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HBO/WO

MBO

December 19, 2025

Self-study module Introduction to Plant Biology - Water in plants

This self-study module is part of the series ‘Introduction to Plant Biology’ and focuses on the role of water in plants, explaining how water is taken up, transported, and regulated to support plant growth and survival. It is designed for students learning basic plant biology and for teachers seeking clear figures and explanations for educational use. The module covers water uptake by roots, long-distance water transport through the xylem and phloem, the relationship between stomata and transpiration, and examines how environmental factors influence these processes.

Document

Elysa Overdijk, Anniek Oosterwijk, Kayla Delvers

October 1, 2025

An analysis of the current developments and scenarios for the transition to a fossil-free energy society this century

This century, greenhouse gas emissions such as carbon dioxide, methane, and nitrogen oxides must be significantly reduced. Greenhouse gases absorb and emit infrared radiation that contributes to global warming, which can lead to irreversible negative consequences for humans and the environment. Greenhouse gases are caused by the burning of fossil fuels such as crude oil, coal, and natural gas, but livestock farming and agriculture are also to blame. In addition, deforestation contributes to more greenhouse gases. Of the natural greenhouse gases, water vapor is the main cause of the greenhouse effect, accounting for 90%. The remaining 10% is caused from high to low by carbon dioxide, methane, nitrogen oxides, chlorofluorocarbons, and ozone. In addition, there are industrial greenhouse gases such as fluorinated hydrocarbons, sulphur hexafluoride, and nitrogen trifluoride that contribute to the greenhouse effect too. Greenhouse gases are a major cause of climate change, with far-reaching consequences for the welfare of humans and animals. In some regions, extreme weather events like rainfall are more common, while others are associated with more extreme heat waves and droughts. Sea level rise caused by melting ice and an increase in forest fires are undesirable effects of climate change. Countries in low-lying areas fear that sea level rise will force their populations to move to the higher-lying areas. Climate change is affecting the entire world. An estimated 30-40% o f the carbon dioxide released by the combustion of fossil fuels dissolves into the surface water, resulting in an increased concentration of hydrogen ions. This causes the seawater to become more acidic, resulting in a decreasing of carbonate ions. Carbonate ions are an important building block for forming and maintaining calcium carbonate structures of organisms such as oysters, mussels, sea urchins, shallow water corals, deep sea corals, and calcareous plankton.

Open (Access) Text Book

Folkert Koopman

September 1, 2025

Economics in the Digital Age: Insights and Applications

This book serves as an essential resource for both undergraduate and graduate programs due to its comprehensive approach to digital economics: Theoretical Integration: It integrates classical economic theories with the digital economy, demonstrating how traditional principles apply to new digital realities. Practical Frameworks: It provides actionable insights for analyzing digital market trends and monetization strategies, relevant for students, managers, and business professionals alike. Case Studies and Real-World Applications offer concrete examples of digital transformations, making complex concepts more accessible and useful for research and coursework. Advanced Analytical Tools: The book helps students develop the analytical skills needed to evaluate digital business strategies, market dynamics, and the broader economic impact of digital technologies. For professionals, this book provides strategic guidance on navigating the challenges and opportunities of the digital economy. By understanding the core economic principles behind digital business models, managers can make informed decisions on everything from digital marketing to product development, all while anticipating and mitigating risks like cybersecurity threats or regulatory changes.

Open (Access) Text Book

Shilpa Samplonius-Raut

July 14, 2025

Open Mind game

Open Mind is a digital 20-30 minute game that can be played on any smartphone or tablet. It offers a structured and engaging environment that challenges players’ assumptions and encourages them to reflect on their own experiences, question their assumptions, and explore diverse perspectives in a safe and interactive way. One can choose to have students play the game in class in class mode and include a plenary introduction and a post-play reflection, or one can have students play the game individually at home or at another location. When played on campus, the activity (game, introduction, and reflection) takes approximately 45 minutes in total. It could be used as a first introduction to perspective-taking and uncovering prejudices, priming students to be more open to participate in follow-up activities like perspective-taking exercises and dialogues. Open Mind was developed as part of the Utrecht University Comenius project Fostering an Open Mind and Open Attitude in Higher Education that strives to stimulate perspective-taking and dialogue in academic education with creative learning activities. Other learning activities that have been developed as part of this project are Playing perspectives (a game design toolkit) and The Square (Het Vlak; a creative dialogue methodology).

