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HBO/WO

MBO

September 16, 2026

Guide Mendeley

Mendeley is a program that can easily store your information sources. You can also add notes or the full text if you like. You can put your information sources into folders and share these folders with other people. You can tag each source with keywords so you can easily find your sources in Mendeley. In short, you can create your own digital 'library' with your own structure.

Website

Annelies Kuijten, Els Holman-van Gorkum, Jeanine Geleijns

June 30, 2026

Integrating GenAI into your classroom

This e-module is aimed at lecturers and teaching assistants who want to learn more about the responsible use of GenAI in higher education and the impact it can have on your teaching. Please note: this e-learning course was created using the Wikiwijs editor and is still under construction.

Website

Community voor Docentontwikkeling

June 11, 2026

Game – Open learning – The HAN escape experience

​An experience in which participants work through all the stages of the educational resources cycle while solving puzzles.

Document

Marja Versantvoort

May 12, 2026

[ENG] Pressure cooker Transdisciplinarity – A theoretical approach

What – This pressure cooker is an introduction to the theory of the why and what transdisciplinary education. You’ll learn why transdisciplinary education can be useful and what it means. For whom – The format can be used (and adjusted) for a class of students (all levels; any group size) as well as a team of educational developers or teachers. Why – Guided training in, for instance, transdisciplinary education improves the actual working with, or teaching of, it. How long – In-class activities take under one hour. Preparation at home takes up to 40 minutes. Our practical approach (the how), which you can take after this pressure cookers takes op two hours.

Presentation

Anke Swanenberg, Yvette Baggen, Programma Interdisciplinair Onderwijs

May 12, 2026

[ENG] Pressure cooker Transdisciplinarity – A practical approach

What – This pressure cooker is a practical approach to the how of transdisciplinary education. You’ll learn how you can embed transdisciplinary education. For whom – The format can be used (and adjusted) for a class of students (all levels; any group size) as well as a team of educational developers or teachers. Why – Guided training in, for instance, transdisciplinary education improves the actual working with, or teaching of, it. How long – In-class activities take two hours. Preparation at home takes up to 40 minutes. Please go to the pressure cooker about the theoretical approach (the why & what) if you first want to know more about the theory.

Presentation

Yvette Baggen, Anke Swanenberg

May 5, 2026

Collaboration and Personal Development

In this reader, a teaching programme (assignments, underlying models and theories) is described to develop collaborative skills in a transdisciplinary-oriented educational context in between science and society. The focus lies on creating awareness about mechamisms that promote pleasurability, effectiveness and responsibility in professional collaborative practices. The MSc course for which it was created, is called Academic Consultancy Training, taught at Wageningen University and Research

Document

Marjan Wink, Michel Kropman, Valentina Tassone

April 10, 2026

Positionality Statement: Reflective assignment on the role of a researcher

In this learning activity, students reflect on their position within the research process. They explore how their identity, experiences, and disciplinary background shape their perspective and translate this into a short positionality statement. The activity centers around the question 'Who Am I?'. The assignment fosters critical thinking, self-awareness, and interdisciplinary awareness.

Document

Anastasia Hacopian

March 24, 2026

How to change the color of an object in Unity

Main concepts Materials as the way to define an object’s visual appearance in Unity The Albedo color property for changing an object’s color Applying a material to a GameObject via the Mesh Renderer Learning goals After this lesson, learners will be able to: Create a new material in Unity Change the color of a material using the Inspector Apply a material to a 3D object to change its color Key takeaways Object colors in Unity are controlled through materials, not directly on the mesh The Albedo property defines the base color of a material Drag-and-drop is a simple way to assign materials to objects Further exploration Search terms: Unity materials basics Albedo color Unity Mesh Renderer material assignment Next steps: Experiment with different colors and materials on multiple objects Explore other material properties such as metallic and smoothness Try using the same material on multiple objects to see shared behavior

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin, Luca Frösler

March 15, 2026

Beyond Google Scholar

Students often struggle to find relevant literature for their thesis projects. The main aim of this tutorial is two-fold, namely to teach students (1) how to find relevant literature using various databases and search strategies and (2) how to critically reflect on the role of digital databases and Generative AI tools in their search process. The package includes a lecturer’s manual and two versions of the same tutorial: one with steps in Excel and one without. The tutorial can be delivered as an in-class workshop (2–3 hours) or assigned as a take-home assignment. The databases and tools used in this tutorial include Zotero, Google Scholar, Project MUSE, JSTOR, ChatGPT, and Excel. The tutorial can be used in any higher education classroom and is particularly suitable for courses that prepare students for writing a BA or MA thesis.

Document

Jasmijn van Gorp

March 3, 2026

Crash course SPSS syntax

Standalone assignment. A very basic, step-by-step introduction to SPSS and SPSS syntax. Uses data from the European Social Survey as example.

Document

Alex Lehr