Go to homepage
Find educational resourcesKnowledge & expertiseCommunities
NL|EN
Privacy policy
Creative CommonsCreative Commons AttributionSURFFunded by the European Union

Filter

Search results (97)

…

HBO/WO

MBO

May 12, 2026

[ENG] Pressure cooker Transdisciplinarity – A theoretical approach

What – This pressure cooker is an introduction to the theory of the why and what transdisciplinary education. You’ll learn why transdisciplinary education can be useful and what it means. For whom – The format can be used (and adjusted) for a class of students (all levels; any group size) as well as a team of educational developers or teachers. Why – Guided training in, for instance, transdisciplinary education improves the actual working with, or teaching of, it. How long – In-class activities take under one hour. Preparation at home takes up to 40 minutes. Our practical approach (the how), which you can take after this pressure cookers takes op two hours.

Presentation

Anke Swanenberg, Yvette Baggen, Programma Interdisciplinair Onderwijs

May 6, 2026

WindowMappr©

The WindowMappr© was developed to make spatial challenges connected to landscape and land use tangible, visible and easier to discuss in a low‑threshold way that stimulates interaction, reflection and co‑creation, both in educational settings and in practice, where digital participatory mapping tools are often too technical or distant for quick, collaborative use. Its simple and consistent setup makes it broadly applicable across contexts, supporting spatial thinking in education and facilitating the exchange of knowledge, experiences and perspectives in participatory processes without requiring technical expertise. This document provides a practical guide for constructing the WindowMappr© and outlines its basic principles of use.

Document

Franziska Komossa

April 15, 2026

The Evolution of Structural Glass Design

In this video, James O'Callaghan traces structural glass from its emergence in the mid‑1990s as a substitute for wood and steel through to its use in the present day. Glass offers unique transparency, strength, and stiffness, making it suitable for beams, floors, and columns. However, its purely elastic behavior provides no warning before failure. Key challenges center mainly on connections, where failure can occur without visible signs of overstress. Because bolted connections create such problematic local stresses, novel inserted connections were developed to preserve transparency and improve structural efficiency . Realised projects include Apple's Fifth Avenue cube (2006 and 2011), Zorlu in Istanbul, and the Steve Jobs Theater. Lastly, James O'Callaghan advises future engineers to approach glass with curiosity, not limiting it to windows or structural roles, but exploring its full potential. Despite its embodied carbon, glass remains vital for connecting people to light and the outdoors. Its future depends on fresh, naive eyes that ask what glass can do, not what it has done. The video was produced by the Open GLASSroom project. Special thanks to James O'Callaghan for contributing to the Open GLASSroom OER collection. The creation of these resources has been (partially) funded by the ERASMUS+ grant program of the European Union under grant no. 2022-1-DE01-KA220-HED-000089750. Neither the European Commission nor the project's national funding agency DAAD are responsible for the content or liable for any losses or damage resulting of the use of these resources.

Video

James O'Callaghan

March 24, 2026

Getting Started with GitHub Desktop

Learning Goals: Understand the installation process for Git and GitHub Desktop. Learn how to create and log into a GitHub account via GitHub Desktop. Prepare to download and manage Unity projects using GitHub Desktop. Key Takeaways: Installing Git and GitHub Desktop with default settings is straightforward and recommended for beginners. Logging into GitHub Desktop requires a GitHub account, which can be created for free. Once logged in, GitHub Desktop enables easy access to download and manage Unity projects. Further Exploration: Search for “How to use GitHub Desktop for Unity projects” Search for “Git basics for beginners” Search for “Creating and managing repositories on GitHub”

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin

March 24, 2026

How to Open a Unity Project with Unity Hub

Learning Goals Navigate Unity Hub to add and open existing Unity projects Identify and install the correct Unity version for a project Understand the initial loading process of a Unity project and why it may take time Key Takeaways Always open the project folder containing Assets and Packages in Unity Hub Use the Unity Download Archive to find and install the exact Unity version your project requires Installing add-ons like Visual Studio enhances your development experience The first project load can be lengthy due to decompilation and setup Further Exploration Search for “Unity Hub project management” Search for “Unity Download Archive and version control” Search for “Setting up Visual Studio with Unity” Read Unity’s official documentation on project setup and versioning