Document

Robin Bos, Remco Veltkamp, Open Minds UU

April 30, 2025

PFAS – Persistent Micropollutants in the Water Cycle

This report presents the final course material that was developed for the online learning module on persistent micropollutants – PFAS. The document can be used as a stand-alone manual to fully individually follow the entire course, from week to week. It includes the links to the video materials that were developed for the course within the project, fully integrated within the reading material. The course forms a bridge between scientists and professionals working in the water cycle. So far, the information on PFAS has been available in a scattered manner, making it difficult for non-experts to get a complete introductory overview. This course was designed to compile information on PFAS through the water cycle, from production to use and final treatment. The course is built up in an intuitive way: it starts with a general introduction on the origin, chemistry and nomenclature of PFAS; national standards and reported concentrations in the urban water cycle are presented; analytics are explained; the course concludes with technologies for separation and final destruction of PFAS. Each chapter (or week) contains written textbook material, videos and additional reading material. Development of the course has been a co-production between PROMISCES and TU Delft, as TU Delft has an extensive educational support system including a professional recording studio and an expert learning assessment system for engineering education. All materials including videos are freely available for the general public. If the learner wants the full experience of having virtual classmates, get access to all exercises and receive a certificate and credit points after successful completion of the course, one can register at online-learning.tudelft.nl. The course was developed by two environmental engineers with a professional educational background (Mariska Ronteltap and Kim Lompe). The educational videos include knowledge clips (recorded lectures in a studio), videos in laboratories, interviews with PROMISCES project partners and videos on location. To be able to follow the course a basic understanding of chemistry is required; other than that, the course is fully understandable for non-experts. Collaboration between TU Delft, Delfland Water Authority, and the EU Project PROMISCES.

Document

Kim Maren Lompe, Mariska Ronteltap

October 1, 2024

Maastricht University TutorKit

The UM TutorKit is a tool kit for tutors to use in collaborative learning settings and activities such as tutorials, group work or small seminars. It consists of several playful items for group dynamics development, feedback provision and evaluation purposes. For dissemination at Edusources, the digital version of the kit consists of 1) an icebreaker card deck with images and questions, 2) feedback dice with a focus on appreciation and conflict conversations, 3) evaluation sheets and 4) support cards with more tips and tricks regarding collaborative learning and group dynamics and information about educational design and delivery in a problem-based learning environment. Feel free to reach out to edlab-info@maastrichtuniversity.nl for more information or share your experience in using the TutorKit.

Document

Walter Jansen, Lena Gromotka, Eveline Persoon, Sueli Brodin

December 20, 2023

ICF education continuum: from basic knowledge to practical ICF implementation material.

It is recognized by the WHO that the use of the International Classification of Functioning, Disability and Health (ICF) requires knowledge of the ICF framework, its philosophy and principles, and practical tools. This report provides an overview of the iterative development processes of the "INPRO ICF Basic Course" materials and the "ICF in person-centered rehabilitation" advanced learning materials to support the interprofessional implementation of ICF. The added value of the INPRO ICF Basic course is the additional material developed to support the WHO ICF eLearning Tool, e.g., introduction and motivational lecture, slides and videos, and reflection seminar, where the participants discuss the most important aspects of ICF in small groups and the discussions is shared together in a big group. The developed ICF education continuum offers a learner-friendly, understandable basic knowledge of the ICF framework and additional ICF material for person-centered, interprofessional implementation. Even though the material follows the rehabilitation model, it can be used by any professional who uses the ICF.

Document

Jaana Paltamaa, Anu Myllyharju-Puikkonen

December 8, 2023

Manuel for community card game

This manuel helps organisers of the workshop to play the community card game in a time slot of 3.5 hours. It gives a description of the elements of the card game, how to use them in a following order.

Document

Linda Le Grand, Sylvia Moes

November 6, 2023

Development of a Digital Escape Room

This document gives insight into the background, functions, and possible use of a developed digital escape room. The room was created as an assignment for the completion of the ICF Facilitator course, offered by the WHO. Transforming content from a PPT format into a Google website was inspired by Adrijana Krebs (EDUdig project). Design and content were inspired by a student project group, which had developed the escape game WEscape. This 50-minute game is developed to improve person-centred, interprofessional collaboration based on ICF. It consists of four quizzes, which start with background knowledge and exploring ICF codes in the ICF browser. A case of a 10-year-old girl with cerebral palsy serves as a basis for a role-play, in which shared-decision making shall be exercised. Information shall be sorted per ICF domain and additional information can be invented. Finally, a broader view of the ICF framework is established, before the learners access a code to exit the room. Find the game here: https://sites.google.com/view/escape4health - Consider time to introduce and feedback!

Document

Anita Kidritsch

September 27, 2023

ICF-based Tools and Practices to promote the use of ICF

The International Classification of Functioning, Disability, and Health (ICF) is a linking framework for interprofessional collaboration and structuring the needs of a client. The need for practical training for professionals and the need for applications and tools to implement the ICF in clinical practice has been recognized. In total, 18 of the 20 planned development actions were completed. Four themes emerged: ICF training in the workplace (n=8), ICF videos (n=4), ICF tools (n=4), and ICF documentation (n=2). Bridging the gap between higher education and the work field was one of the ultimate objectives of the INPRO project. Much has been done, but it is clear that this work needs to continue in the future, in partnership with higher education institutions and working life. This report provides insight into how the developments were done and what the ICF-based tools and practices are.

Document

Jaana Paltamaa, L. Mutanen, E. van Lingen, Christine Haumer, Anita Kidritsch, Ingrid Aerts, Susanne Schulner-Weiss