOL Open3D Model Project. Anatomical content: O. Paul Gobée, MD, anatomist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (inguinal and femoral canal, muscles of abdomen) Prof. Marco C. DeRuiter, PhD, anatomist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (pelvis) Jan (J.) Kooloos, PhD, anatomist em., Radboud University Nijmegen, dept. Anatomy, Netherlands (muscles of lower limb) Prof. em. Koos-Jaap (K.J.) van Zwieten, PhD, anatomist, Hasselt University, dept. of Anatomy, Belgium (nerves and blood vessels of lower limb review) Prof. dr. Evie (E.) Vereecke, PhD, anatomist, KU Leuven Campus Kulak, Dept of Development and Regeneration, Belgium (muscle review of lower limb) Prof. em. George J.R. Maat, MD, PhD, anatomist, forensic anthropologist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (bones and articulations) 3D modeller: Eungyeol Lee, BFA, MSI, medical artist, 3D modeller, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands Web model: Daniël Jansma, MSc, anatomist, e-learning developer, Leiden University Medical Center, Netherlands This model is a further elaboration of the 3D models by the BodyParts project, and the Z-Anatomy project. Free to use if you follow the CC BY SA license.

Website

O. Paul Gobée, Eungyeol Lee, Daniël Jansma, BodyParts Project, Z-Anatomy project

July 5, 2026

Open3DAnatomy - 3D model Inguinal and Femoral Canal and Structures in Inguinal and Femoral Hernia Surgery - English labels

3D model of the Inguinal and Femoral Canal and Structures relevant for Inguinal and Femoral Hernia Surgery. This model focuses on the structures relevant to understand the inguinal canal and femoral canal, including the structures relevant in surgery for inguinal and femoral hernia's. Surgically relevant structures that are present include: inferior epigastric artery to obturator artery connection (corona mortis), lacunar ligament (Gimbernath), iliopubic tract, inguinal triangle (Hesselbach's), iliohypogastric and ilioinguinal nerves, etc.. Overlays (green transparent) are used to show structures with specific names that are part of larger structures. For instance: lacunar ligament, reflected inguinal ligament, iliopubic tract, femoral sheath, femoral canal, femoral ring, deep and superficial inguinal rings, inguinal (Hesselbach's) triangle, conjoint tendon, medial and lateral crus of superficial inguinal ring. Most of these overlays are initially hidden, but they can be shown via the menu. This model contains a selection of the structures that are present in the model 'Open3DAnatomy - 3D model Inguinal and Femoral Canal and Surrounding Regions - English labels' The source model was created by the AnatomyTOOL Open3D Model Project. Anatomical content: O. Paul Gobée, MD, anatomist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (inguinal and femoral canal, muscles of abdomen) Prof. Marco C. DeRuiter, PhD, anatomist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (pelvis) Jan (J.) Kooloos, PhD, anatomist em., Radboud University Nijmegen, dept. Anatomy, Netherlands (muscles of lower limb) Prof. em. Koos-Jaap (K.J.) van Zwieten, PhD, anatomist, Hasselt University, dept. of Anatomy, Belgium (nerves and blood vessels of lower limb review) Prof. dr. Evie (E.) Vereecke, PhD, anatomist, KU Leuven Campus Kulak, Dept of Development and Regeneration, Belgium (muscle review of lower limb) Prof. em. George J.R. Maat, MD, PhD, anatomist, forensic anthropologist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (bones and articulations) 3D modeller: Eungyeol Lee, BFA, MSI, medical artist, 3D modeller, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands Web model: Daniël Jansma, MSc, anatomist, e-learning developer, Leiden University Medical Center, Netherlands This model is a further elaboration of the 3D models by the BodyParts project, and the Z-Anatomy project. Free to use if you follow the CC BY SA license.

Website

O. Paul Gobée, Eungyeol Lee, Daniël Jansma, BodyParts Project, Z-Anatomy project

July 4, 2026

Open3DModel - Brachial plexus - English labels

3D model of the brachial plexus. Individual structures can be hidden or shown, the model can be rotated, zoomed, panned. Version: July 2025 The source model was created by the Open3D Project. Anatomical content: Denise (D.M.J.) Arnold, MD, PhD student anatomy (2025), University of Toronto, Canada (blood vessels and nerves) Prof. em. George J.R. Maat, MD, PhD, anatomist, forensic anthropologist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (brachial plexus nerves, bones and articulations) Jan (J.) Kooloos, PhD, anatomist em., Radboud University Nijmegen, dept. Anatomy, Netherlands prof. Marco (M.C.) DeRuiter, PhD, anatomist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands 3D modeller: Eungyeol Lee, BFA, MSI, medical artist, 3D modeller, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands Web model: Daniël Jansma, MSc, anatomist, e-learning developer, Leiden University Medical Center, Netherlands The Open3DModel was based on the predecessors: BodyParts and Z-Anatomy. All Open3Dmodels can be found at https://anatomytool.org/open3dmodel-learn.