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin

March 24, 2026

Working with GitHub Desktop and Unity

Learning Goals Understand what GitHub is and how it integrates with Unity projects Navigate Unity project folders and scenes relevant to version control Perform basic GitHub operations: commit, push, fetch, and pull Recognize the benefits of making small, descriptive commits Learn how to revert changes to maintain project stability Key Takeaways GitHub helps track and manage changes in Unity projects efficiently Making frequent, small commits improves collaboration and error recovery Commit comments should be clear and descriptive for better project history Reverting commits allows you to undo mistakes without losing progress Pulling changes ensures all team members stay synchronized Further Exploration Search for “GitHub basics for Unity developers” Search for “How to use GitHub commit and push” Search for “Version control best practices in game development” Explore “Git revert vs reset” commands Read about “Collaborative workflows with GitHub and Unity”

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin

March 24, 2026

How to Set Up Audio at a Specific Spot in your Unity Scene

Main Concepts: Audio Source prefab placement in a Unity scene Assigning audio clips to an audio source Understanding Minimum Distance and Maximum Distance settings for audio attenuation Learning Goals: Be able to add an audio source prefab to a Unity scene Learn how to assign and preview audio clips in Unity Understand how to configure audio distance settings to control audio volume based on player proximity Key Takeaways: Audio sources can be positioned anywhere in the scene to create spatial audio effects Previewing audio clips before assigning helps ensure the correct sound is used Minimum and maximum distance settings control how audio volume changes with distance, enhancing immersion Further Exploration: Search for “Unity Audio Source component” Search for “Unity audio spatial blend and 3D sound settings” Explore “Unity audio mixer and audio effects” Read Unity documentation on “Audio Source Minimum and Maximum Distance”

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin, Luca Frösler

March 24, 2026

Download Unity Project via GitHub Desktop

Learning Goals: Understand how to access and clone a Unity project repository using GitHub Desktop Learn how to choose an appropriate local storage path for your project Recognize potential issues with syncing services like OneDrive or Dropbox when working with Git repositories Key Takeaways: Use GitHub Desktop’s Clone Repository feature to download your Unity project Always select a local folder that is not managed by cloud syncing services to avoid conflicts Your repository name will be unique to your GitHub account and project Further Exploration: Search for “GitHub Desktop clone repository tutorial” Search for “Best practices for Git with Unity projects” Search for “Avoiding OneDrive and Dropbox conflicts with Git” More about downloading files from GitHub: Downloading Files from GitHub - GitHub DocsLinks to an external site.

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin

March 24, 2026

How to change the color of an object in Unity

Main concepts Materials as the way to define an object’s visual appearance in Unity The Albedo color property for changing an object’s color Applying a material to a GameObject via the Mesh Renderer Learning goals After this lesson, learners will be able to: Create a new material in Unity Change the color of a material using the Inspector Apply a material to a 3D object to change its color Key takeaways Object colors in Unity are controlled through materials, not directly on the mesh The Albedo property defines the base color of a material Drag-and-drop is a simple way to assign materials to objects Further exploration Search terms: Unity materials basics Albedo color Unity Mesh Renderer material assignment Next steps: Experiment with different colors and materials on multiple objects Explore other material properties such as metallic and smoothness Try using the same material on multiple objects to see shared behavior

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin, Luca Frösler

March 24, 2026

How to Add Images and Audio Files to your Unity Project

Main Concepts: Organizing assets in Unity using folders Importing images and audio files into Unity projects Setting the correct texture type for images (Sprite 2D and UI) Previewing audio files in the Inspector window Learning Goals: Create and organize folders for different asset types in Unity Import images and audio files into Unity projects correctly Configure image texture types to enable their use in scenes Preview and verify audio files before adding them to scenes Key Takeaways: Always organize your assets into folders for better project management Images must have their Texture Type set to "Sprite (2D and UI)" to be used in scenes Audio files can be previewed in the Inspector before use Proper asset setup ensures smooth integration into your Unity scenes Further Exploration: Search for “Unity asset management best practices” Search for “Unity texture types explained” Search for “How to use audio sources in Unity” Explore Unity’s official documentation on importing assets

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin, Luca Frösler