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HBO/WO

MBO

2 november 2026

Design Tool Interdisciplinary Education

As a teacher, you face some major challenges in designing, teaching and evaluating interdisciplinary education. So we have developed a design instrument to support you in your role as a teacher in choosing specific learning objectives, activities and assessment formats, which together design the students’ interdisciplinary learning process. This instrument utilises the constructive alignment design concept for interdisciplinary education.

Document

Programma Interdisciplinair Onderwijs

4 september 2024

Didactical Design Tool Interdisciplinary Education

As a teacher, you face some major challenges in designing, teaching and evaluating interdisciplinary education. So we have developed a design instrument to support you in your role as a teacher in choosing specific learning objectives, activities and assessment formats, which together design the students’ interdisciplinary learning process. This instrument utilises the constructive alignment design concept for interdisciplinary education.

Document

Programma Interdisciplinair Onderwijs

1 oktober 2024

Pressure Cooker Design Thinking

What – This pressure cooker is an introduction to design and design thinking. This pressure cooker can be used to quickly familiarize a group of people with what the characteristics of a design process are and have them experience one iteration of a design process. For whom – The format can be used (and adjusted) for a team of teachers that are not yet familiar with design thinking, as well as a group of students (all levels; any group size). Why – Guided training in integration of design thinking in a research project. How long – Approximately 2-2,5 hours in class and two 15 minutes pre- and post-class assignments Made by Nina Bohm On behalf of IDO

Presentatie

Programma Interdisciplinair Onderwijs

2019

How to 'Design for Values'

If we were to design a technology from scratch, how could we design it in a way that it preserves the values we as the society hold dear? How can we systematically codify these values and translate them into design requirements? These questions, and more, will be answered in this module, where we will be discussing 'Designing for Values' (DfV) also known as Value Sensitive Design (VSD). This resource provides a link to materials (web lectures, readings, examples) that address the following learning objectives: o Recognize why values should play a key role in design and innovation process. o Make better decisions in the design process to enhance socially acceptable products and technologies. o Apply the 'design for values' method to systematically integrate ethical and societal values (such as sustainability, safety, equity and privacy) into the design of your own technology or projects. o Develop/adapt strategies for dealing with value conflicts. These materials are also part of the MOOC Responsible Innovation

Website

Ibo van de Poel, Behnam Taebi, Jathan Sadowski

1 november 2022

Research design canvas

With the research design canvas, students and researchers can formulate their research step by step. With the canvas the most important steps in the design cycle are followed and the choices made can be examined in connection to each other. This enhances the quality of the research proposal and the research process. The phrasing on the canvas has been adjusted to research on the intersection between social sciences and humanities. The canvas is suitable for use by student in university bachelor year 3 and later.

Document

Anja Visser

19 juni 2023

Structured Electronics Design: A Conceptual Approach to Amplifier Design, 3rd ed.

Many people consider analog electronic circuit design complex. This is because designers can achieve the desired performance of a circuit in many ways. Together, theoretical concepts, circuit topologies, electronic devices, their operating conditions, and the system's physical construction constitute an enormous design space in which it is easy to get lost. For this reason, analog electronics often is regarded as an art rather than a solid discipline. Structured Electronics Design: Defines a step-by-step hierarchically organized design process. Is based on solid principles from systems engineering, physics, signal processing, control theory, and network theory. Provides a solid foundation for circuit design education and automation. Has been developed at the TU Delft since the 1980s.

Open (Access) Tekst Boek

Anton Montagne

13 juni 2022

Anti-Value Sensitive Design - Educational format

This exercise is for students who are already familiar with the methodology of Value Sensitive Design by having had multiple lessons on the theory. The format offered here is a fun and practical application to help students see the real consequences of the ideas they have been learning about, by intentionally reversing the goals to see how outcomes are affected. It is a pedagogical approach to provide students a humorous and inventive way of seeing the importance of Value-Sensitive Design, by instead implementing its opposite. Anti-Value Sensitive Design (AVSD) is identical to VSD except that the values chosen will be negative: replacing fairness with unfairness, and so on. In VSD methodology, the key is understanding that values must be part of technological design and must be consciously distinguished early in the design process. In this exercise, students will make a pitch to an “Evil Boss” highlighting “anti-values” and see how designs are impacted.