Website

Open3D project, Eungyeol Lee, Denise M.J. Arnold, Prof. George J.R. Maat, Jan Kooloos, Prof Marco C. DeRuiter

July 4, 2026

Open3DModel - Muscle attachments - English labels

3D model showing the muscle attachments. Individual structures can be hidden or shown, the model can be rotated, zoomed, panned. Version: March 2026 The source model was created by the Open3D Project. Anatomical content: Jan (J.) Kooloos, PhD, anatomist em., Radboud University Nijmegen, dept. Anatomy, Netherlands (muscles of upper and lower limb) Prof. Marco C. DeRuiter, PhD, anatomist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (muscles of upper limb, pelvis and lower limb) Andreas Herrler, apl. Prof., MSc (MHPE), PhD, anatomist, University Maastricht, dept. Anatomy & Embryology, Netherlands (muscles of the back and of thorax) O. Paul Gobée, MD, anatomist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (muscles of abdomen and diaphragm) Prof. dr. Evie (E.) Vereecke, PhD, anatomist, KU Leuven Campus Kulak, Dept of Development and Regeneration, Belgium (muscle of lower limb review) Prof. em. George J.R. Maat, MD, PhD, anatomist, forensic anthropologist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (bones and articulations) 3D modeller: Eungyeol Lee, BFA, MSI, medical artist, 3D modeller, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands Web model: Daniël Jansma, MSc, anatomist, e-learning developer, Leiden University Medical Center, Netherlands Contributions from: Emily (E.C.A.) Lowes, MSc, medical artist, 3D modeller, UK (bones of lower limb) This model is a further elaboration of the 3D models by the BodyParts project, and the Z-Anatomy project. Free to use if you follow the CC BY SA license. All Open3Dmodels can be found at https://anatomytool.org/open3dmodel-learn.

Website

Open3D project, Eungyeol Lee, Jan Kooloos, Prof. Marco C. DeRuiter, Andreas Herrler, O. Paul Gobée, Prof. dr. Evie Vereecke, Prof. George J.R. Maat, Daniël Jansma

June 17, 2026

AgriLemma 2.0: A serious game for exploring dilemmas in agriculture

In AgriLemma, you are a farmer in Europe managing your own farm across 8 seasons. You grow six types of crops — potatoes, sugar beets, rapeseed, corn, wheat, and chickpeas — each requiring resources such as seeds, water, nutrients, and workers. Players must run, invest in, and improve their farm with sustainable technologies while balancing competing priorities and navigating uncertainties like weather events and pest attacks. The objective is to maximize overall farm health, which is determined by three dimensions: environmental health (positive ecological impact), social health (worker satisfaction), and financial health (farm profitability). Players must strategize across all three dimensions simultaneously — decisions that boost profit may come at an environmental cost, and vice versa. The game makes these trade-offs tangible, encouraging reflection on what sustainable farming really requires. ------------------------------ Learning objectives: · Experiment with different strategies — to operationalize and adapt an approach under pressure, and to reflect on how well it held up. · Expose students to issues of risk management — to plan, control, and explain the reasoning behind in-game choices relating to sustainability, soil conservation practices, integrated crop management, weeding, and pest management, and to learn how to respond when conditions change. · Experience the complexity of decision-making — to take into account weather and policy uncertainties, sustainability pressures, economic realities, and the broader context in which farm decisions are made. --------------------------------Practical information: · Format: Board game (physical/ print-and-play) · Players: 2-4 players (extendable to 8 by playing in teams of 2) · Duration: 3 hours, including onboarding and debrief · Level: Higher education / Stakeholder engagement · Language: English --------------------------------Credits: AgriLemma was originally designed as part of the WATERAGRI project. The second version, including a full redesign of the graphics, was developed with funding support from the TU Delft Open Science Programme course "Civic Engagement in Action: Empowering Researchers and Educators to Make an Impact". Game design: Dr. ir. Aashna Mittal - TU Delft, Faculty of Technology, Policy and Management Graphic design and illustration: Gracia Bovenberg-Murris and Michelle de Smit – TU Delft GameLab Note on image generation: The images in the tech cards and the border of the main game board were created using AI-generated imagery. The constructed wetlands card image is also AI-generated. All other cards and box art are hand-drawn or created in Adobe Illustrator. Note on usability: The print-and-play version of the game has been optimized for office printing.

Document

Aashna Mittal, Gracia Bovenberg-Murris, Michelle de Smit

June 14, 2026

Open3DModel -Muscles of posterior compartment of the leg - English labels

3D model of the muscles of posterior compartment of the leg (lower part of lower limb) and their innervation. Individual structures can be hidden or shown, the model can be rotated, zoomed, panned. Version: June 2026 Based on 3D model of the lower limb. This derivative model was created by Prof. em. George J.R. Maat, MD, PhD, Eungyeol Lee, BFA, MSI and Daniël Jansma, MSc (full details listed below). The source model was created by the Open3D Project. Anatomical content: Jan (J.) Kooloos, PhD, anatomist em., Radboud University Nijmegen, dept. Anatomy, Netherlands (muscles) Prof. dr. Evie (E.) Vereecke, PhD, anatomist, KU Leuven Campus Kulak, Dept of Development and Regeneration, Belgium (muscle review) Eungyeol Lee, BFA, MSI, medical artist, 3D modeller, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (nerves and blood vessels) Prof. em. Koos-Jaap (K.J.) van Zwieten, PhD, anatomist, Hasselt University, dept. of Anatomy, Belgium (nerves and blood vessel review) Prof. em. George J.R. Maat, MD, PhD, anatomist, forensic anthropologist, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands (bones and articulations) 3D modeller: Eungyeol Lee, BFA, MSI, medical artist, 3D modeller, Leiden University Medical Center, dept. Anatomy & Embryology, Netherlands Web model: Daniël Jansma, MSc, anatomist, e-learning developer, Leiden University Medical Center, Netherlands Contributions from: Emily (E.C.A.) Lowes, MSc, medical artist, 3D modeller, UK The Open3DModel was based on the predecessors: BodyParts and Z-Anatomy. All Open3Dmodels can be found at https://anatomytool.org/open3dmodel-learn.

Website

Open3D project, Prof.em George J.R. Maat, Eungyeol Lee, Daniël Jansma, Jan Kooloos, Prof Evie Vereecke, Prof. KoosJaap van Zwieten