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HBO/WO

MBO

August 11, 2025

Middeleeuwen | ZOMERSPECIAL #1 | Legitimiteit van Oost-Romeinse keizers

In deze eerste Zomerspecial van 2025 neemt promovendus Morris Beks MA van de Universiteit van Amsterdam ons mee in zijn promotieonderzoek naar de legitimiteit van Oost-Romeinse keizers. Wat maakt een keizer legitiem? Welke groepen mensen hadden daar in het Oost-Romeinse Rijk invloed op? En hoe zien we dat terug in de bronnen? Over deze en nog veel meer vragen praat Morris ons in deze special uitgebreid bij!Shownotes???? Volg Middeleeuwen op Bluesky???? Stuur een mail???? Meer lezen over deze periode? Morris tipt het prachtige 'Streams of Gold, Rivers of Blood' van Anthony Kaldellis???? Timo EppingSupport de show???? Word ‘Fan’ of doe een eenmalige donatie via petjeaf.com/middeleeuwenZelf een (historische) podcast maken????? Stuur een mail (info@eppingproductions.nl)All music by Epidemic Sound Hosted on Acast. See acast.com/privacy for more information.

Audio

Timo Epping, Morris Beks

December 19, 2024

Facing Floods: A stakeholder river management game

In river management, decisions are influenced by multiple stakeholders, each with different priorities, needs, and levels of influence. While collaboration is essential to solve river-related challenges, these differences create a complex dynamic environment in decision-making processes. This game simulates the challenges of river management by placing players in the roles of various stakeholders, each with their own goals, needs, and budgets. Players must work toward achieving their individual objectives while negotiating and cooperating with others, balancing personal interests with the shared responsibility of managing the river. The "Facilitator Guide" (see downloads) is designed to assist you in organizing and facilitating a game with 7 or more players, as well as preparing for the session. Additionally, you will find the various game materials required for gameplay. These materials need to be printed on A4 or A3 paper, with detailed printing instructions provided in the "Print Instructions" file. Learning goals • Experience the decision-making process related to complex systems as the development and management of river engineering infrastructure. • Get acquainted with the interests and goals of the involved stakeholders, realize that they may be conflicting or equivalent, and possibly bond with each other. • Debate the effectiveness and impacts of river interventions on the river system, environment and society, from the perspective of a stakeholder. • Appreciate the challenges of proposing a solution that integrates different river interventions and satisfies the goals of multiple stakeholders. • Reflect on the challenges of decision-making processes in complex systems. This game was developed for the River Engineering module, more specifically the unit River Functions and Management, of the MSc Civil Engineering program of the Technical University of Delft (TU Delft). However, the game is suitable for anyone interested in learning about stakeholder involvement and interactions in river management. More information about the use of the game can be found in the facilitator manual. Credits: this game was developed by the TU Delft Gamelab (website:https://copy.gamelab.tbm.tudelft.nl/).

Document

Geertje Bekebrede, Michelle de Smit

June 18, 2024

Rephrased SDGs for Higher Education for Sustainability (HES)

Based on the interviews held with teachers and students from 38 BA programmes, we rephrased the SDGs from the perspective of HESD. These descriptions can help to inform or inspire discussions about sustainability themes within an academic research and teaching context. The list of rephrased SDGs was used to create a set of ‘SDG competency cards’, that can be used to create learning goals that combine SDGs and competencies.

Document

Edwin van Meerkerk, Elize de Mul, Britt Broekhaus

May 22, 2024

SDG Competency Cards

The SDG Competency Cards serve as conversation starters to help educators formulate strong learning goals that connect the SDGs with the Higher Education for Sustainability competency domains.

Document

Elize de Mul, Edwin van Meerkerk, Britt Broekhaus

January 25, 2024

Plastic transport in lakes and rivers

Plastic transport in lakes and rivers

Video

bart.koelmans@wur.nl

February 9, 2023

Ports and Waterways: Navigating the changing world

Before you lies the book ‘Ports and Waterways - Navigating the changing world’, written by the Ports and Waterways team, part of the Civil Engineering and Geosciences faculty at Delft University of Technology. It integrates the content of a number of separate lecture notes we used in our teaching activities and updates this information where relevant. The integration reflects our vision that ports and waterways should be viewed as parts of a coherent system that supports waterborne supply chains, and that their integral design and operation is essential.