Document

Michael Nagenborg, Miranda Nell

29 februari 2024

Computational design for (industrial) designers using Rhino Grasshopper

This interactive textbook provides an educational resource into computational design for (industrial) designers. The book focusses on the use of computational design of products/artifacts at a human scale, which might be contrasted by the architectural/build environment scale – a domain which also extensively utilizes computational design principles and tools. Throughout the book, we make use of (commercial) computer-aided-design software, namely Rhinoceros®, and specifically the (build-in) module Grasshopper®. The lessons and knowledge base offered in this book focus on topics that are specifically relevant for and/or attuned to product design (scale), which are categorized in relation to its goal (e.g. design for personalized fit/comfort/aesthetics), by its means (e.g. design for digital fabrication), or for its role in the design process (e.g. for design exploration or design simulation). The book is intended for students both at bachelor and master level. As we believe in a learning-by-doing approach, we aimed for a hands-on, easy-to-get-started set of introductory lessons, which is complemented with a knowledge base. The introductory lessons do not assume any specific prior skills or knowledge (in general or with Rhino Grasshopper) to get started. Yet, (some) experience with computer-aided design (CAD), programming, data processing, and/or mathematics will likely be helpful to really delve into the more complex topics, such as those covered in the knowledge base. The book is currently used as course material in two courses taught at Industrial Design Engineering: “Prototyping with/for Digital Fabrication” (BSc level, part of the Minor Advanced Prototyping), and “Computational design for Digital Fabrication” (MSc level, Elective). The content in this book is in part based on course materials from the above-mentioned courses, which have been been taught to and applied by students with diverse (technical) backgrounds (e.g. industrial design, mechanical engineering, computer science, and electrical engineering). Other parts of the book are inspired by student (graduation) projects and/or follow from research activities by the various contributing authors.

Open (Access) Tekst Boek

Willemijn Elkhuizen, Anne van den Dool, Jose Martinez Castro, Wolf Song, Mehmet Ozdemir, Zjenja Doubrovski, Toon Huysmans

23 april 2026

Curriculum Support Roadmap

The curriculum roadmap shows how the Teaching and Learning Centre – Project Office Learning Arrangements has visualised the adaptive support service for curriculum redesign. It focuses on the level of a BSc or MSc programme. This visual can be used to inspire a redesign process and to identify major building blocks to consider during this process.

Document

Anne Velthorst, Roos Köhler

10 juni 2025

Designing a Research Experiment

Main Concepts Design (in research): The art or process of deciding how something will look and work by creating a plan or making models. Design thinking: A human-centered, iterative process used to solve complex problems by prioritizing the user's needs. Cross-innovation: Looking at other industries or fields for ideas to improve your experiment design. User stories: Short descriptions of what a user needs and why, written from their perspective (“As a…, I want…, so that…”). Measurements: The data collected during an experiment (e.g., time, heart rate, reactions). Outcomes: The results you expect or aim to learn from your experiment. Learning Goals Understand how design applies to research experiments Transform research questions into designed, testable experiences Apply creative design strategies, including inspiration, problem–solution approaches, and cross-industry innovation Use user stories to clearly express research requirements Integrate measurement and data goals into experiment planning Key Takeaways Design is not only about aesthetics — it’s an active planning process. Designing your experiment means defining what participants will experience and what you will measure. Inspiration can come from other fields like gaming, engineering, or education. User stories help communicate needs and goals between researchers and developers. Always connect your design choices to your research variables, hypotheses, and data collection goals. Further Exploration Search for “Agile user stories examples for research projects” Search for “Design thinking in scientific research” Search for “Cross-innovation examples in VR education” Search for “How to design experiments in virtual reality”

Video

Lucia M Rabago Mayer, Jordi Weldink, Amanda Poulin