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Zoekresultaten (19)

HBO/WO

MBO

21 mei 2025

Open Pedagogy: a driving force for meaningful learning

Report on how Open Pedagogy can support meaningful learning.

Wo, HboWebsite

Marijn Post, Ria Jacobi, Michiel de Jong, Marjon Baas

30 augustus 2023

Interprofessional Learning (IPROL)

IPROL is a three-day course for bachelor students in dietetics, healthcare and nursing, medicine, physiotherapy, and social work. In small interprofessional groups, the students work together and discuss patient cases. On the third day group presentations on given topics in front of invited colleagues from different professions take place. This course was further developed from the PROMISE pilot course and will be implemented in the program curricula. The students reflect on focus questions by means of a portfolio. These are about group communication, personal and professional development, as well as interprofessional experiences.

Document

Julia Glösmann, Lisa Brunhuber, Michaela Neubauer, Ursula Hemetek

7 juli 2023

Practice in Prevention, with Children

In cooperation with a school, 9 students (physiotherapy, dietetics) formed 4 interprofessional teams and worked with 6 pupils (10-12 years old) on their health concerns. The student teams were guided by lecturers but worked independently most of the time.

Document

Claudia Zimmel, Anita Kidritsch, Ursula Hemetek, Wilfried-Donatus Fux, Michaela Neubauer, Christian Freisleben-Teutscher

5 september 2023

Senses-Based Learning

'SENSES-BASED LEARNING’ aims to re-balance and reassert the importance of sensory skills in tertiary education and in professional practice. It does so through interventions in the existing curriculum across Faculties. The interventions can take the shape of specifically designed learning units (courses, electives or part of courses), learning resources (physical or digital presented in the Sensory Learning Lab), activities, specifically designed internships, etc.

Website

Elene Kadagidze, Emilie Sitzia

2024

Blended learning design game (English)

The blended learning design game is a fun, inspiring and effective method to rapid-prototype designs for blended learning programs. Using the learning outcome as a starting point, you work backwards from the assessment methods to choose teaching and learning activities, and match them with tools and resulting products that could be used as pinput for a formative assessment. The materials don't explain what all the methods are, but there are great sources of information online. The purpose of the game is to offer you a method of design and dozens of tools, activities and products that can be combined in countless ways, across different modalities both online and on-site. The method is inspired by the blended waves game by Joanne Heidinga, and based on the learning wave (Barend Last et al) and Laurillard's conversational framework. The files contain all elements of the game and the designs include 3mm print margins and trim marks for the printer. We normally give the instructions below for printing: 200gsm brilliant white paper, full color print. All cards in the file "ABL education design game [version number].pdf" should be printed and cut, sorted in the order in which they appear in the file. The file "BLGame instructions [version number].pdf" printed on 200gsm brilliant white, full color, double sided and cut along marks. Fold along the grey dotted lines.

Document

Patrick van Aalst, Margreeth Temmen

2 oktober 2025

Come to Your Senses

Seeing, tasting, smelling, hearing, feeling. After early education, sensory skills are rarely trained directly, but most professionals naturally develop them with practice. Come to Your Senses provides direct exercises that will help sharpen your and your students’ senses so that they can utilize them in their professional and personal lives. Senses-based learning is a pedagogical methodology that focuses on exploring and developing sensory awareness and skills, and critically reflecting on their importance in education, research and professional practice. Based on the research carried out at Maastricht University between 2021 and 2024, Emilie Sitzia, Elene Kadagidze and Tânia A. Cardoso show how to use your senses in a fun, visual manner. From Cookie Explosions and Visual Journalism to Sensory Mapping, with unique exercises different experts this guide demonstrates how to implement senses-based learning in your classes or everyday life. This open textbook functions as a manual on how to implement senses-based learning within and outside academia. Come to Your Senses re-balances and reasserts the importance of sensory skills in tertiary education and professional practice through interventions in the existing curriculum in the form of designed learning units, learning resources and activities.

Open (Access) Tekst Boek

Emilie Sitzia, Elene Kadagidze, Tânia A. Cardoso

14 december 2017

Investigation Anatomy Learning Resources - which are open?

Investigation of Anatomy Learning Resources - which are open? Instructions: Download the zip file and unzip it. It contains the spreadsheet with the data.

App

Auteur onbekend

14 juli 2025

Playing Perspectives - a game design toolkit

Students collectively design a game on a polarizing topic and are stimulated to explore and gain a deeper understanding of various perspectives and presuppositions (including their own), recognize rhetorical narratives and frames, and devise strategies to overcome these. Students adopt active listening skills when conversing with one another. Playing Perspectives is based on game-based and transformative learning principles. Playing Perspectives consists of three phases. These can be conducted consecutively or separate from one another as stand alone activities, depending on the time available, your learning objectives and the desire to have a playable game as end product. The materials that are developed by students in each of these phases can be uploaded onto Edusources and used by other teachers if they only want to conduct one of the later phases as stand alone activity. Playing Perspectives was developed as part of the Utrecht University Comenius project Fostering an Open Mind and Open Attitude in Higher Education that strives to stimulate perspective taking and dialogue in academic education with creative learning activities. The other learning activities that have been developed as part of the Open Minds project are the Open Mind digital game and The Square (Het Vlak; a creative dialogue methodology). Please note: the photos required for phase 1 can be downloaded from the Teaching & Learning Collection of the UU (see links).

Document

Robin Bos, Jasper van Vught, Open Minds UU

1 oktober 2024

Maastricht University TutorKit

The UM TutorKit is a tool kit for tutors to use in collaborative learning settings and activities such as tutorials, group work or small seminars. It consists of several playful items for group dynamics development, feedback provision and evaluation purposes. For dissemination at Edusources, the digital version of the kit consists of 1) an icebreaker card deck with images and questions, 2) feedback dice with a focus on appreciation and conflict conversations, 3) evaluation sheets and 4) support cards with more tips and tricks regarding collaborative learning and group dynamics and information about educational design and delivery in a problem-based learning environment. Feel free to reach out to edlab-info@maastrichtuniversity.nl for more information or share your experience in using the TutorKit.

Document

Walter Jansen, Lena Gromotka, Eveline Persoon, Sueli Brodin

9 december 2021

Cenveo - Drawing Kidney in coronal section - English labels

Kidney in coronal section. This image shows a cross section of the right kidney. English labels. Retrieved from Anatomy & Physiology by Open Learning Initiative (CC BY-NC-SA). source: https://oli.cmu.edu/jcourse/workbook/activity/page?context=370261630a0001dc2d816ac93358d189 5 March 2024 Changed label 'interlobular artery' at the right to 'interlobar artery' by Paul Gobée. Based on sources: Gray's Anatomy 41st ed, p1243 and fig 74.14 and Ross, Pawlina: Histology, 6th ed. fig 20.24 5 March 2024 Changed license from CC BY NC SA to CC BY, based on caption below image at stated source.

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Cenveo