Open (Access) Text Book

Mark van Koningsveld, Henk Verheij, Poonam Taneja, Huib de Vriend

January 11, 2023

Coastal Dynamics

This textbook on Coastal Dynamics focuses on the interrelation between physical wave, flow and sediment transport phenomena and the resulting morphodynamics of a wide variety of coastal systems. The textbook is unique in that it explicitly connects the dynamics of open coasts and tidal basins; not only is the interaction between open coasts and tidal basins of basic importance for the evolution of most coastal systems, but describing the similarities between their physical processes is highly instructive as well. This textbook emphasizes these similarities to the benefit of understanding shared processes such as nonlinearities in flow and sediment transport. Some prior knowledge with respect to the dynamics of flow, waves and sediment transport is recommended.

Open (Access) Text Book

Judith Bosboom, Marcel J.F. Stive

December 6, 2021

Building with Nature & Beyond: Principles for designing nature based engineering solutions

This book is based upon the edX MOOCs Engineering: Building with Nature and Beyond Engineering: Building with Nature. The Engineering: Building with Nature MOOC, explores the use of natural materials and ecological processes in achieving effective and sustainable hydraulic infrastructure designs, distilling Engineering and Ecological Design Principles. In the Beyond Engineering: Building with Nature course, the missing element of Social Design Principles is developed and taught.

Open (Access) Text Book

Jill H. Slinger

September 25, 2021

Before the storm

This game is inspired by ‘Apples to Apples’. It has been modified by the Red Cross Red Crescent Climate Centre, with support from Extra Ludic. Before the Storm is a decision-making game designed to introduce the weather forecasts and possible actions to take against natural disasters through different roles. The object of the game is to win the most rounds by playing an action card from one's hand to best "match" that round's communal forecast card as chosen by that round's judging player.

Document

Red Cross Red Crescent Societies

June 6, 2021

RElastiCity: An urban resilience game

Games are safe environments where players can experiment freely with complex and uncertain decisions. RElastiCity is a game about urban resilience. In the game, the players are responsible for the resilience of a city, they have to protect the city against stresses and adapt the city to become more resilient. In this way, the players experience the choices that have to be made and the consequences of the choices. In this version of the game, a fictional city is simulated, a city that is similar to an average Western-European (Dutch) city. It is also possible to customize the game to any other city in the world. In the files you can find a facilitator manual for the teachers about how to use the game and how to prepare. Second you find the rulebook, which explains the rules in detail and can be given to the players (in principle they can play without a facilitator). And you find the materials for the game (General materials A3Format, general materials A4format, Materials set built environment, energy, urban water and transport). For the background of the content of the game, you can use the systems analysis report). Besides the basic game that can be printed, you can also develop your own content. In the facilitator manual you can find some ideas and you can use the blank_materials set to develop new cards. Learning Objectives After playing the game, the participants: Understand different perspectives of resilience and how they influence key performance indicators and decision making Experience the impact of disasters on the environment of the system Experience the consequences of different measures on disasters Experience the consequences of different measures on other systems (counter intuitive effects): a. effect of measure during implementation and under normal conditions, b. effect of measure to protect one disaster on effects when another disaster happens Experience how to organize disaster prevention and mitigation. The game is primarily developed as an introduction for engineering students (in higher education) to the topic of resilience. This can be part of a course about resilience or related to a resilience topic within a course. As the focus is engineering, the content of the game is more focused on the engineering challenges and less on the societal issues. In a broader perspective, the game can also be used for professional training, in resilience research projects or in any other interested group of players. The content of the game can be adapted to make a closer fit with the city or area of interest. More information about the use and adaptation of the game can be found in the facilitator manual. Credits: this game was developed by the TU Delft gamelab (website: https://seriousgaming.tudelft.nl/).

Document

Geertje Bekebrede, Gracia Bovenberg-Murris, Linda van Veen, Carissa Champlin