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Zoekresultaten (19)

HBO/WO

MBO

3 juli 2020

Advance Care Planning: timing van ACP

Kennisclip over Advance Care Planning: wanneer wordt het ingezet en wat is de juiste timing om een ACP-gesprek te voeren?

HboWebsite

Anke Clarijs

3 juli 2020

Advance Care Planning: definitie en het belang ervan

Kennisclip over Advance Care Planning en het belang ervan voor de palliatieve zorg

HboWebsite

Anke Clarijs

3 juli 2020

Advance Care Planning: de rol van de verpleegkundige bij ACP

Kennisclip over de rol van de verpleegkundige bij Advance Care Planning

HboWebsite

Anke Clarijs

1 september 2017

SURE! Simulation Urban Resilience Exercise

This game aims to support community groups to engage in focused conversations about planning and collaboration to better prepare for floods. It requires 6-20 players and takes about 30-45 minutes to play. Learning outcomes: This game aims to support community groups to engage in focused conversations about planning and collaboration to better prepare for floods. The game is published by PreventionWeb. This is a collaborative knowledge sharing platform on disaster risk reduction (DRR), managed by the UN Office for Disaster Risk Reduction (UNDRR). The site offers a range of knowledge products and services to facilitate the work of DRR professionals.

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British Red Cross EUROPEAID

27 september 2017

Living Labs

In sustainable urban transitions, innovation is often as much of a key concept as co-creation. The combination of these two concepts results in a huge potential for developing effective, trans- and interdisciplinary sustainable solutions that count on the support of the public given its involvement in the co-creation process. Living labs are niches in which this combination takes place: multiple actors and users collaborate to develop experimental innovations in a real-life setting. In the following video, Kris Gyselle Steen, researcher from Urban Living Labs, will explain how living labs function, with a special focus on the variety of roles that actors can adopt during the co-creation process. LEARNING OBJECTIVES: Design policies; governance arrangements and coordination structures for resilience planning and response addressing policy-making; public private partnerships and civic engagement. DURATION: 1 short video (~5 min long)

Website

Kris Gyselle Steen

25 september 2017

Co-creation of Sustainable Cities: Overview

Co-creation of sustainable cities is a broad topic. In this video, Gert Spaargaren will introduce you to the key concepts that will be studied during the course. The importance of social and technological innovations, the fact that citizens are not alone as co-creators and the different forms of co-creation are introduced in a global, inter- and trans-disciplinary setting. These concepts are essential in understanding the transition processes from today’s cities to the envisioned sustainable cities of the future. LEARNING OBJECTIVES: Design policies; governance arrangements and coordination structures for resilience planning and response addressing policy-making; public private partnerships and civic engagement. DURATION: 1 short video (~6 minutes long)

Website

Gert Spaargaren

21 september 2017

Climate Performance of Cities around the World

Cities and citizens are joining the challenge of climate change by developing actions at the city level. By doing this, cities (and their citizens) complement national governments or even fill the gap left by their government's absence or failure to act against climate change. In the next video, associate professor Jeroen van der Heijden will explain how cities engage with their citizens in such actions and how this has an impact, not only at a local level, but also globally via the potential collaborations between different cities around the world. LEARNING OBJECTIVES: Assess vulnerable groups; involve stakeholders and governance questions surrounding critical infrastructures including resilience engineering measures to reduce/absorb shocks and stresses. DURATION: 1 short video (~7 min long)

Website

Jeroen van der Heijden

21 september 2017

Get to Know Sam's City

There are many people in the world called Sam. What if we visited some of them? It is probable that we would observe that the Sams in different cities in the world live their everyday life in different ways. Through their everyday life, each Sam engages in different forms of co-creation within the diverse socio-technical systems of their city. Their role as co-creating citizens contributes to important sustainable transitions. Let’s have a look at how some Sams of the world do their part! LEARNING OBJECTIVES: Define and describe systems thinking for resilience engineering. DURATION: 1 short video (~5 min long)

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George Petropoulos, Zulegha Sarwar

19 december 2024

Facing Floods: A stakeholder river management game

In river management, decisions are influenced by multiple stakeholders, each with different priorities, needs, and levels of influence. While collaboration is essential to solve river-related challenges, these differences create a complex dynamic environment in decision-making processes. This game simulates the challenges of river management by placing players in the roles of various stakeholders, each with their own goals, needs, and budgets. Players must work toward achieving their individual objectives while negotiating and cooperating with others, balancing personal interests with the shared responsibility of managing the river. The "Facilitator Guide" (see downloads) is designed to assist you in organizing and facilitating a game with 7 or more players, as well as preparing for the session. Additionally, you will find the various game materials required for gameplay. These materials need to be printed on A4 or A3 paper, with detailed printing instructions provided in the "Print Instructions" file. Learning goals • Experience the decision-making process related to complex systems as the development and management of river engineering infrastructure. • Get acquainted with the interests and goals of the involved stakeholders, realize that they may be conflicting or equivalent, and possibly bond with each other. • Debate the effectiveness and impacts of river interventions on the river system, environment and society, from the perspective of a stakeholder. • Appreciate the challenges of proposing a solution that integrates different river interventions and satisfies the goals of multiple stakeholders. • Reflect on the challenges of decision-making processes in complex systems. This game was developed for the River Engineering module, more specifically the unit River Functions and Management, of the MSc Civil Engineering program of the Technical University of Delft (TU Delft). However, the game is suitable for anyone interested in learning about stakeholder involvement and interactions in river management. More information about the use of the game can be found in the facilitator manual. Credits: this game was developed by the TU Delft Gamelab (website:https://copy.gamelab.tbm.tudelft.nl/).

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Geertje Bekebrede, Michelle de Smit

6 mei 2026

WindowMappr©

The WindowMappr© was developed to make spatial challenges connected to landscape and land use tangible, visible and easier to discuss in a low‑threshold way that stimulates interaction, reflection and co‑creation, both in educational settings and in practice, where digital participatory mapping tools are often too technical or distant for quick, collaborative use. Its simple and consistent setup makes it broadly applicable across contexts, supporting spatial thinking in education and facilitating the exchange of knowledge, experiences and perspectives in participatory processes without requiring technical expertise. This document provides a practical guide for constructing the WindowMappr© and outlines its basic principles of use.

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Franziska Komossa